Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 17538035020801827235 17 Fable the Magician (level 2, -1/21 HPs) Began as a Djinni Hedge Wizard on Mar 3, 2025. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (817 turns). Fable the Magician (Djinni Hedge Wizard) Turns: 817, Time: 00:01:32 Health: -1/21 AC: 3 Str: 9 XL: 2 Next: 80% Gold: 56 EV: 5 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . j - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-2 HP) @: flying, held A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) i - a +0 leather armour j - a +0 cloak (worn) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} Potions g - a potion of haste {unknown} k - a potion of invisibility {unknown} Skills: + Level 2.7 Dodging + Level 2.1 Stealth * Level 3.6 Spellcasting * Level 3.6 Conjurations * Level 3.6 Hexes * Level 3.6 Summonings * Level 3.6 Necromancy * Level 3.6 Translocations * Level 3.6 Fire Magic * Level 3.6 Ice Magic * Level 3.6 Air Magic * Level 3.6 Earth Magic * Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 6% 2 c - Call Imp Summ 26% N/A 6% 2 d - Grave Claw Necr 26% 2d8 6% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the ribbon worm but does no damage. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The magic dart hits the ribbon worm but does no damage. The ribbon worm is heavily wounded. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The magic dart hits the ribbon worm but does no damage. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm but does no damage. The ribbon worm is severely wounded. The ribbon worm bites you! You die... ### #..........# .. # #..........# ... # #..........###... ########................ ........................ ........#######......... ........# ##........ ........# #####........ ........# #....@....... ........####.####w[..... ....<....... ....... ...########. ....... ...+ #...... ...# ...#+# ...# .... .. ..... . You could see a ribbon worm. Vanquished Creatures A ball python (D:1) 4 giant cockroaches 2 hobgoblins (D:1) 2 quokkas (D:1) 2 bats A frilled lizard (D:2) 2 kobolds (D:2) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fable the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Fable set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 364 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 817 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_huge, layout_basic D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.7 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Alchemy | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 52 Armour: Robe || 5 Dodge: Dodged || 6