Etenc the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (10, 1, D) a +0 war axe (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (unseen) (49, 37, D) a +3 glaive of protection (unseen) (50, 36, D) Great Wizards, Vol. VII (50, 37, D) a +1 leather armour of cold resistance (unseen) (51, 36, D) the +4 scimitar "Wysedima" {freeze, Will+ Dex+4} Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. (unseen) (51, 37, D) a wand of mindburst (8) (52, 36, D) a ring of resist corrosion (52, 37, D) a staff of alchemy (unseen) (52, 42, D) a wolf spider corpse (52, 43, D) a tarantella corpse (53, 36, D) a +2 scale mail of fire resistance (unseen) (53, 37, D) 4 scrolls of enchant weapon (54, 36, D) a wand of roots (6) (59, 36, D) a staff of alchemy (59, 37, D) a ring of positive energy (60, 43, D) a +1 battleaxe of freezing (61, 0, D) the +6 ring mail "Vuukk" {Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (61, 3, D) a +0 dagger a draconian skeleton (61, 4, D) a +0 flail (61, 8, D) a staff of earth (61, 16, D) a wand of flame (12) (61, 26, D) a staff of air (unseen) (61, 36, D) a +2 plate armour of positive energy (61, 37, D) a +3 short sword of draining (61, 38, D) a ring of fire a +5 ring of evasion a ring of fire (61, 43, D) a titan skeleton (62, 0, D) the staff of Xabiuc {Dex+3 SInv Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 3, D) a +0 short sword a purple draconian skeleton (62, 9, D) a +1 robe of willpower (62, 16, D) a wand of roots (7) (62, 19, D) 5 large rocks a cyclops corpse (skeletalised by now) (62, 20, D) a +0 shortbow a centaur corpse (skeletalised by now) (63, 0, D) the staff of the Illusory Ears {rN++ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN++: It greatly protects you from negative energy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 3, D) a +0 whip (63, 16, D) the +2 sling "Conkiyqe" {freeze, SInv} SInv: It lets you see invisible. (63, 17, D) a ring of positive energy (63, 18, D) 4 large rocks a cyclops corpse (skeletalised by now) (63, 19, D) 2 large rocks a cyclops corpse (skeletalised by now) (63, 20, D) a +0 orcbow a centaur corpse (skeletalised by now) (63, 27, D) a +6 ring of strength an amulet of guardian spirit a +6 ring of dexterity a +6 ring of intelligence (63, 37, D) a staff of cold (64, 17, D) a staff of alchemy (unseen) (64, 19, D) a +0 orcbow a centaur corpse (skeletalised by now) (64, 20, D) a +0 arbalest (64, 26, D) a staff of cold (64, 27, D) a +3 heavy flail (67, 2, D) a +0 club (68, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (69, 2, D) a +0 dagger a +0 robe (69, 36, D) the +0 robe of Indomitability {Str+2 Dex+3 Stlth+} Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (69, 40, D) a +0 flail a +0 leather armour a +0 dagger (70, 8, D) a +3 halberd of freezing (70, 9, D) a +3 whip of venom (70, 20, D) a +0 dagger a +0 shortbow a +0 leather armour (70, 39, D) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (70, 40, D) a +0 short sword a +0 chain mail a +0 trident a +0 chain mail a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (71, 9, D) a wand of paralysis (3) a +6 ring of dexterity a wand of flame (14) 2 potions of invisibility the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. a wand of light (10) a wand of mindburst (7) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +5 plate armour a +0 buckler a +0 scale mail 4 scrolls of amnesia (71, 27, D) a +3 scimitar of electrocution (unseen) (71, 36, D) a +4 great sword of venom (71, 37, D) a book of Decay (71, 39, D) a +0 glaive a +0 plate armour (71, 40, D) a +0 hand axe an orc corpse (skeletalised by now) (71, 41, D) a +0 battleaxe a +0 plate armour (72, 8, D) a +1 mace of protection (72, 17, D) a +6 ring of strength a ring of ice (72, 21, D) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (72, 26, D) a +0 trident of protection (72, 27, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (72, 28, D) a +6 ring of intelligence an amulet of magic regeneration (72, 31, D) a shapeshifter corpse (skeletalised by now) (72, 36, D) a +0 ring mail of poison resistance (72, 37, D) a +1 quarterstaff of draining (73, 1, D) a +2 leather armour of fire resistance (73, 16, D) a +1 whip of venom (73, 17, D) a +4 short sword of flaming (73, 20, D) a +0 war axe (73, 22, D) a +0 dagger (73, 36, D) the +0 leather armour of the Jabberwock {rN+ SInv} rN+: It protects you from negative energy. SInv: It lets you see invisible. (73, 37, D) a +1 hand axe of freezing (74, 19, D) an elf corpse (skeletalised by now) (74, 20, D) a +1 heavy long sword a +0 ring mail (75, 1, D) a +5 heavy great sword