FDX Level 1 of the Dungeon (12, 18, D:1) a bat skeleton (15, 31, D:1) a +0 dagger (16, 31, D:1) a +0 dagger a goblin skeleton (20, 23, D:1) a +0 club a hobgoblin skeleton (23, 12, D:1) a +0 dagger (34, 41, D:1) a +0 dagger (34, 42, D:1) a +0 dagger a goblin skeleton (37, 17, D:1) a +0 ring mail (39, 32, D:1) a bat skeleton (43, 11, D:1) a +0 club a goblin skeleton (53, 19, D:1) a +0 club (54, 27, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (0, 8, D:2) the +3 pair of boots of the Nexus {rElec Int+4 Dex+2 Stlth+} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (9, 14, D:2) a hobgoblin corpse (14, 18, D:2) a +0 dagger