Dungeon Sprint DCSS version 0.35-a0-144-ga76044d670 (webtiles) character file. Game seed: 12133352376423854598 0 FDX the Firebug (level 1, -14/14 HPs) Began as a Demigod Fire Elementalist on Mar 3, 2026. Demolished by a wyvern (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:11 (12 turns). FDX the Firebug (Demigod Fire Elementalist) Turns: 12, Time: 00:00:11 Health: -14/14 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 2.6 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 28% 2x1d5 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 7% 2d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, FDX the Demigod Fire Elementalist. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. You encounter 2 hippogriffs. Found 243 gold pieces. There is a staircase leading out of the dungeon here. You open the door. You encounter 4 scorpions. There is a staircase leading out of the dungeon here. You open the door. You encounter 2 wyverns. Found 243 gold pieces. There is a staircase leading out of the dungeon here. The hippogriff screeches! You open the door. You encounter a merfolk siren. It is wielding a +0 spear. The merfolk siren shouts! The wyvern hisses angrily. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! The hippogriff flaps its wings at you. A beckoning whirlwind drags you forward! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The merfolk siren leaves your sight. You are no longer mesmerised. The hippogriff screeches! The merfolk siren chants a haunting song. You are unaffected. The hippogriff screeches a warning cry! x2 There is a staircase leading out of the dungeon here. You closely miss the wyvern. The wyvern bites you! Ouch! That really hurt! You die... ## ## ##. $## .. H. # H#. # #s #'# .## #..##.##.m.# #'s@.'.# #.s##k##...# #s #'# .## # $#k # .# #. ## ## You could see 2 hippogriffs, a merfolk siren, 2 wyverns and 2 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | FDX the Demigod Fire Elementalist began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 5/5 1 | D | Encountered a hippogriff 1 | D | Encountered a hippogriff 4 | D | Encountered a scorpion 4 | D | Encountered a scorpion 4 | D | Encountered a scorpion 4 | D | Encountered a scorpion 7 | D | Encountered a wyvern 7 | D | Encountered a wyvern 10 | D | Encountered a merfolk siren 12 | D | Demolished by a wyvern Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_4, sprint2_obstacle_2, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Attack: Normal || 1 Melee: Unarmed || 1 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+