Etenc Level 1 of the Dungeon (0, 0, D:1) 4 stones (4, -43, D:1) a +0 short sword (6, -22, D:1) a +0 club (7, -38, D:1) a hobgoblin corpse (skeletalised by now) (8, -2, D:1) a bat corpse (skeletalised by now) (9, -27, D:1) a quill talisman (24, -34, D:1) a rat skeleton (30, -37, D:1) a +0 dagger (30, -24, D:1) a hobgoblin corpse (skeletalised by now) (30, -22, D:1) a +0 short sword a kobold corpse (skeletalised by now) (32, -43, D:1) a +0 dagger (37, -22, D:1) a bat skeleton (47, -10, D:1) a hobgoblin corpse (skeletalised by now) (63, -50, D:1) 4 boomerangs Level 2 of the Dungeon (0, 4, D:2) a hobgoblin corpse (skeletalised by now) (0, 14, D:2) a +0 club a goblin corpse (skeletalised by now) (14, 20, D:2) a +0 trident (24, -31, D:2) a +0 short sword (28, -15, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 sling (4, -26, D:3) the +6 sling of Qubyng {drain, ^Contam rN+ Int+3} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (16, -19, D:3) a +0 helmet (17, 0, D:3) a +0 animal skin (29, -15, D:3) 5 stones (32, -27, D:3) a +0 hand axe (34, -48, D:3) a hobgoblin corpse (skeletalised by now) (46, -21, D:3) 2 stones (46, -8, D:3) a ball python corpse (skeletalised by now) (51, -14, D:3) a +0 dagger a goblin corpse (skeletalised by now) (54, -51, D:3) a hobgoblin corpse (skeletalised by now) (72, -18, D:3) a +0 dagger Level 4 of the Dungeon