Etenc Level 1 of the Dungeon (0, 0, D:1) 4 stones (4, -43, D:1) a +0 short sword (6, -22, D:1) a +0 club (7, -38, D:1) a hobgoblin corpse (skeletalised by now) (9, -27, D:1) a quill talisman (25, -21, D:1) a +0 short sword (26, -34, D:1) a rat skeleton (30, -38, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, -43, D:1) a +0 dagger (37, -22, D:1) a bat skeleton (44, -9, D:1) a hobgoblin corpse (skeletalised by now) (63, -50, D:1) 4 boomerangs Level 2 of the Dungeon (0, 14, D:2) a +0 club (1, 3, D:2) a hobgoblin corpse (skeletalised by now) (10, -3, D:2) an adder skeleton (14, 20, D:2) a +0 trident (18, -31, D:2) an adder skeleton (24, -31, D:2) a +0 short sword (28, -15, D:2) a +0 leather armour (36, 15, D:2) a ball python corpse (skeletalised by now) (42, -26, D:2) a ball python corpse (skeletalised by now) (52, -19, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 sling (4, -26, D:3) the +6 sling of Qubyng {drain, ^Contam rN+ Int+3} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (12, -50, D:3) a +0 war axe of flaming (17, 0, D:3) a +0 animal skin (19, -29, D:3) a frilled lizard corpse (skeletalised by now) (29, -15, D:3) 5 stones (32, -27, D:3) a +0 hand axe (36, -23, D:3) 2 stones (51, -15, D:3) a ball python corpse (51, -11, D:3) a +0 dagger a goblin corpse (55, -50, D:3) a hobgoblin corpse (skeletalised by now) (59, -49, D:3) a quokka corpse (skeletalised by now) (72, -18, D:3) a +0 dagger Level 4 of the Dungeon