Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5741401864279890736 63 Ezel the Changeling (level 3, -10/19 HPs) Began as a Demigod Shapeshifter on Sept 23, 2026. Mangled by a gnoll ... wielding a +0 halberd (18 damage) ... on level 2 of the Dungeon. The game lasted 00:11:10 (1621 turns). Ezel the Changeling (Demigod Shapeshifter) Turns: 1621, Time: 00:11:10 Health: -10/19 AC: 0 Str: 15 XL: 3 Next: 61% Magic: 5/5 EV: 15 Int: 16 God: Gold: 39 SH: 0 Dex: 13 Spells: 0/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn b - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, high MP 1, forlorn, divine attributes a: End Transformation (0%) You were on level 2 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons f - a +0 trident of protection Missiles d - 3 atropa-tipped darts (quivered) h - 3 poisoned darts Armour a - a +0 animal skin (melded) e - a +0 scale mail g - a +0 ring mail Talismans b - a quill talisman (worn) c - a protean talisman Scrolls i - 2 scrolls of identify Potions L - a potion of lignification Baubles a - 2 flux baubles Skills: + Level 1.9 Fighting + Level 0.7 Armour + Level 2.2 Dodging + Level 0.7 Stealth + Level 3.0 Unarmed Combat * Level 3.4 Shapeshifting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Construct Spike Laun Frge 0% 2d3 36% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 26% 1 Jinxbite Hex 0% 2d2 36% 2 Cause Fear Hex 0% N/A 94% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon, offhand, body armour and gloves are melded. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel strangely unstable. Casting: Construct Spike Launcher (quite dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Your surroundings suddenly seem different. You start resting. Your spike launcher falls apart as you grow too distant to maintain it. You start resting. Magic restored. You start resting. HP restored. There is an open door here. There is an open door here. You crush the flux bauble in your hand and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. Your +0 animal skin melds into your body. Sigmund barely misses you. Sigmund barely misses you. You hit Sigmund. Sigmund begins to glow. Sigmund is lightly wounded. You completely miss Sigmund. Sigmund is lightly wounded. The gnoll shouts! Sigmund hits you with a +0 scythe! You hit Sigmund. Sigmund glows dangerously bright. Sigmund is lightly wounded. The gnoll hits you from afar with a +0 halberd. You hit Sigmund. Sigmund shudders as magic cascades through him! Sigmund twists and deforms. Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. The puff of flame misses you. The gnoll barely misses you. You hit Sigmund. Sigmund begins to glow. Sigmund is severely wounded. Sigmund barely misses you. The gnoll hits you from afar with a +0 halberd!! Ouch! That really hurt! You die... ##.### ############# ####..... #.#..#..#)..###..####.. #.##.##...###.#........ #..#†...###.#..#.####.. ##..†.###.#..#.#'# ##. #..)###.#..#.###.# #. #.###.#..#.###...# #. #'#.#.p#.###...### .. #...÷@.###...###.# #. ##.#..#j##..##...# #. ##.#..#.##....### .. ##.#..#.##..##.# ##.#..#.##....# ##.#..#.##..## # ##.#..#.##..# ##.#..#.##.# ### You could see Sigmund (contam, misshapen) and a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) 2 dart slugs A ribbon worm (D:2) 4 endoplasms 3 hobgoblins A quokka (D:1) 5 ball pythons 6 bats A frilled lizard (D:2) 5 goblins A kobold (D:2) 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ezel the Demigod Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 735 | D:1 | Reached XP level 2. HP: 18/24 MP: 4/4 1354 | D:2 | Reached XP level 3. HP: 28/29 MP: 5/5 1390 | D:2 | Learned a level 2 spell: Construct Spike Launcher 1454 | D:2 | Encountered Sigmund 1621 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic, shapermc_ecumenical_altar_mp_ritualfount, chequers_serial_rivers_room_b, minmay_pentomino_w2, serial_park_square3 [serial_park_minivault_5x5_6] D:2: minmay_razor_zed, layout_loops_ring, basic_altar, darby_desolate_dusts, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Shapeshifting | 3 | 3.4 Dodging | 2 | 2.2 Unarmed Combat | 3 | 3.0 Fighting | | 1.9 Armour | | 0.7 Stealth | | 0.7 Action || total ---------------------------++------- Attack: Normal || 47 Melee: Unarmed || 47 Punch || 1 Throw: Dart || 1 Cast: Construct Spike L || 3 Read: Identify || 1 Enchant weapon || 1 Teleportation || 2 Stab: Sleeping || 1 Armour: Scale mail || 88 Animal skin || 16 None || 3 Dodge: Dodged || 80