Seeded DCSS version 0.35-a0-139-g3808bb52c5 (webtiles) character file. Game seed: 12449768929703178083 (custom seed) 0 FDX the Gusty (level 1, 14/14 HPs) Began as a Demigod Air Elementalist on Mar 1, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (19 turns). FDX the Gusty (Demigod Air Elementalist) Turns: 19, Time: 00:00:16 Health: 14/14 AC: 2 Str: 9 XL: 1 Next: 6% Magic: 1/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 2.7 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 10% N/A 19% 3 Airstrike Air 5% 2d(1-17) 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, FDX the Demigod Air Elementalist. Game seed: 12449768929703178083 (custom seed) Press ? for a list of commands and other information. Found a scroll labelled JOUGEA CAOJUCS. Found a staircase leading out of the dungeon. c - a scroll labelled JOUGEA CAOJUCS You open the door. Found a spore talisman. You encounter a rat. Found a scroll labelled XEIGOUSEAK. The rat squeaks loudly. There is an open door here. Found a dagger. A rat comes into view. Found a stone staircase leading down. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line You miscast Shock. Nothing appears to happen. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (68% to hit) The zap hits the rat. The rat is moderately wounded. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (moderately wounded, 68% to hit) The zap hits the rat. The rat is severely wounded. The rat twitches its whiskers. The rat bites you but does no damage. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (severely wounded, 68% to hit) The zap hits the rat. You kill the rat! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .##..... ...... #+# ...?.. ####.####.... ##..#.#..##... #.#.#.#.#.#..# #..#...#..##.# ####.....####.# +.....<.....'@# ####.....####.†..# #..#...#..#.#...# #.#.#.#.#.#) ....%. ##..#.#..##. ##..... ####.#####. ###.> #+# #. # #. There were no monsters in sight! Vanquished Creatures A rat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FDX the Demigod Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 19 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, corner_web_ring, minmay_pentomino_p2 Action || total ---------------------------++------- Cast: Shock || 3 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 9 | 10 | 0 | 0 | 1 | 19.0 | Dungeon | 19 | 9 | 10 | 0 | 0 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 19 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+