FISHGUY Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (0, 12, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -6, D:1) a +0 robe (9, 3, D:1) a +0 club a gnoll skeleton (10, 4, D:1) a +0 whip a kobold skeleton (10, 5, D:1) a +0 club (12, 4, D:1) a +0 robe (18, -3, D:1) a +0 dagger a kobold skeleton a rat skeleton (18, -2, D:1) a hobgoblin skeleton (21, 13, D:1) a bat skeleton (23, -3, D:1) a bat skeleton (23, 12, D:1) a +0 club (39, -10, D:1) a +0 whip (40, 2, D:1) a rat skeleton (41, 0, D:1) a kobold skeleton (41, 3, D:1) a +0 club a kobold skeleton (43, -7, D:1) a +0 short sword (49, -19, D:1) a rat skeleton (53, -16, D:1) a rat skeleton (64, -23, D:1) a hobgoblin skeleton Level 2 of the Dungeon (8, 8, D:2) a scroll of revelation (12, 4, D:2) a +3 whip a frilled lizard skeleton (13, 17, D:2) an adder skeleton (13, 27, D:2) a +0 short sword the human skeleton of Terence (28, 19, D:2) a +0 dagger (30, 29, D:2) 9 gold pieces (31, 1, D:2) a +0 short sword (33, 1, D:2) a scroll of identify (47, 3, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (8, -5, D:3) a parchment of Awaken Armour (13, -3, D:3) a +0 club (21, -10, D:3) a +0 short sword (22, -9, D:3) a +1 falchion of draining a +0 whip a +0 ring mail an orc corpse