Ezel Level 1 of the Dungeon (0, 0, D:1) a kobold corpse (skeletalised by now) (8, 25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, -12, D:1) a +0 flail (11, -7, D:1) a +0 long sword (17, -6, D:1) a bat skeleton (20, 20, D:1) a +0 club (20, 21, D:1) a +0 dagger a bat corpse (skeletalised by now) (21, 20, D:1) a +0 whip (21, 22, D:1) a bat corpse (skeletalised by now) (24, 2, D:1) a +0 dagger 3 stones (24, 7, D:1) a hobgoblin corpse (skeletalised by now) (31, 21, D:1) a +0 leather armour (32, 27, D:1) a +0 leather armour (34, 4, D:1) a +2 hand axe of electrocution (unseen) (39, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -2, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of curing (2, 2, D:2) a poisoned dart (8, 3, D:2) a +0 club a goblin corpse (15, 6, D:2) a +0 pair of boots (19, -29, D:2) a scroll of teleportation (22, -1, D:2) a bat corpse (23, 0, D:2) a scroll of immolation