Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5496475385485657470 (custom seed) 67 FDX the Conjurer (level 4, 0/30 HPs) Began as a Human Conjurer on Aug 7, 2026. Slain by a hound (4 damage) ... on level 3 of the Dungeon. The game lasted 00:11:24 (4738 turns). FDX the Conjurer (Human Conjurer) Turns: 4738, Time: 00:11:25 Health: 0/30 AC: 5 Str: 8 XL: 4 Next: 18% Magic: 1/7 EV: 16 Int: 20 God: Gold: 110 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . (100%) g - +0 mace rCold . . . (100%) b - orb {Mesmerism} rNeg . . . (100%) a - +1 robe rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +5 ring of evasion HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: on mesmerism cooldown A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons g - a +0 mace (weapon) h - a +1 sling of flaming Armour a - a +1 robe (worn) b - an orb of mesmerism (worn) d - a +0 pair of gloves (worn) e - a +0 cloak (worn) Jewellery c - a +5 ring of evasion (worn) f - a +4 ring of protection Scrolls i - a scroll of identify Skills: + Level 2.2 Dodging + Level 3.1 Stealth + Level 0.8 Unarmed Combat + Level 2.2 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 2d5 3% 2 Shock Conj/Air 44% 1d5 6% 1 Apportation Tloc 4% N/A 16% 1 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You feel much better. The hound closely misses you. x2 The orc warrior barely misses you. You closely miss the hound. The hound barely misses you. x2 The orc warrior hits you with a +0 short sword. As you read the scroll of revelation, it crumbles to dust. You feel aware of your surroundings. You encounter a frilled lizard. The hound closely misses you. The orc warrior hits you with a +0 short sword! The hound misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an orc warrior, wielding a +0 short sword and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits the orc warrior but does no damage. The orc warrior is lightly wounded. The frilled lizard hisses angrily. The hound closely misses you. The orc warrior closely misses you. You hit the hound. The hound is moderately wounded. The hound bites you. The orc warrior hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * The hound misses you. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a hound (moderately wounded, 100% to hit) The magic dart hits the hound. The hound is moderately wounded. Your orb has recharged its mesmeric power. The hound completely misses you. The orc warrior completely misses you. The hound bites you. * * * LOW HITPOINT WARNING * * * Your orb emits a pulse of dizzying energy. You closely miss the hound. The hound snaps out of its daze. The hound is moderately wounded. The hound barely misses you. x2 You closely miss the hound. The hound is moderately wounded. The orc warrior is no longer dazed. The hound bites you. You die... ,,,,,* **,*,,,,,,,,,,,,****,,,* ,,,,,****#..#.#.........,* ***,* ,,,,,**,,.....#..?......,* *** ,,,,,**,>....####.###.##** ,,,,,,,......####.###..#********* ,,,,***#.....l..#.####..,,,,,,,,, ,,,,** *.....##....#####****,,,,, ,,,,,* *#..######.......,,,,,,,,, ,,,,,* ##..##...@.......,,**,,,,, ,,,..###..)#..loh##.....,,**,,,,, ,,,.........)...###.....,,******* ,,,,,###..<.............,,***,,,, ,,,.l.l...###...###.....,,,,,,,,, ,,,####...###...###.....,,,,,,,,, ,,,***#...#########.....,,**,,,,, ,,,**....##########.....,,***,,,, ,,,,..#.#* *,,,,,,,* *,,,, You could see an orc warrior, a hound and a frilled lizard. Vanquished Creatures An orc priest (D:3) An adder (D:2) A ribbon worm (D:2) A dart slug (D:1) An orc (D:3) 4 endoplasms 3 hobgoblins (D:1) 2 quokkas 4 ball pythons 2 bats 3 frilled lizards 3 goblins A kobold (D:2) 3 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FDX the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 887 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 2577 | D:2 | Reached XP level 3. HP: 22/24 MP: 1/6 2844 | D:2 | Found a glowing golden altar of the Shining One. 4708 | D:3 | Encountered an orc warrior 4713 | D:3 | Reached XP level 4. HP: 21/30 MP: 2/7 4738 | D:3 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring D:2: layout_basic, basic_altar, minmay_tetromino_s2 D:3: layout_rooms, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Dodging | | 2.2 Unarmed Combat | | 0.8 Spellcasting | | 2.2 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 34 | 9 || 43 Melee: Unarmed | 33 | || 33 Mace | 1 | 9 || 10 Cast: Magic Dart | 59 | 5 || 64 Drink: Curing | 1 | || 1 Brilliance | 1 | || 1 Heal wounds | 1 | 1 || 2 Magic | 1 | || 1 Read: Revelation | 1 | 1 || 2 Identify | 1 | || 1 Enchant armour | 1 | || 1 Teleportation | 1 | || 1 Amnesia | 1 | || 1 Armour: Robe | 17 | 14 || 31 Dodge: Dodged | 33 | 30 || 63