Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 10705207414147190172 (custom seed) 0 FDX the Conjurer (level 1, -2/13 HPs) Began as a Human Conjurer on Aug 7, 2026. Slain by a quokka (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (27 turns). FDX the Conjurer (Human Conjurer) Turns: 27, Time: 00:00:21 Health: -2/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: a quokka (100% to hit) The magic dart hits the quokka but does no damage. You hit the quokka. The quokka is heavily wounded. The quokka misses you. You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka barely misses you. You barely miss the quokka. The quokka is moderately wounded. The quokka misses you. You barely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. The quokka bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka but does no damage. The quokka is moderately wounded. The quokka closely misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. You hit the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. The quokka closely misses you. x2 The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka attacks as it pursues you! The quokka closely misses you. The quokka misses you. The quokka bites you. You die... ... .. .# ..... ..# ##.#. ####.. #.... ###...# #..###.....# #........## #.........# #....<....## ##....♣.@..# #.....r...# ##........# #.....###.... #...### ..... ..#### #... #.. ... #.# .. #. You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FDX the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 27 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, hellmonk_ecumenical_altar_blasted Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Cast: Magic Dart || 4 Armour: Robe || 6 Dodge: Dodged || 10