EugeneJudo Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (18, -12, D:1) a +0 club (19, -4, D:1) a +0 dagger a goblin skeleton (19, -2, D:1) a +0 club a goblin skeleton (20, -2, D:1) a +0 short sword a kobold skeleton (22, 0, D:1) a +0 scale mail (26, 1, D:1) a +0 scale mail (30, -16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, -13, D:1) a +0 leather armour (37, -2, D:1) a stone a +0 short sword (39, 2, D:1) a +0 dagger a kobold skeleton (39, 5, D:1) a bat skeleton (39, 8, D:1) a rat skeleton (41, 21, D:1) a bat skeleton (41, 30, D:1) a frilled lizard skeleton (42, 18, D:1) a hobgoblin skeleton (42, 20, D:1) a hobgoblin skeleton (42, 30, D:1) a rat skeleton (45, 29, D:1) a ball python skeleton (51, 8, D:1) a rat corpse (skeletalised by now) (51, 14, D:1) a +0 dagger (63, 3, D:1) a +0 short sword (65, -3, D:1) a +0 dagger Level 2 of the Dungeon Level 3 of the Dungeon (1, 14, D:3) a +0 club 2 stones (1, 15, D:3) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (37, -16, D:3) a +0 mace (42, 8, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (44, 7, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Rudwistomn's Distillery a potion of moonshine (15 gold) a potion of mutation (120 gold) a potion of mutation (120 gold) [Shop] Qokuviodd's General Store a +0 ring mail (44 gold) a phantom mirror (440 gold) a sack of spiders (440 gold) a parchment of Kiss of Death (44 gold) a parchment of Dispel Undead (143 gold) a parchment of Maxwell's Portable Piledriver (96 gold) 2 scrolls of amnesia (88 gold) a scroll of amnesia (44 gold) a parchment of Volatile Blastmotes (96 gold) a ring of resist corrosion (220 gold) a parchment of Volatile Blastmotes (96 gold) [Shop] Dadoz's Jewellery Shop an amulet of the acrobat (420 gold) an amulet of the acrobat (420 gold) a ring of protection from fire (350 gold) a ring of protection from cold (350 gold) a ring of poison resistance (280 gold) an amulet of faith (unknown) (560 gold) a ring of resist corrosion (280 gold) an amulet of chemistry (420 gold) a spore talisman (175 gold) [Shop] Ymnionab's Jewellery Shop the sanguine talisman of Creativity {rN++ rCorr Int+2 Dex-2} (1553 gold) [sanguine talisman] rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). a ring of resist corrosion (260 gold) an amulet of reflection (unknown) (390 gold) a ring of protection from cold (325 gold) an amulet of faith (unknown) (520 gold) a ring of poison resistance (260 gold) a +4 ring of protection (468 gold) a ring of protection from cold (325 gold) (0, 0, D:4) a ball python corpse (skeletalised by now) (40, -36, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (53, 17, D:5) a +0 club a +0 leather armour a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (53, 18, D:5) a +0 flail (55, 32, D:5) a +1 flail of draining a +0 scale mail an adder corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Bikinaq's Fire Supplies a wand of flame (10) (84 gold) a staff of fire (unknown) (300 gold) Tafuraf's Directory of the Torch (378 gold) Spells Type Level a - Scorch Fire 2 b - Ignite Poison Fire/Alchemy 4 c - Starburst Conjuration/Fire 6 a scroll of immolation (48 gold) a staff of fire (unknown) (300 gold) the +0 robe of Chimes {rPois rF++} (355 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. It cannot be enchanted further. a +0 leather armour of fire resistance (108 gold) a +2 robe of fire resistance (214 gold) (12, 18, D:6) 6 large rocks (15, 28, D:6) a +0 robe (21, 31, D:6) a +0 dagger (26, 4, D:6) an iguana skeleton (54, 19, D:6) a +0 mace Level 7 of the Dungeon (7, 57, D:7) a +0 robe the elf corpse of Dowan (skeletalised by now) (8, 57, D:7) a +0 short sword a +0 ring mail the elf corpse of Duvessa (skeletalised by now) (10, 1, D:7) a bullfrog corpse (skeletalised by now) (10, 30, D:7) the +1 ring mail "Xauprak" {Str+2} Str+2: It affects your strength (+2). It cannot be enchanted further. (21, 3, D:7) a +0 whip of freezing a +2 robe of positive energy the kobold corpse of Pikel (skeletalised by now) (47, 55, D:7) a +0 leather armour (54, 52, D:7) a +0 trident Level 8 of the Dungeon [Shop] Gojagad's Antique Weapon Shop a +0 dagger (56 gold) a +0 hand axe (84 gold) a +0 long sword (98 gold) the +6 dagger of Okawaru's Respect {drain, Str-5 Dex+5} (1136 gold) Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 glaive (280 gold) a +0 long sword (98 gold) a +2 vampiric great sword (1176 gold) the +7 dagger "Boczommu" {freeze, Str+3 Stlth+} (1531 gold) Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 dagger (56 gold) (1, 19, D:8) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (2, 19, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (5, 19, D:8) a howler monkey corpse (skeletalised by now) (5, 22, D:8) a howler monkey corpse (skeletalised by now) (19, 31, D:8) a +0 great sword a +0 robe (21, 26, D:8) a +0 shortbow (22, 32, D:8) a +3 mace a +0 great sword a +0 robe a +0 robe (23, 32, D:8) a +0 trident a +0 robe (28, 38, D:8) a +0 mace a +0 club a +0 hand axe a +0 scale mail a +0 mace a +0 plate armour a +0 hand axe an orc corpse (skeletalised by now) (51, 5, D:8) a +0 club a +0 club a kobold corpse (skeletalised by now) (51, 7, D:8) a +0 whip 2 stones a kobold corpse (skeletalised by now) (51, 8, D:8) a +0 dagger (51, 9, D:8) a +0 dagger a stone (52, 4, D:8) a +0 dagger Level 9 of the Dungeon (39, 13, D:9) a +0 scale mail (52, 40, D:9) a +4 flail a +0 robe a +0 robe (52, 43, D:9) a +0 spear (52, 44, D:9) a +0 robe (54, 36, D:9) a +0 orcbow Level 10 of the Dungeon [Shop] Zongo's Distillery a potion of brilliance (66 gold) a potion of attraction (49 gold) [Shop] Ulliutas's Distillery a potion of attraction (49 gold) 2 potions of attraction (99 gold) [Shop] Ipyu's Book Boutique a parchment of Mercury Arrow (87 gold) a parchment of Airstrike (195 gold) a parchment of Plasma Beam (375 gold) a parchment of Forge Lightning Spire (195 gold) a parchment of Summon Forest (276 gold) a parchment of Inner Flame (132 gold) a parchment of Call Canine Familiar (132 gold) (5, -11, D:10) a +0 flail (6, -12, D:10) a +0 club (6, -9, D:10) a +0 plate armour (7, -13, D:10) a +0 scale mail a +0 spear (8, -14, D:10) a +0 halberd a +0 whip a gnoll skeleton (8, -13, D:10) a +0 halberd (52, 0, D:10) a +0 flail of protection (52, 15, D:10) a goblin skeleton (53, -1, D:10) a +0 falchion an orc skeleton (53, 0, D:10) a +1 mace of protection a +0 plate armour a +0 orcbow (56, -6, D:10) a maw talisman (56, 22, D:10) a +2 leather armour Level 11 of the Dungeon (53, 15, D:11) 2 poisoned darts (54, 12, D:11) a +0 dagger Level 12 of the Dungeon Level 13 of the Dungeon (20, -1, D:13) a +0 dagger a +0 robe (37, -35, D:13) a potion of moonshine (46, -4, D:13) a +0 hand axe an orc corpse (skeletalised by now) (46, -3, D:13) a +0 falchion an orc corpse (skeletalised by now) (46, -2, D:13) a +0 dagger a +0 robe (46, -1, D:13) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (48, 0, D:13) a +0 trident (63, -21, D:13) the +5 scythe "Finisher" {speed, execute} It cannot be enchanted further. Level 14 of the Dungeon (0, 0, D:14) a basilisk corpse (skeletalised by now) (7, -24, D:14) 3 large rocks (12, 14, D:14) a hydra corpse (skeletalised by now) (14, 16, D:14) a basilisk corpse (skeletalised by now) (27, 23, D:14) a +0 club a kobold skeleton (35, -16, D:14) a +0 long sword a +0 robe (36, -17, D:14) a +0 bardiche a +0 leather armour a tengu corpse (skeletalised by now) (62, 31, D:14) a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) a +0 chain mail a +0 war axe (0, 2, D:15) a +0 leather armour a +0 dagger a +0 chain mail a +0 dire flail an orc skeleton (1, 2, D:15) a +0 robe a +0 dagger the Ecumenical Temple Level 1 of the Orcish Mines (11, -11, Orc:1) a +0 chain mail a +0 glaive a +0 orcbow an orc skeleton (12, -13, Orc:1) a troll skeleton (12, -12, Orc:1) a +0 plate armour (13, -12, Orc:1) a +1 dagger of pain a +0 leather armour a +0 short sword a +0 chain mail a +0 club a +0 robe (14, -31, Orc:1) a +0 club an orc skeleton (14, -30, Orc:1) a +0 robe a +0 dagger a +0 club a +0 robe a +0 scimitar an orc skeleton an orc skeleton (14, -29, Orc:1) a +0 chain mail a +0 war axe a +0 club (14, -17, Orc:1) a +0 dagger a +0 scale mail a +0 mace a +0 plate armour a +0 flail an orc skeleton (14, -16, Orc:1) a +0 leather armour a +0 club (14, -15, Orc:1) a +0 giant club (14, -14, Orc:1) a +0 plate armour a +0 long sword an orc skeleton (14, -12, Orc:1) a +0 leather armour a +0 mace an orc skeleton (15, -30, Orc:1) a +0 leather armour a +0 whip (15, -16, Orc:1) a +0 dire flail a +0 dire flail (15, -15, Orc:1) a +0 leather armour a +0 flail (16, -29, Orc:1) a +0 plate armour a +0 battleaxe an orc skeleton (16, -17, Orc:1) a +0 giant club (24, -43, Orc:1) a +2 robe of willpower a +0 dagger an orc skeleton (26, -51, Orc:1) a +0 robe a +0 dagger an orc skeleton (26, -50, Orc:1) a +2 dire flail of protection a +0 chain mail an orc skeleton (28, -51, Orc:1) a +4 short sword a +0 morningstar a +0 ring mail a +0 chain mail a +0 mace an orc skeleton Level 2 of the Orcish Mines [Shop] Sipnyaqu's Antique Armour Emporium a +0 helmet of light (253 gold) a +0 chain mail (132 gold) a +0 leather armour (44 gold) a +0 buckler (99 gold) a +0 robe (19 gold) a +1 cloak of stealth (363 gold) a +0 pair of boots (99 gold) a +0 robe (19 gold) a +0 leather armour (44 gold) [Shop] Qiuho's Antique Weapon Shoppe a +2 shortbow of flaming (469 gold) a +0 club (13 gold) a +2 war axe of venom (437 gold) a +0 club (13 gold) a +1 heavy arbalest (553 gold) a +4 spectral quarterstaff (931 gold) the +0 bardiche "Bani" {freeze, rC+ Int+3} (1277 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. [Shop] Foheow's Assorted Antiques a scroll of fear (100 gold) a +0 rapier (137 gold) a potion of lignification (75 gold) a potion of curing (75 gold) a lightning rod (4/4) (1000 gold) [Shop] Bicwapuu's General Store a scroll of poison (60 gold) a +0 short sword (45 gold) a staff of cold (375 gold) a parchment of Bombard (375 gold) a parchment of Ignite Poison (195 gold) a parchment of Magnavolt (492 gold) a +0 spectral quarterstaff (217 gold) a phial of floods (600 gold) (5, -20, Orc:2) a +0 robe (34, 16, Orc:2) a +0 short sword a +0 leather armour a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, 17, Orc:2) a +4 trident a +0 orcbow a +0 chain mail (35, 16, Orc:2) a +2 ring mail of fire resistance a +0 trident an orc corpse (skeletalised by now) (57, -3, Orc:2) a +0 arbalest a kobold corpse (skeletalised by now) Level 1 of the Elven Halls [Shop] Ezuh's Book Emporium a manual of Earth Magic (1360 gold) a parchment of Enfeeble (557 gold) a parchment of Mercury Arrow (98 gold) a parchment of Forge Phalanx Beetle (425 gold) a parchment of Nazja's Percussive Tempering (312 gold) a parchment of Starburst (425 gold) a parchment of Yara's Violent Unravelling (312 gold) a parchment of Polar Vortex (884 gold) [Shop] Jiatogeg's Jewellery Shoppe a +4 ring of slaying (828 gold) a +4 ring of slaying (828 gold) an amulet of guardian spirit (690 gold) a ring of protection from cold (575 gold) a +6 ring of dexterity (828 gold) a spider talisman (287 gold) a granite talisman (690 gold) a +6 ring of strength (828 gold) [Shop] Muenyax's Jewellery Shoppe the dreamshard necklace {*Dream Acrobat} (2600 gold) [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. the ring of Feophuon {*Corrode rF+++ Wiz Dex-5 SInv} (781 gold) [ring of wizardry] *Corrode: It may corrode you when you take damage. rF+++: It renders you almost immune to fire. Wiz: It increases the success rate of your magical spells. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. an amulet of regeneration (390 gold) the amulet "Qafoi" {Dissipate rF+ Dex+2 Stlth+} (663 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. a talisman of death (715 gold) a +4 ring of slaying (468 gold) the ring of Viblevoe {EV+5 Dex+3} (640 gold) [ring of evasion] EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). a +6 ring of intelligence (468 gold) [Shop] Juler Jifo's Antique Weapon Shop a +0 quarterstaff (185 gold) a +0 club (18 gold) a +0 giant spiked club (96 gold) a +0 partisan (259 gold) a +0 war axe (129 gold) a +2 heavy flail (677 gold) the +4 orcbow of Porch {drain, rF- Dex+6} (1472 gold) rF-: It makes you vulnerable to fire. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (10, 30, Elf:1) a +0 leather armour a +0 rapier (11, 31, Elf:1) a +0 robe a +0 dagger (13, 30, Elf:1) a +0 scimitar of protection a +0 robe (14, 31, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow an elf skeleton (24, 13, Elf:1) a +1 battleaxe of freezing (25, 17, Elf:1) a +0 ring mail a +0 long sword an elf skeleton (28, 29, Elf:1) a +0 halberd a +0 robe (31, 32, Elf:1) a shapeshifter corpse (skeletalised by now) (34, 26, Elf:1) the +6 rapier of the Resonant God {freeze, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (38, -14, Elf:1) a +0 scale mail a +0 long sword (38, -10, Elf:1) a +0 ring mail a +0 short sword an elf skeleton (38, -3, Elf:1) a +1 devious short sword (49, 31, Elf:1) a +0 whip Level 2 of the Elven Halls (1, 4, Elf:2) a +0 shortbow of flaming a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (3, 10, Elf:2) a +1 dagger of venom a +0 longbow a +0 leather armour (4, 6, Elf:2) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (4, 7, Elf:2) a +1 hand axe of venom (5, 6, Elf:2) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (5, 12, Elf:2) a +0 short sword a +0 robe (10, 19, Elf:2) a +0 robe (11, 20, Elf:2) a +0 scale mail (22, 8, Elf:2) a +0 long sword of flaming a +0 ring mail (35, 24, Elf:2) a +0 short sword a +0 robe (45, 21, Elf:2) a +0 robe a +0 longbow (46, 19, Elf:2) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (47, 18, Elf:2) a +0 rapier a +0 ring mail Level 3 of the Elven Halls (0, 0, Elf:3) the +6 sling of the Final Chapter {flame, rF++ rC+} rF++: It greatly protects you from fire. rC+: It protects you from cold. It cannot be enchanted further. (0, 2, Elf:3) a +3 scimitar a +0 robe a +0 dagger an elf corpse (skeletalised by now) (0, 3, Elf:3) a parchment of Detonation Catalyst (1, 2, Elf:3) a +2 tower shield (2, -1, Elf:3) a +0 morningstar of protection (2, 5, Elf:3) a scroll of identify (2, 6, Elf:3) a +2 plate armour of willpower (3, -3, Elf:3) a +1 troll leather armour (3, -2, Elf:3) a +0 trident (3, 7, Elf:3) a +2 great sword of protection (4, 7, Elf:3) a +0 scimitar (5, -3, Elf:3) a parchment of Irradiate (6, 7, Elf:3) a parchment of Infestation (7, -3, Elf:3) a staff of conjuration (7, 7, Elf:3) a +0 partisan (8, -2, Elf:3) a parchment of Lehudib's Crystal Spear (9, -1, Elf:3) a +3 short sword (21, 24, Elf:3) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (26, 2, Elf:3) a staff of cold (26, 4, Elf:3) the +4 flail of Usothray {venom, *Corrode ^Fragile rN+++ Int+5} *Corrode: It may corrode you when you take damage. ^Fragile: It will be destroyed if unequipped. rN+++: It renders you almost immune to negative energy. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (26, 5, Elf:3) a scroll of identify (27, -1, Elf:3) a +0 robe (27, 2, Elf:3) a +3 scimitar of flaming a +0 robe an elf corpse (skeletalised by now) (27, 5, Elf:3) a +0 war axe (28, -2, Elf:3) a +0 ring mail (28, -1, Elf:3) a +3 scimitar of holy wrath (28, 6, Elf:3) a +1 heavy hand axe (29, -3, Elf:3) a +2 mace of protection (29, 7, Elf:3) a +1 whip of electrocution (31, -3, Elf:3) a +2 flail of holy wrath (31, 7, Elf:3) a +5 heavy quarterstaff (31, 25, Elf:3) the +4 broad axe of Fotef {speed, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 shortbow the +3 plate armour of Impatience {Fly rCorr Int-3 Dex+3} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. an amulet of dissipation (33, 7, Elf:3) a +1 shortbow of freezing (34, -2, Elf:3) a +1 scimitar a +0 robe a +0 mace of draining an elf corpse (skeletalised by now) (34, -1, Elf:3) a +4 scimitar a +0 robe an elf corpse (skeletalised by now) (34, 6, Elf:3) a +0 glaive (35, 5, Elf:3) a +0 ring mail (36, 0, Elf:3) a +3 mace of draining (36, 2, Elf:3) a +2 arbalest of freezing (38, 56, Elf:3) a +1 scimitar of freezing a +0 robe (41, 13, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (41, 52, Elf:3) a +0 shortbow a +0 robe an elf corpse (skeletalised by now) (44, 8, Elf:3) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (54, 4, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (56, 39, Elf:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (57, 38, Elf:3) a deep troll corpse (skeletalised by now) (61, 21, Elf:3) a +1 short sword of venom a +0 short sword a +0 robe a +0 robe an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (62, 20, Elf:3) a +0 shortbow a +0 robe (63, 19, Elf:3) a +2 dagger of venom a +0 cloak a +1 robe a guardian sphinx corpse (skeletalised by now) an orc skeleton (63, 21, Elf:3) a +2 athame a +0 rapier a +0 rapier a +0 leather armour a +0 ring mail a +0 war axe a +0 chain mail a +0 dagger a +0 shortbow a +0 leather armour of fire resistance an orc corpse (skeletalised by now) an elf skeleton (64, 21, Elf:3) a +3 scimitar of flaming a +0 dagger a +0 longbow a +0 leather armour a +0 ring mail a +1 scimitar a +0 ring mail a +2 scimitar a +0 robe a +4 dire flail of holy wrath a +0 plate armour an elf corpse (skeletalised by now) an orc skeleton (64, 22, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (65, 21, Elf:3) a +0 great mace a +0 plate armour an orc corpse (skeletalised by now) (65, 22, Elf:3) a +1 battleaxe a +0 long sword a +0 ring mail a +0 arbalest a +2 chain mail of archery an orc corpse (skeletalised by now) (66, 23, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (69, 25, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour Level 1 of the Lair of Beasts (3, 2, Lair:1) a yak skeleton (36, -15, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (16, 4, Lair:2) a +0 ring mail (21, -17, Lair:2) a +2 antimagic trident (24, -19, Lair:2) a ring of magical power a +6 ring of dexterity (37, 2, Lair:2) a +0 trident (43, -20, Lair:2) a +0 mace (47, -26, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) the +2 leather armour of Visoen {Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (21, -25, Lair:3) a water moccasin skeleton (46, -2, Lair:3) a +0 dagger (54, -29, Lair:3) a wolf skeleton (54, -28, Lair:3) a wolf skeleton (54, -27, Lair:3) a wolf skeleton (55, -29, Lair:3) a wolf skeleton (58, -15, Lair:3) a yak corpse (skeletalised by now) (58, 6, Lair:3) a yak skeleton (59, 6, Lair:3) a yak skeleton (60, 6, Lair:3) a yak skeleton Level 4 of the Lair of Beasts (0, 0, Lair:4) a cane toad corpse (skeletalised by now) (5, -40, Lair:4) a cane toad corpse (skeletalised by now) (6, -39, Lair:4) a bullfrog corpse (skeletalised by now) (17, -33, Lair:4) an elephant skeleton (18, -32, Lair:4) an elephant skeleton (18, -31, Lair:4) an elephant skeleton a cane toad skeleton (30, -18, Lair:4) an elephant corpse (skeletalised by now) (31, -19, Lair:4) a wyvern corpse (skeletalised by now) an elephant corpse (skeletalised by now) (31, -18, Lair:4) an elephant corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a human skeleton (1, -6, Lair:5) a naga skeleton (1, 1, Lair:5) a gnoll skeleton (2, -7, Lair:5) a gnoll skeleton (4, 4, Lair:5) a draconian skeleton (5, 7, Lair:5) a +0 robe (6, -4, Lair:5) an elf skeleton (6, 2, Lair:5) a naga skeleton (6, 6, Lair:5) a +0 quarterstaff (6, 7, Lair:5) a +0 dagger (7, 6, Lair:5) a staff of alchemy (8, 1, Lair:5) a goblin skeleton (12, -3, Lair:5) a kobold skeleton (21, 42, Lair:5) a polar bear corpse (skeletalised by now) (34, 28, Lair:5) a rime drake corpse (skeletalised by now) (44, -2, Lair:5) a blink frog corpse (skeletalised by now) (56, 41, Lair:5) an electric eel corpse (skeletalised by now) (58, -4, Lair:5) a water moccasin corpse (skeletalised by now) (66, 44, Lair:5) a black mamba corpse (skeletalised by now) (67, 29, Lair:5) a komodo dragon corpse (skeletalised by now) Level 1 of the Swamp (2, -2, Swamp:1) a bunyip skeleton Level 2 of the Swamp (0, 0, Swamp:2) an eleionoma corpse (skeletalised by now) (55, 19, Swamp:2) a hydra skeleton (55, 20, Swamp:2) a swamp dragon corpse (skeletalised by now) (57, 17, Swamp:2) an alligator corpse (skeletalised by now) (57, 24, Swamp:2) a rimehorn talisman Level 3 of the Swamp (13, 7, Swamp:3) a +2 troll leather armour (15, 4, Swamp:3) a +0 plate armour (18, 41, Swamp:3) a +1 spear of freezing a spriggan corpse (skeletalised by now) (19, 42, Swamp:3) a +0 spear a spriggan corpse (skeletalised by now) (20, 10, Swamp:3) a +0 trident a spriggan corpse (skeletalised by now) (21, 11, Swamp:3) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (33, 26, Swamp:3) the medusa talisman "Weutagiu" {Int+2 Dex+3 Slay-4 Stlth+} [medusa talisman] Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Stlth+: It makes you more stealthy. (35, 12, Swamp:3) a +0 spear (37, 17, Swamp:3) a hydra skeleton (40, 14, Swamp:3) a +0 spear (40, 15, Swamp:3) a bog body skeleton (42, 13, Swamp:3) a +0 robe Level 4 of the Swamp (24, 2, Swamp:4) a swamp drake corpse (skeletalised by now) (33, -33, Swamp:4) a hydra corpse (skeletalised by now) (35, -41, Swamp:4) a +0 sling Level 1 of the Spider Nest (4, -14, Spider:1) a +0 glaive (11, -12, Spider:1) the fire staff of Tievih {^Drain rF+ Int+5 Conj Fire} [staff of fire] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. the amulet "Titaoq" {Spirit rElec rF- rC+ Slay+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +7 great mace "Undeadhunter" {deathbane, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. the amulet "Huhogiv" {Wildshape rC+} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC+: It protects you from cold. the +5 shortbow "Hellblazer" {freeze, rF+ Will+ Str+2 Dex+2} rF+: It protects you from fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +9 sling of the Tomato {flame, Dex+7} Dex+7: It affects your dexterity (+7). It cannot be enchanted further. the ring "Viuw" {Dex+3 Slay+4} [ring of slaying] Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (12, -17, Spider:1) a +0 chain mail a +0 great mace a human skeleton (29, -11, Spider:1) a +0 robe (45, 19, Spider:1) a +0 war axe Level 2 of the Spider Nest (14, -15, Spider:2) a +0 ring mail (20, -19, Spider:2) a +0 orcbow Level 3 of the Spider Nest (27, -2, Spider:3) a +0 dagger Level 4 of the Spider Nest (0, 0, Spider:4) the scarf of the Tangerine {+Inv, rElec Int+3 SInv} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (6, -8, Slime:5) the +3 robe "Geviet" {rPois Will- Str+7 SInv} rPois: It protects you from poison. Will-: It decreases your willpower. Str+7: It affects your strength (+7). SInv: It lets you see invisible. It cannot be enchanted further. Level 1 of the Vaults (21, 1, Vaults:1) an ugly thing skeleton (23, 1, Vaults:1) a +1 mace of freezing (44, 11, Vaults:1) the orb of Ru's Approval {Stardust, Int+7 Tloc} Int+7: It affects your intelligence (+7). Tloc: It increases the power of your Translocations spells. (55, 15, Vaults:1) a +0 scale mail (55, 22, Vaults:1) a +0 arbalest Level 2 of the Vaults (0, 0, Vaults:2) a +0 arbalest a +0 arbalest a +0 arbalest a +0 ring mail a +0 flail a yaktaur corpse (skeletalised by now) (1, 0, Vaults:2) a harpy corpse (skeletalised by now) a harpy corpse (skeletalised by now) a harpy corpse (skeletalised by now) a harpy corpse (skeletalised by now) (2, 0, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (6, -12, Vaults:2) a +0 great sword (6, -9, Vaults:2) a +0 scale mail a +0 flail (7, -12, Vaults:2) a +2 heavy glaive a +0 chain mail a human corpse (skeletalised by now) (7, -11, Vaults:2) a +1 chain mail of death a +0 arbalest a +0 arbalest a +0 glaive a +0 plate armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) a yaktaur corpse (skeletalised by now) (7, -10, Vaults:2) a +0 scale mail a +0 flail a +0 plate armour a +0 halberd a +0 scale mail a +0 great mace a human corpse (skeletalised by now) (7, -9, Vaults:2) a +2 arbalest of freezing a +0 arbalest (19, 5, Vaults:2) a dire elephant skeleton (27, 14, Vaults:2) a +0 arbalest a +0 ring mail (28, 13, Vaults:2) a +0 war axe (40, 11, Vaults:2) a +0 long sword a +0 ring mail (40, 20, Vaults:2) a fortress talisman (54, -2, Vaults:2) the +1 robe "Plog" {+Inv} +Inv: It lets you turn invisible. It cannot be enchanted further. (56, 31, Vaults:2) a human skeleton Level 3 of the Vaults (0, 0, Vaults:3) a +0 great mace a +0 animal skin (18, 29, Vaults:3) a +0 partisan a +0 animal skin a human corpse (skeletalised by now) (44, 8, Vaults:3) a storm talisman (55, -2, Vaults:3) a +0 troll leather armour a deep troll skeleton (60, -22, Vaults:3) the +5 mace of Reason {freeze, rF++ Dex-4} rF++: It greatly protects you from fire. Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (60, -20, Vaults:3) a +0 leather armour of cold resistance (66, 19, Vaults:3) a +0 scale mail (69, -12, Vaults:3) a +0 robe (72, -17, Vaults:3) a +1 robe of cold resistance (72, -15, Vaults:3) a +1 mace of freezing (74, 22, Vaults:3) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) (74, 23, Vaults:3) a +0 arbalest a yaktaur corpse (skeletalised by now) (74, 26, Vaults:3) a +0 falchion a +0 arbalest a +0 scale mail (75, 23, Vaults:3) a +0 arbalest Level 4 of the Vaults [Shop] Otenlupt's Book Boutique a parchment of Vhi's Electric Charge (325 gold) a parchment of Ozocubu's Refrigeration (820 gold) a parchment of Alistair's Intoxication (460 gold) a parchment of Sigil of Binding (220 gold) a parchment of Arcjolt (460 gold) a parchment of Hellfire Mortar (820 gold) a parchment of Rending Blade (325 gold) a parchment of Malign Gateway (820 gold) a parchment of Fire Storm (1300 gold) a parchment of Mercury Arrow (145 gold) a parchment of Inner Flame (220 gold) a parchment of Permafrost Eruption (625 gold) a parchment of Summon Seismosaurus Egg (325 gold) a parchment of Vampiric Draining (220 gold) [Shop] Deataoth's Distillery 2 potions of curing (78 gold) a potion of attraction (39 gold) a potion of attraction (39 gold) a potion of invisibility (104 gold) (11, -28, Vaults:4) a +0 club a +0 giant club a +0 giant club a +0 giant club a +0 robe (12, -28, Vaults:4) a +0 dire flail a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (13, 13, Vaults:4) a +0 leather armour (14, -13, Vaults:4) a +0 glaive (17, -1, Vaults:4) a +0 whip (20, 2, Vaults:4) a +0 long sword a +0 arbalest a +0 scale mail (21, -28, Vaults:4) a +1 halberd a +0 chain mail a +0 war axe a +0 war axe a +0 ring mail a +4 scimitar of holy wrath a +0 tower shield a human corpse (skeletalised by now) (21, -15, Vaults:4) a +3 sacred scourge of holy wrath a +0 robe (21, -14, Vaults:4) a +1 glaive of holy wrath a +0 plate armour a human corpse (skeletalised by now) (24, -4, Vaults:4) a +0 plate armour (43, 2, Vaults:4) a potion of moonshine (46, -35, Vaults:4) a +0 war axe a +0 scale mail a +0 war axe (53, -43, Vaults:4) a +0 war axe a +0 ring mail a human corpse (skeletalised by now) (55, -44, Vaults:4) a +0 arbalest (62, -29, Vaults:4) a +0 ring mail (62, 10, Vaults:4) a +0 cloak Level 5 of the Vaults (2, 5, Vaults:5) a +1 rapier a +0 robe a +0 scale mail a +2 heavy battleaxe an elf skeleton (3, 5, Vaults:5) a +4 dire flail of draining a +0 dire flail (6, 9, Vaults:5) a +0 robe a +0 club a ring of willpower (9, -17, Vaults:5) the +11 spear "Mecao" {pain, rC+} rC+: It protects you from cold. It cannot be enchanted further. (11, -17, Vaults:5) the lupine talisman of Elyvilon's Supremacy {Int+2 Dex-5 SInv} [lupine talisman] Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (11, -16, Vaults:5) the +10 great sword of Fymuhas {spect, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (11, 13, Vaults:5) the +1 ring mail of Equivocation {Will+ Slay+2 Stlth+} Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (27, 1, Vaults:5) the +1 great mace of Royalism {venom, rF- rC+ rN+ Str+4 Int+3} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (29, 18, Vaults:5) the +1 quarterstaff of the Arena {speed, rF+ Will+ Str+2 Stlth+} rF+: It protects you from fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 ring mail a human corpse (skeletalised by now) (34, 7, Vaults:5) the +2 robe of the Gloaming {rPois rCorr Slay+3} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (37, 3, Vaults:5) a +0 great mace +0 steam dragon scales (37, 14, Vaults:5) the +3 buckler of Mirth {+Blink Dex+3} +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (42, 3, Vaults:5) a +0 battleaxe (44, 22, Vaults:5) a +0 great sword a +0 scale mail a tengu corpse (skeletalised by now) (46, 6, Vaults:5) the +1 scale mail "Isuach" {rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (52, 7, Vaults:5) a +0 falchion (52, 16, Vaults:5) a +0 quarterstaff Level 1 of the Crypt (37, 2, Crypt:1) a +0 plate armour a +0 broad axe (43, 0, Crypt:1) a +0 athame a +0 robe (50, 39, Crypt:1) a +0 robe (53, 35, Crypt:1) a +3 great sword of flaming a +0 plate armour (56, 44, Crypt:1) a +0 scale mail Level 2 of the Crypt (0, 0, Crypt:2) a +1 mace of protection (8, 4, Crypt:2) a +0 robe (11, 6, Crypt:2) the +1 leather armour of Violets {rElec rC- Str+4} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). It cannot be enchanted further. (13, 7, Crypt:2) a +0 war axe (23, -23, Crypt:2) a +0 robe (24, -21, Crypt:2) a +0 great sword a +0 chain mail a +0 robe (25, -22, Crypt:2) a +0 robe a +0 dagger a +0 robe (25, -15, Crypt:2) a +0 long sword (53, -9, Crypt:2) a +0 short sword (57, -21, Crypt:2) a +0 war axe (59, -15, Crypt:2) a talisman of death (59, -13, Crypt:2) a +0 mace a +0 chain mail Level 3 of the Crypt [Shop] Caupatieqog's Gilded Reliquary a +1 eveningstar of draining (1112 gold) a +1 battleaxe of pain (640 gold) the amulet of Jaeju {Spirit -Tele Fly rElec Regen+} (782 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. -Tele: It prevents most forms of teleportation. Fly: It grants you flight. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. the amulet "Lazu" {Reflect Regen+ SH+5 Stlth+} (796 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Regen+: It increases your rate of health regeneration. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. Kikubaaqudgha's Atlas of Mortification (904 gold) Spells Type Level a - Martyr's Knell Necromancy/Summoning 4 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Borgnjor's Revivification Necromancy 8 a granite talisman (600 gold) the +0 plate armour of the Fletcher {Death, Str+2 Stlth+} (710 gold) Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 34, Crypt:3) a +2 demon whip of freezing (1, 34, Crypt:3) a +2 partisan a +0 plate armour a human corpse (skeletalised by now) (3, -17, Crypt:3) a +0 morningstar a +0 morningstar (3, 11, Crypt:3) a +0 battleaxe of flaming (3, 13, Crypt:3) a +0 halberd a +0 plate armour a human corpse (skeletalised by now) (4, 11, Crypt:3) a +0 plate armour a human corpse (skeletalised by now) (4, 12, Crypt:3) a +1 demon whip of draining (4, 33, Crypt:3) a +3 halberd of flaming a +0 chain mail a human corpse (skeletalised by now) (5, 34, Crypt:3) a +3 broad axe a +0 chain mail a human corpse (skeletalised by now) (5, 35, Crypt:3) a +2 broad axe a +0 plate armour (6, -12, Crypt:3) a +5 ring of evasion (6, -11, Crypt:3) a +2 sling of flaming an amulet of magic regeneration (12, 14, Crypt:3) a +0 great sword (12, 15, Crypt:3) a +0 shortbow (13, 14, Crypt:3) a +0 flail (13, 15, Crypt:3) a +0 scale mail a cognitogaunt corpse (skeletalised by now) (13, 16, Crypt:3) a +0 war axe (14, 14, Crypt:3) a +0 dire flail (14, 15, Crypt:3) a +0 chain mail (14, 16, Crypt:3) a +0 glaive (16, -19, Crypt:3) a parchment of Nazja's Percussive Tempering (16, -15, Crypt:3) a parchment of Call Canine Familiar (16, 5, Crypt:3) a +0 battleaxe (17, -1, Crypt:3) a +1 morningstar of concussion (18, 5, Crypt:3) a +3 long sword of flaming a +0 chain mail (21, 5, Crypt:3) the +1 scimitar of Vitiation {heavy, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (22, 4, Crypt:3) a +1 vampiric lajatang (26, 6, Crypt:3) a +1 battleaxe of pain a +0 plate armour a human skeleton (27, -18, Crypt:3) an amulet of dissipation (27, -17, Crypt:3) a +0 cloak (28, 7, Crypt:3) a +2 demon whip of draining a +0 chain mail (31, -16, Crypt:3) the +0 scale mail of the Crucible of Flesh {Archery, rF+} rF+: It protects you from fire. It cannot be enchanted further. (33, -19, Crypt:3) a +0 robe (33, -17, Crypt:3) a parchment of Summon Forest (33, 41, Crypt:3) a +2 athame of pain (36, -17, Crypt:3) a parchment of Irradiate (41, 20, Crypt:3) a +1 scale mail of poison resistance (41, 22, Crypt:3) a +0 mace (42, 39, Crypt:3) a +0 mace (42, 41, Crypt:3) a +0 trident (43, 23, Crypt:3) a parchment of Flame Wave (43, 29, Crypt:3) a +0 scimitar (43, 31, Crypt:3) a +0 scimitar (44, 23, Crypt:3) a +0 long sword (44, 31, Crypt:3) a +0 flail (48, 23, Crypt:3) a +0 scimitar of venom (48, 24, Crypt:3) a +0 dire flail (48, 37, Crypt:3) a +0 trident (51, -17, Crypt:3) a ring of resist corrosion (51, 15, Crypt:3) a cognitogaunt corpse (skeletalised by now) (52, -4, Crypt:3) a +0 long sword (53, -1, Crypt:3) a +0 cloak (53, 6, Crypt:3) the +0 chain mail of the End {rN+ Int+5 Slay+2} rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (53, 8, Crypt:3) a storm talisman (53, 15, Crypt:3) a +0 robe (54, -3, Crypt:3) a +1 cloak (55, -17, Crypt:3) a +0 plate armour (55, -9, Crypt:3) a +0 glaive the Vestibule of Hell (42, -10, Hell) the +0 pair of boots of Free Will {rElec MP+8} rElec: It insulates you from electricity. MP+8: It affects your magic capacity (+8). It cannot be enchanted further. the ring "Cuigusoikh" {rElec rPois AC+4 Dex+2} [ring of protection] rElec: It insulates you from electricity. rPois: It protects you from poison. AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). the +4 tower shield of Dramatic Exits {Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. the ring of Duhuosen {^Drain rF+ rN+ Will+ Slay+2} [ring of positive energy] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +2 pair of boots "Asabe" {rC++ rN+ Str-2 Dex+3} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 1 of Gehenna (0, 0, Geh:1) a salamander skeleton (1, 1, Geh:1) a +1 glaive of flaming +0 fire dragon scales (23, 17, Geh:1) a +2 great sword of flaming (26, 11, Geh:1) a +0 demon whip of electrocution (unseen) Level 2 of Gehenna (2, 0, Geh:2) a hell hog skeleton (4, 0, Geh:2) a +2 demon whip of draining (6, -2, Geh:2) a +1 great sword of flaming a +1 great sword of flaming a fire giant skeleton (7, -1, Geh:2) a hell hog skeleton Level 3 of Gehenna (0, 0, Geh:3) a +1 demon whip of electrocution (1, 0, Geh:3) a +2 demon whip of electrocution (still there?) a +0 dagger (still there?) a +0 cloak (still there?) (2, 1, Geh:3) a hellephant skeleton (2, 3, Geh:3) a salamander skeleton Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus (13, -4, Coc:4) a titan corpse (skeletalised by now) Level 5 of Cocytus Level 6 of Cocytus (0, 0, Coc:6) a shard shrike corpse (skeletalised by now) Level 7 of Cocytus (0, 0, Coc:7) a staff of earth (0, 2, Coc:7) the +2 great mace "Hoataer" {venom, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (2, 0, Coc:7) a staff of cold (unseen) (2, 2, Coc:7) the +3 buckler of Infinity {rPois rCorr MP+9 Int+2} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (32, 14, Coc:7) a +1 battleaxe of freezing (40, 30, Coc:7) a +1 battleaxe of freezing a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) a frost giant corpse (skeletalised by now) (40, 31, Coc:7) a +0 battleaxe of freezing (40, 32, Coc:7) the titan corpse of Antaeus (skeletalised by now) (45, 8, Coc:7) a +2 battleaxe of freezing Level 1 of the Realm of Zot (8, 7, Zot:1) a +0 club (8, 18, Zot:1) a +0 short sword (9, 6, Zot:1) the +0 hat "Yjekusuq" {rF+++ rC+ Str-5 Dex+3} rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (9, 19, Zot:1) +0 golden dragon scales a golden dragon skeleton (9, 20, Zot:1) a +0 cloak of corrosion resistance (12, 13, Zot:1) a +3 great sword a +0 cloak a black draconian corpse (skeletalised by now) (12, 17, Zot:1) a +0 short sword a +0 cloak (12, 18, Zot:1) a +0 battleaxe a green draconian skeleton (14, 19, Zot:1) a +0 short sword a +0 cloak (15, 16, Zot:1) +0 golden dragon scales a golden dragon skeleton (15, 19, Zot:1) a potion of moonshine (17, 6, Zot:1) a staff of earth (unseen) (21, 13, Zot:1) the +4 dragonskin cloak {Aegis} Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. It cannot be enchanted further. (30, 10, Zot:1) a +0 short sword (54, 36, Zot:1) a golden dragon corpse (skeletalised by now) Level 2 of the Realm of Zot (18, 10, Zot:2) the storm talisman of the Arcane {rF+ rC+ Dex+2} [storm talisman] rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). the ring "Ucvycharea" {rC++ EV+5 Str+3} [ring of evasion] rC++: It greatly protects you from cold. EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). the ring of Tuss {MP+9 Int-2 Dex+2 Stlth+} [ring of magical power] MP+9: It affects your magic capacity (+9). Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. a +5 ring of evasion the ring of the Dropbear {rElec Slay+4} [ring of slaying] rElec: It insulates you from electricity. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). the ring of Yceczesk {EV+5 Dex+4} [ring of evasion] EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). an amulet of dissipation the amulet of Odish {Spirit rElec rPois} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rPois: It protects you from poison. the +1 buckler of the Kettle-Drum {rElec Regen+} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. the wellspring talisman "Yqeq" {rElec rC+} [wellspring talisman] rElec: It insulates you from electricity. rC+: It protects you from cold. the riddle talisman of Charity {*Silence rC++ Will+ Dex-5} [riddle talisman] *Silence: It may silence you when you take damage. rC++: It greatly protects you from cold. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). (21, 20, Zot:2) a +0 scimitar of flaming a +1 great sword of flaming a fire giant skeleton a troll skeleton (21, 21, Zot:2) a +2 battleaxe of freezing a +2 great sword of flaming a +2 great sword of flaming a fire giant skeleton (22, 18, Zot:2) a +0 short sword (22, 20, Zot:2) a +2 battleaxe of freezing a +0 battleaxe of freezing a +4 scimitar of flaming a +1 battleaxe of freezing a frost giant skeleton (22, 21, Zot:2) a +0 giant club a +0 giant club (23, 20, Zot:2) a +0 troll leather armour a +0 dire flail a +0 dire flail an ettin skeleton a deep troll skeleton (23, 21, Zot:2) a +0 great sword of flaming 4 large rocks a +1 scimitar of flaming (36, 14, Zot:2) the +1 robe of Whack-A-Mole {rF+++ rN+ Str-5 Archmagi} rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Level 3 of the Realm of Zot (18, 20, Zot:3) a +0 trident a yellow draconian corpse (skeletalised by now) (40, 10, Zot:3) a ring of wizardry (40, 11, Zot:3) the necromancy staff of Wyrd {rN+++ Int+6 Stlth- Necro} [staff of necromancy] rN+++: It renders you almost immune to negative energy. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. Necro: It increases the power of your Necromancy spells. (46, 11, Zot:3) a golden dragon corpse (skeletalised by now) (46, 12, Zot:3) a fire dragon corpse (skeletalised by now) (47, 13, Zot:3) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (48, 11, Zot:3) a quicksilver dragon corpse (skeletalised by now) a golden dragon corpse (skeletalised by now) (49, 25, Zot:3) a +0 chain mail (50, 11, Zot:3) a +0 ring mail (51, 11, Zot:3) the +8 short sword of Gogruis {drain, rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (52, 11, Zot:3) the +1 scale mail of Lies {Archery, Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (53, 30, Zot:3) a +0 chain mail Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 short sword (0, 7, Zot:4) a +2 heavy dire flail (51, -3, Zot:4) a +0 bardiche a +0 cloak (51, -1, Zot:4) a +0 cloak of poison resistance a +0 whip (52, -5, Zot:4) a +0 cloak a ring of resist corrosion a green draconian corpse (skeletalised by now) (54, -5, Zot:4) a +0 rapier a +0 cloak (54, -3, Zot:4) a +0 partisan Level 5 of the Realm of Zot (8, 13, Zot:5) a +12 club of venom (10, 14, Zot:5) a +12 club of flaming (27, 18, Zot:5) the Orb of Zot (56, -20, Zot:5) a scroll of identify Level 1 of the Depths [Shop] Kypiph's Tremendous Tomes Vv's Catalogue of the Bitter Pyromaniac (2576 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Summon Ice Beast Ice/Summoning 3 c - Starburst Conjuration/Fire 6 d - Forge Monarch Bomb Fire/Forgecraft 6 e - Sculpt Simulacrum Ice/Alchemy 6 f - Hellfire Mortar Fire/Earth/Forgecraft 7 g - Splinterfrost Shell Ice/Forgecraft 7 h - Polar Vortex Ice 9 the Catalogue of Telluric Combat Magic (1551 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Foxfire Conjuration/Fire 1 c - Searing Ray Conjuration 2 d - Hailstorm Conjuration/Ice 3 e - Stone Arrow Conjuration/Earth 3 f - Awaken Armour Earth/Forgecraft 4 g - Starburst Conjuration/Fire 6 h - Spellspark Servitor Conjuration/Forgecraft 7 Boofriom's Folio of Bleak Production (2297 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Hailstorm Conjuration/Ice 3 c - Ozocubu's Armour Ice 3 d - Summon Seismosaurus Egg Summoning/Earth 4 e - Permafrost Eruption Ice/Earth 6 f - Ozocubu's Refrigeration Ice 7 g - Rimeblight Ice/Necromancy 7 h - Summon Horrible Things Summoning 8 the Elucidation of Translocated Esoterica (1864 gold) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Momentum Strike Conjuration/Translocation 2 c - Maxwell's Portable Piledriver Translocation 3 d - Fulminant Prism Conjuration/Alchemy 4 e - Iskenderun's Mystic Blast Conjuration/Translocation 4 f - Sticky Flame Fire/Alchemy 4 g - Eringya's Noxious Bog Alchemy 6 h - Fulsome Fusillade Conjuration/Alchemy 8 the Catalogue of the Lost Squall (2100 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Slow Hexes 1 c - Confusing Touch Hexes 3 d - Summon Mana Viper Hexes/Summoning 5 e - Metabolic Englaciation Hexes/Ice 5 f - Silence Hexes/Air 5 g - Magnavolt Earth/Air 7 h - Maxwell's Capacitive Coupling Air 8 the Incunable of Sympathetic Spellbinding (1833 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Jinxbite Hexes 2 c - Inner Flame Hexes/Fire 3 d - Cause Fear Hexes 4 e - Dimensional Bullseye Hexes/Translocation 4 f - Silence Hexes/Air 5 g - Summon Cactus Giant Summoning 6 h - Summon Hydra Summoning 7 Sif Muna's Compendium of the Congealing Excursion (2110 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Hailstorm Conjuration/Ice 3 c - Volatile Blastmotes Fire/Translocation 3 d - Freezing Cloud Conjuration/Ice/Air 5 e - Metabolic Englaciation Hexes/Ice 5 f - Summon Forest Summoning/Translocation 5 g - Dispersal Translocation 6 h - Disjunction Translocation 8 the Verses on Calcination and Nephomancy (2242 gold) Spells Type Level a - Petrify Alchemy/Earth 4 b - Sticky Flame Fire/Alchemy 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Alistair's Intoxication Alchemy 5 e - Irradiate Conjuration/Alchemy 5 f - Plasma Beam Fire/Air 6 g - Sculpt Simulacrum Ice/Alchemy 6 h - Magnavolt Earth/Air 7 (0, 0, Depths:1) a +3 long sword a +0 robe (22, -17, Depths:1) a +0 troll leather armour a deep troll skeleton (35, -11, Depths:1) a +0 dire flail a +0 dire flail (36, -7, Depths:1) a +0 flail (56, 8, Depths:1) the +3 robe of the Sun {^Contam rF++ Regen+ Dex-3} ^Contam: It causes magical contamination when unequipped. rF++: It greatly protects you from fire. Regen+: It increases your rate of health regeneration. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. Level 2 of the Depths (2, -19, Depths:2) 6 large rocks (5, -26, Depths:2) 2 large rocks (5, -24, Depths:2) a +4 scimitar of flaming a +0 plate armour a +0 whip a +0 robe (7, -25, Depths:2) a +3 halberd of flaming a +0 dagger a +0 robe a +0 broad axe a +0 chain mail a +0 plate armour (10, -25, Depths:2) a potion of moonshine (29, -13, Depths:2) a +0 demon whip (43, 16, Depths:2) a +4 great mace of draining a +0 chain mail a +2 long sword a +0 chain mail a +1 demon blade of pain a +0 plate armour a +0 plate armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) (45, -13, Depths:2) a +0 troll leather armour a deep troll corpse (skeletalised by now) (45, 17, Depths:2) a +0 halberd of flaming a +0 chain mail (46, 17, Depths:2) a +4 demon blade of flaming a +0 plate armour a +4 halberd of flaming a +0 chain mail (47, -13, Depths:2) a +0 troll leather armour an iron troll corpse (skeletalised by now) (50, -28, Depths:2) a +0 great mace a +0 ring mail Level 3 of the Depths (0, 0, Depths:3) 3 large rocks (2, 3, Depths:3) a +0 battleaxe of freezing (6, 7, Depths:3) a +1 vampiric demon whip a ring of protection from cold a +6 ring of strength a ring of protection from cold +0 fire dragon scales a ring of willpower an amulet of the acrobat a +6 ring of strength a +0 spear a +0 plate armour (8, -4, Depths:3) a +3 leather armour (17, -29, Depths:3) a +0 glaive (28, -42, Depths:3) a +0 quarterstaff (28, -13, Depths:3) +0 fire dragon scales a fire dragon corpse (skeletalised by now) (30, -37, Depths:3) a scarab talisman (32, -27, Depths:3) a storm dragon corpse (skeletalised by now) (33, -37, Depths:3) an ugly thing corpse (skeletalised by now) a very ugly thing corpse (skeletalised by now) (33, -36, Depths:3) a very ugly thing corpse (skeletalised by now) (35, -27, Depths:3) a juggernaut corpse (skeletalised by now) (35, -26, Depths:3) a +0 cloak a guardian sphinx corpse (skeletalised by now) (41, -36, Depths:3) a +0 ring mail a +0 battleaxe (44, -8, Depths:3) a +1 battleaxe of freezing a frost giant skeleton (45, -33, Depths:3) a +0 dire flail a +0 dire flail an ettin skeleton (46, -34, Depths:3) a golden dragon skeleton (46, 1, Depths:3) a +0 battleaxe of freezing (48, -25, Depths:3) 3 large rocks a stone giant skeleton (48, -24, Depths:3) a +1 buckler of reflection a +0 ring mail a +0 broad axe a tengu skeleton (57, -12, Depths:3) a glowing shapeshifter corpse (skeletalised by now) Level 4 of the Depths [Shop] Kizo's Book Shop a parchment of Lehudib's Crystal Spear (961 gold) a parchment of Alistair's Walking Alembic (423 gold) a parchment of Irradiate (423 gold) a parchment of Diamond Sawblades (754 gold) a parchment of Magnavolt (754 gold) a parchment of Awaken Armour (299 gold) a parchment of Disjunction (961 gold) a parchment of Enfeeble (754 gold) a parchment of Cause Fear (299 gold) a parchment of Discord (961 gold) [Shop] Xaapsefe's Distillery a potion of magic (233 gold) a potion of brilliance (116 gold) a potion of curing (87 gold) a potion of curing (87 gold) a potion of cancellation (233 gold) a potion of mutation (233 gold) a potion of cancellation (233 gold) 3 potions of enlightenment (437 gold) a potion of attraction (87 gold) [Shop] Oluig's Antique Weapon Boutique a +0 sling (49 gold) a +0 battleaxe (330 gold) a +0 spear (99 gold) the +8 dagger of Lust {flame, Bane rElec rPois Str+4} (2316 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 scimitar (198 gold) a +1 hand axe of flaming (409 gold) a +0 club (16 gold) [Shop] Xadet's Distillery a potion of curing (142 gold) a potion of attraction (142 gold) a potion of magic (380 gold) a potion of heal wounds (380 gold) a potion of curing (142 gold) a potion of lignification (142 gold) a potion of ambrosia (380 gold) a potion of heal wounds (380 gold) 2 potions of ambrosia (760 gold) (5, 16, Depths:4) a +2 war axe of electrocution a +0 plate armour (16, 9, Depths:4) 5 large rocks (31, -2, Depths:4) a +3 heavy battleaxe a +0 scale mail (31, 0, Depths:4) a +0 dire flail a yellow draconian skeleton (31, 2, Depths:4) a yellow draconian skeleton (38, -1, Depths:4) a +0 short sword a black draconian corpse (skeletalised by now) (40, -1, Depths:4) a +0 short sword a green draconian corpse (skeletalised by now) (40, 0, Depths:4) a +2 dagger of electrocution a +0 cloak a white draconian corpse (skeletalised by now) (40, 12, Depths:4) a +0 flail a green draconian corpse (skeletalised by now) (40, 13, Depths:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (40, 16, Depths:4) a +0 battleaxe of freezing a frost giant corpse (skeletalised by now) (43, 7, Depths:4) a +5 war axe a +0 chain mail a human corpse (skeletalised by now) (43, 8, Depths:4) a +2 antimagic rapier a +0 animal skin a spriggan corpse (skeletalised by now) (43, 12, Depths:4) a +1 short sword of protection a +0 cloak a +0 troll leather armour a +0 great sword a +0 plate armour a white draconian corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (44, 12, Depths:4) a +0 troll leather armour a deep troll corpse (skeletalised by now) (45, 7, Depths:4) a +0 long sword a +0 cloak a yellow draconian corpse (skeletalised by now) (45, 11, Depths:4) a +0 scimitar a black draconian corpse (skeletalised by now) (51, -22, Depths:4) a +0 robe a spriggan corpse (skeletalised by now) (52, -24, Depths:4) a +0 morningstar