Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 16883655180836945542 20 Fallen1 the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Apr 24, 2026. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:12 (851 turns). Fallen1 the Magician (Djinni Conjurer) Turns: 851, Time: 00:05:13 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 0% Gold: 64 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-2 HP) @: silenced, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves Scrolls S - a scroll of silence e - a scroll of revelation {unknown} h - a scroll of vulnerability {unknown} Potions d - a potion of mutation {unknown} Skills: + Level 2.3 Dodging + Level 1.8 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Forgecraft + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Apportation Tloc 38% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Apportation wells up from within. Spell assigned to 'e'. You hit the ribbon worm but do no damage. You stop channelling your searing ray. The ribbon worm bites you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) You focus your ray upon the ribbon worm. The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled SIXALI TUGACK, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. c -> S - a scroll of silence You stop channelling your searing ray. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm barely misses you. You cannot cast spells while silenced! Unknown command. You cannot cast spells while silenced! You hit the ribbon worm but do no damage. The ribbon worm is moderately wounded. The ribbon worm bites you! You die... #.##### #.#<..#.# #.###.#.# #.....#.# #.#...#.# #.#..##.# # #.#.....#/# #....@....# ######w#..# #..........+ #.........># #.....:..#.# #............ #........#.... #........#. ... ...####### .... You could see a ribbon worm (unsilenced, catching breath). Vanquished Creatures 2 endoplasms 4 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fallen1 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Fallen1 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 847 | D:2 | Reached XP level 3. HP: 9/25 MP: 0/0 847 | D:2 | Learned a level 1 spell: Apportation 851 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_corners D:2: layout_basic, kennysheep_small_spiral, minmay_misc_feat_tower, minmay_goblin_outpost Action || total ---------------------------++------- Attack: Normal || 17 Melee: Unarmed || 17 Punch || 1 Cast: Magic Dart || 18 Searing Ray || 12 Read: Silence || 1 Armour: Robe || 11 Dodge: Dodged || 9