Faraoh Level 1 of the Dungeon [Shop] Yzilux Lobu's Book Shop a book of Conjurations (200 gold) a book of Unlife (420 gold) a book of Dreams (240 gold) a book of Air (220 gold) Fiefan's Annotations on Nigredo and Algor (220 gold) Spells Type Level a - Freeze Ice 1 b - Fulsome Fusillade Conjuration/Alchemy 8 Trog disapproves of the use of such an item. a Trismegistus Codex (300 gold) a book of Geomancy (200 gold) a Young Poisoner's Handbook (200 gold) [Shop] Ozaklulo's Antique Weapon Boutique the +3 greatsling "Punk" {acid, rCorr} (719 gold) rCorr: It protects you from acid and corrosion. a +0 whip (57 gold) a +0 mace (69 gold) a +0 whip (57 gold) the +6 flail of Evisceration {flame, Dex+5} (1237 gold) Dex+5: It affects your dexterity (+5). a +0 club (23 gold) a +2 quarterstaff of speed (552 gold) a +0 club (23 gold) the +5 hand axe of the Shallot {heavy, Will++} (1182 gold) Will++: It greatly increases your willpower. [Shop] Roprayre's Distillery a potion of lignification (39 gold) a potion of curing (39 gold) a potion of haste (130 gold) a potion of ambrosia (104 gold) a potion of brilliance (52 gold) a potion of attraction (39 gold) a potion of lignification (39 gold) a potion of degeneration (13 gold) [Shop] Yhemasah's Antique Armour Shoppe a +0 helmet (126 gold) a +0 chain mail of poison resistance (238 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) a +2 leather armour of fire resistance (532 gold) (0, 0, D:1) a frilled lizard skeleton (2, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (8, 22, D:1) a rat corpse (skeletalised by now) (12, -6, D:1) a +0 club (22, 6, D:1) a +0 spear (26, 16, D:1) a +0 sling (26, 26, D:1) a +0 hand axe (34, 9, D:1) a staff of cold a +0 plate armour (35, -19, D:1) a jackal corpse (skeletalised by now) (36, 10, D:1) 2 stones (43, -8, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a staff of fire (0, 5, D:2) a rat corpse (skeletalised by now) (1, 3, D:2) a +0 ring mail (2, -2, D:2) a ball python corpse (skeletalised by now) (2, 3, D:2) a +0 leather armour (3, -26, D:2) a +0 short sword 2 stones (8, -14, D:2) a +0 club (11, -13, D:2) a +0 club a +0 sling (12, -17, D:2) a +0 dagger (12, -16, D:2) a +0 club a goblin skeleton (12, -15, D:2) a +0 mace a +0 animal skin a +0 helmet a +0 dagger a goblin skeleton (13, -16, D:2) a +0 club a +0 sling a +0 club a goblin skeleton a goblin skeleton a quokka skeleton (13, -15, D:2) a +0 club a hobgoblin skeleton a goblin skeleton (13, -10, D:2) a +0 short sword (14, -17, D:2) a +0 club (15, -19, D:2) 8 stones (15, -17, D:2) a +0 club (16, -14, D:2) 5 stones (19, -4, D:2) 4 stones (27, -2, D:2) an adder corpse (skeletalised by now) (36, 1, D:2) an adder corpse (skeletalised by now) (37, 1, D:2) a +2 short sword of draining 5 stones a kobold corpse (skeletalised by now) (38, -21, D:2) 5 poisoned darts (40, 1, D:2) the staff of Destiny {+Blink rElec rPois Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. +Blink: It lets you blink. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (41, 5, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -31, D:3) a +0 dagger a +0 robe (1, -5, D:3) a +0 spear (1, 0, D:3) a +0 hand axe a +0 scale mail (5, -10, D:3) 6 stones (6, -19, D:3) a ball python corpse (skeletalised by now) (7, -19, D:3) a +0 club a Codex of Conductivity (10, 13, D:3) a +0 ring mail (14, -12, D:3) 3 stones (18, 7, D:3) a +0 dagger (20, 7, D:3) a +0 dagger (24, 3, D:3) a +0 club (25, 2, D:3) a +0 club (29, -3, D:3) a +0 flail (32, -45, D:3) an adder corpse (skeletalised by now) (37, -40, D:3) a +0 club (42, 0, D:3) a staff of fire (46, 3, D:3) 5 stones (56, -38, D:3) a ring of magical power a +6 ring of intelligence (56, -37, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (8, 11, D:4) a +0 dagger a +0 robe a +0 club a +0 hand axe an orc skeleton an orc skeleton (8, 12, D:4) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (10, 24, D:4) a +0 hand axe (11, 23, D:4) a +0 dagger a +0 hand axe an orc skeleton an orc skeleton (25, 45, D:4) a hobgoblin corpse (skeletalised by now) (29, 16, D:4) a +0 dagger (30, 16, D:4) a +0 club a +0 leather armour a +0 dagger a +0 leather armour (46, 32, D:4) a +0 club (48, 46, D:4) a +0 trident a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) the +1 robe of Eternal Vigilance {rElec SInv Stlth- Archmagi} rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. Archmagi: It increases the power of your magical spells. (12, -18, D:5) a +0 leather armour (15, -6, D:5) a +0 giant spiked club (18, 0, D:5) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (20, -45, D:5) a +0 club a +2 chain mail of fire resistance (21, -45, D:5) a hound corpse (skeletalised by now) (22, -14, D:5) a +0 war axe (22, -12, D:5) a +0 robe (24, -43, D:5) a hound corpse (skeletalised by now) (25, -24, D:5) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (26, -26, D:5) a +0 whip (29, -27, D:5) an adder skeleton (29, -26, D:5) an iguana skeleton (57, -18, D:5) 9 stones (65, -8, D:5) a black bear skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, -7, D:6) a scroll of enchant weapon (4, -9, D:6) a potion of might (5, -7, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (6, -9, D:6) a scroll of blinking (7, -7, D:6) a potion of curing (11, -18, D:6) a +0 spear a gnoll skeleton (11, -16, D:6) a +2 spear of venom a gnoll skeleton (12, -17, D:6) a +0 club a +0 whip a gnoll skeleton (15, 4, D:6) a +0 great sword (16, 6, D:6) a +0 scale mail (18, 20, D:6) a +0 flail an orc corpse (skeletalised by now) (19, -37, D:6) a black bear corpse (skeletalised by now) (20, 20, D:6) a +0 mace a +0 long sword a +0 plate armour of fire resistance an orc corpse (skeletalised by now) (21, 20, D:6) a +0 war axe a boomerang a +0 leather armour (24, -14, D:6) a +0 hand axe a +0 leather armour a hound skeleton an adder skeleton (24, -13, D:6) a +3 short sword a +0 robe (27, 15, D:6) a +0 ring mail (46, 6, D:6) a +0 dagger 8 poisoned darts an iguana skeleton (46, 7, D:6) a +0 short sword 4 stones a +0 dagger a kobold skeleton a kobold skeleton (48, 6, D:6) a +0 short sword a kobold skeleton (50, 10, D:6) 7 stones (53, 6, D:6) a black bear skeleton (59, -11, D:6) a ring of wizardry Level 7 of the Dungeon (0, 0, D:7) a +0 flail (1, 3, D:7) 8 stones (2, 2, D:7) a +0 dagger a +0 robe (2, 28, D:7) 8 stones (3, -1, D:7) a +0 trident a +0 ring mail (3, 7, D:7) a +0 falchion (3, 21, D:7) a +0 flail (4, 1, D:7) a +0 dagger a +0 robe an orc skeleton (6, 23, D:7) an iguana skeleton (7, 23, D:7) a +0 giant club (9, 26, D:7) a +0 shortbow (12, 23, D:7) a +0 ring mail (17, 15, D:7) a +0 sling (30, 38, D:7) a +0 chain mail (30, 41, D:7) a +0 trident (44, 7, D:7) Great Wizards, Vol. VII (44, 17, D:7) a book of Blasting Level 8 of the Dungeon (0, 0, D:8) a yak corpse (skeletalised by now) (0, 1, D:8) a yak corpse (skeletalised by now) (1, 0, D:8) a +0 quarterstaff (1, 8, D:8) a scroll of amnesia (4, 14, D:8) a +0 leather armour (9, 14, D:8) a +0 club (9, 15, D:8) a scroll of identify (10, 14, D:8) a manual of Polearms (15, -2, D:8) a +0 hand axe a +0 robe a +0 great sword a +0 robe (16, -25, D:8) a +0 robe (16, -3, D:8) a +0 robe (16, -2, D:8) a +2 dagger of speed a +0 robe (34, -4, D:8) a wyvern skeleton (39, -6, D:8) a +0 robe a +0 dagger (39, -5, D:8) a +0 plate armour a +0 mace an orc skeleton (42, -6, D:8) a +0 dagger a +0 chain mail a +2 short sword of holy wrath an orc skeleton (43, -6, D:8) +0 steam dragon scales (46, -8, D:8) a +0 dagger an orc skeleton a howler monkey skeleton (47, -8, D:8) a +0 dagger an orc skeleton (47, 2, D:8) a +0 mace an orc skeleton (48, -8, D:8) a +0 war axe a +0 ring mail a +0 trident an orc skeleton (48, -7, D:8) a +0 trident a +0 chain mail an orc skeleton (49, -19, D:8) 6 stones (50, -7, D:8) a +0 short sword a +0 robe (51, -8, D:8) a +0 flail a +0 ring mail (52, -9, D:8) a +0 war axe a +0 trident a +0 chain mail an orc skeleton (62, -14, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (3, -4, D:9) a +0 club an orc corpse (3, 24, D:9) a scroll of teleportation (4, 2, D:9) a +0 hat (6, -22, D:9) a +1 orcbow of freezing (6, -16, D:9) the +5 leather armour "Zack" {Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). a +3 hand axe of venom a +0 chain mail a +0 animal skin a +0 hand axe (6, -7, D:9) a +0 leather armour (6, 10, D:9) a +0 flail (11, -16, D:9) a +0 rapier (12, -16, D:9) a +0 flail (21, 13, D:9) a stone (28, 8, D:9) a book of Displacement (33, -9, D:9) a +0 club a +0 dagger a +0 leather armour a +0 mace a +0 chain mail a +0 war axe a +0 club an orc corpse (skeletalised by now) (34, -8, D:9) a +0 hand axe an orc corpse (skeletalised by now) (35, -8, D:9) a +0 hand axe a +0 leather armour