Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 15208039275480022752 51 Fable the Magician (level 4, -1/31 HPs) Began as a Djinni Fire Elementalist on Mar 15, 2025. Engulfed by a cloud of flame (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:16 (996 turns). Fable the Magician (Djinni Fire Elementalist) Turns: 996, Time: 00:05:17 Health: -1/31 AC: 3 Str: 7 XL: 4 Next: 5% Gold: 23 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 helmet (worn) Jewellery e - a ring of magical power Wands h - a wand of charming (15) Scrolls b - a scroll of brand weapon {unknown} d - a scroll of torment {unknown} f - a scroll of identify {unknown} Potions c - a potion of berserk rage {unknown} g - a potion of heal wounds {unknown} Skills: + Level 2.8 Dodging + Level 2.2 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 64% 2x1d7 3% 1 b - Scorch Fire 32% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 32% 2d12 10% 3 d - Inner Flame Hex/Fire 16% N/A 10% 3 e - Flame Wave Conj/Fire 16% 2d7 32% 4 f - Freeze Ice 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! You hear a shout! x2 You have reached level 4! You feel agile. There is an escape hatch in the floor here. Things that are here: a +0 dagger; a goblin corpse The hobgoblin shouts! Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target, f - hobgoblin Aim: a hobgoblin (chance to affect: 84%) The hobgoblin is filled with an inner flame. Your magical contamination has completely faded away. Casting: Inner Flame (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! You hear a shout! The hobgoblin closely misses you. Casting: Scorch (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. Flame seeps out of the hobgoblin. The hobgoblin is almost dead. The hobgoblin's fire resistance burns away. The hobgoblin is engulfed in blazing flames. The hobgoblin explodes! The fiery explosion engulfs you! You resist. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are in a cloud of flame! You are in a cloud of flame! You are engulfed in blazing flames. You resist. You die... ~. ....##### ~...)§○§# # ~...###@# #. ♣ #># #.♣ #.# #..#♣♣ #.#.# #(..# ♣ #.#.# #.# P♣ #.#.# #.#♣♣.P♣ #)#.# #<....# #.#.# #..#### #)#.# #..# There were no monsters in sight! Vanquished Creatures Robin (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 9 goblins 4 hobgoblins A quokka (D:2) 4 ball pythons (D:1) A frilled lizard (D:1) A kobold (D:1) 5 rats (D:1) 35 creatures vanquished. Vanquished Creatures (collateral kills) 6 foxfires (D:2) 6 creatures vanquished. Vanquished Creatures (others) 117 foxfires 117 creatures vanquished. Grand Total: 158 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fable the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Fable set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 136 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 527 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 527 | D:1 | Learned a level 1 spell: Freeze 818 | D:2 | Noticed Robin 826 | D:2 | Killed Robin 989 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 996 | D:2 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, minmay_tetromino_o2 D:2: layout_loops_ring, serial_bayou, serial_bayou_crossing, serial_bayou_shore_b, serial_bayou_shore_a, serial_bayou_pond_d, serial_bayou_pond_c, serial_bayou_lagoon_a, uniq_robin, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.2 Dodging | | 2.8 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 75 | || 75 Scorch | 8 | 2 || 10 Volatile Blastmot | 2 | || 2 Inner Flame | | 1 || 1 Armour: Robe | 7 | 2 || 9 Dodge: Dodged | 2 | 1 || 3