Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10705207414147190172 (custom seed) 0 FDX the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Aug 7, 2026. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (21 turns). FDX the Conjurer (Human Conjurer) Turns: 21, Time: 00:00:15 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You encounter a quokka. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You miss the quokka. The quokka bites you. You hit the quokka but do no damage. The quokka barely misses you. You barely miss the quokka. The quokka bites you but does no damage. The quokka barely misses you. You hit the quokka but do no damage. The quokka closely misses you. You barely miss the quokka. The quokka barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka bites you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You completely miss the quokka. The quokka is severely wounded. The quokka bites you. x2 * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka bites you. You die... ... ... #.. ... .. ... .. #.# ..... ..# ##.#. ####.. #.... ###...# #..###.....# #........## #.....r@..# #....<....# ##....♣....# #.........# ##........# #.....###.. #...### ... .#### #. .. You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FDX the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 21 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, hellmonk_ecumenical_altar_blasted Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Cast: Magic Dart || 4 Armour: Robe || 7 Dodge: Dodged || 4