Etenc Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -9, D:1) a hobgoblin skeleton (1, -6, D:1) a +2 robe of positive energy (7, 8, D:1) a hobgoblin corpse (skeletalised by now) (8, 2, D:1) a quokka corpse (skeletalised by now) (14, -2, D:1) a rat skeleton (14, -1, D:1) a +0 club (18, -10, D:1) a +0 buckler (19, 11, D:1) a +0 club a rat skeleton a goblin skeleton (25, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, 2, D:1) a +0 halberd a gnoll corpse (skeletalised by now) (32, -12, D:1) a +0 club (44, 19, D:1) a +0 club 4 stones (46, 5, D:1) a rat skeleton (46, 26, D:1) a +0 whip (50, -3, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (7, 12, D:2) a +0 dagger (7, 16, D:2) a rat corpse (skeletalised by now) (8, 18, D:2) a +0 short sword (14, -11, D:2) an inkwell talisman (15, 7, D:2) a +0 spear (26, 8, D:2) a +0 club (29, -28, D:2) a +0 mace (31, -25, D:2) a hobgoblin skeleton (44, -23, D:2) a hobgoblin corpse (skeletalised by now) (45, -26, D:2) a ball python corpse (skeletalised by now) (47, -13, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (58, -22, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (3, 10, D:3) a +0 dagger (4, -14, D:3) a +0 flail a +0 dagger a +0 leather armour a +0 club an orc corpse (skeletalised by now) (4, -12, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (5, -30, D:3) a +0 club a +0 chain mail a +0 flail a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) a quokka corpse (skeletalised by now) (5, -12, D:3) a +0 hand axe a +0 leather armour (7, 15, D:3) a ball python corpse (skeletalised by now) (8, -28, D:3) a +0 dagger a +0 leather armour (9, -28, D:3) a +0 short sword an orc corpse (skeletalised by now) (10, -27, D:3) a +0 hand axe (20, 9, D:3) a +0 sling (27, -16, D:3) a +0 ring mail (29, 5, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (34, 14, D:3) a ball python corpse (skeletalised by now) (52, -18, D:3) a +0 dagger an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (8, 16, D:4) a +0 helmet (8, 26, D:4) a +0 scale mail (12, 17, D:4) a +0 flail a +2 dagger of chaos a +0 robe a +1 short sword of holy wrath a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (12, 18, D:4) a +0 whip a stone a kobold corpse (skeletalised by now) (13, 18, D:4) a +0 short sword of chaos a kobold corpse (skeletalised by now) (15, 3, D:4) a +0 lajatang (15, 22, D:4) a +0 chain mail (16, 16, D:4) a +0 flail a +0 whip an orc skeleton (16, 17, D:4) a +0 club a +0 short sword a +0 leather armour an orc skeleton (21, 8, D:4) a +0 pair of gloves (25, -8, D:4) a +0 short sword a +0 scale mail an orc skeleton (25, -7, D:4) a +0 dagger a +0 leather armour (26, -10, D:4) a +0 flail an orc skeleton (27, -10, D:4) a +0 club (27, 26, D:4) a +0 hand axe a +0 scale mail (27, 27, D:4) a quokka skeleton (27, 29, D:4) a +0 trident (28, -4, D:4) a +0 flail (31, 6, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (7, 33, D:5) a +0 halberd (10, 32, D:5) a +0 club a gnoll corpse (skeletalised by now) (11, -2, D:5) a +0 hammer (11, 30, D:5) a +0 sling (11, 34, D:5) a +0 flail (12, -1, D:5) a +4 quarterstaff of chaos (14, -1, D:5) a +0 cloak (14, 18, D:5) a hound skeleton (14, 25, D:5) a +0 giant spiked club an ogre skeleton (15, 36, D:5) a +0 spear (21, -1, D:5) a +0 hammer (21, 0, D:5) a +0 hammer (21, 28, D:5) an adder corpse (skeletalised by now) (22, 1, D:5) a +0 hammer (27, 28, D:5) a +0 helmet (30, 2, D:5) a +0 dagger (31, 2, D:5) a +0 dagger a +0 club a +0 leather armour a +0 dagger a +0 robe an orc skeleton (33, -10, D:5) a +0 chain mail a +0 hand axe (34, -1, D:5) a +0 club a +3 leather armour an orc skeleton (37, -1, D:5) a +0 giant spiked club an ogre skeleton (47, 33, D:5) a +0 short sword (57, 13, D:5) the +2 robe of Maltheism {-Tele rF++ MP+9 Stlth+} -Tele: It prevents most forms of teleportation. rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the earth staff of Huytieny {rCorr Necro Earth} (4320 gold) [staff of earth] rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the +0 robe of Likhout {rN+ Regen+ Archmagi} (2610 gold) rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the amulet "Koxzibly" {Dissipate MP+5 Int+3 Stlth+} (5660 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. MP+5: It affects your magic capacity (+5). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the conjuration staff "Oppeso" {rC+ rN+ Conj Ice} (4880 gold) [staff of conjuration] rC+: It protects you from cold. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Ice: It increases the power of your Ice spells. the ring "Viad" {rF+ Int+9} (5630 gold) [ring of intelligence] rF+: It protects you from fire. Int+9: It affects your intelligence (+9). the storm talisman of the Goldsmith {Slay+2} (11890 gold) [storm talisman] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Boelatim" {rElec rC- Str+6 Int+5} (5350 gold) [ring of strength] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Int+5: It affects your intelligence (+5). the fortress talisman of Decompression {Stlth+} (3600 gold) [fortress talisman] Stlth+: It makes you more stealthy. the +1 helmet of Gravity {Harm Will+} (2210 gold) Harm: It increases damage dealt and taken. Will+: It increases your willpower. It cannot be enchanted further. the lupine talisman of Blue Skies {rCorr Str+3 Int+3} (6900 gold) [lupine talisman] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). the amulet of Puosang {Dissipate *Corrode Will+ Regen+ Str+2} (4120 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). the ring of Otaciciwn {rC+ rN+ Str+2 Int+2 Stlth-} (4320 gold) [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. the spider talisman "Efotit" {rElec rC++ rN+ Str-5} (5570 gold) [spider talisman] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). the quill talisman of Xayf {Will+ Int+3 Dex+2} (4300 gold) [quill talisman] Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the earth staff "Xom's Pride" {rCorr Str+3 Dex+4 Earth} (5230 gold) [staff of earth] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). Earth: It increases the power of your Earth spells. the +2 cloak of Midsummer {Dex+5} (3200 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +0 ring mail of Conscience {rElec rN+ Str+4 Slay-2} (2220 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). It cannot be enchanted further. the ring "Tuudenki" {Will+ Str-3 Slay+4 Stlth+} (4510 gold) [ring of slaying] Will+: It increases your willpower. Str-3: It affects your strength (-3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. the riddle talisman of Taurynopn {rN++} (10350 gold) [riddle talisman] rN++: It greatly protects you from negative energy. the amulet of the Rose {Faith rN+ Will- Regen+ Str+3} (5330 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). (3, 22, D:6) a +3 leather armour (7, 21, D:6) a +0 mace (10, 29, D:6) a +0 leather armour (10, 36, D:6) a +0 robe (14, 14, D:6) a rat skeleton (20, 50, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (21, 3, D:6) a +0 dagger a +0 short sword an orc skeleton an orc skeleton (21, 4, D:6) a +0 robe a +0 dagger an orc skeleton (21, 50, D:6) a +1 scimitar of flaming a +0 robe of cold resistance the orc corpse of Blorkula the orcula (skeletalised by now) (22, 36, D:6) a bullfrog corpse (skeletalised by now) (23, -6, D:6) a +0 scale mail (34, -1, D:6) a +0 helmet (37, 43, D:6) a hound corpse (skeletalised by now) (49, 3, D:6) a +0 ring mail (50, 7, D:6) a +1 whip of freezing a +0 robe Level 7 of the Dungeon (1, -7, D:7) a +0 leather armour (2, -9, D:7) a +0 dagger a +0 scale mail an orc corpse a bullfrog corpse (3, -3, D:7) a +0 war axe (4, -3, D:7) a +0 halberd (5, -15, D:7) 17 gold pieces (5, -14, D:7) a +0 executioner's axe (5, -4, D:7) a +0 spear (5, -2, D:7) a +0 halberd (6, -3, D:7) a +0 halberd (7, -8, D:7) 16 gold pieces (7, -4, D:7) a potion of curing (12, -4, D:7) a +0 ring mail the Ecumenical Temple