Faraoh Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 4, D:1) 5 stones (7, 1, D:1) a +0 short sword a kobold corpse (skeletalised by now) (7, 19, D:1) a +0 ring mail (8, 0, D:1) a rat corpse (skeletalised by now) (13, 16, D:1) a rat corpse (skeletalised by now) (16, -2, D:1) an orb of wrath (unseen) (17, -6, D:1) a bat skeleton (19, -5, D:1) a +0 flail (26, 4, D:1) a +0 hand axe (27, -9, D:1) 4 curare-tipped darts (39, -14, D:1) 7 stones (40, 13, D:1) 2 stones (43, 15, D:1) 7 stones (45, -4, D:1) a +0 spear Level 2 of the Dungeon [Shop] Vabo's Antique Weapon Emporium a +0 mace (60 gold) a +0 battleaxe (130 gold) a +1 falchion of protection (212 gold) a +0 club (20 gold) the +3 sling "Soggiaj" {freeze, Dex+4} (662 gold) Dex+4: It affects your dexterity (+4). a +5 orcbow (610 gold) (0, 0, D:2) a +0 club a kobold skeleton (8, 7, D:2) 7 stones (9, -13, D:2) a bat skeleton (12, -3, D:2) a bat skeleton (17, -5, D:2) an adder skeleton (20, -19, D:2) a +0 short sword a rat skeleton a hobgoblin skeleton (23, -2, D:2) 7 stones (25, 7, D:2) a +0 ring mail (27, -10, D:2) a hobgoblin skeleton (28, 11, D:2) a frilled lizard skeleton (46, 16, D:2) a +0 whip a stone (48, 14, D:2) a frilled lizard skeleton (49, -22, D:2) a +0 dagger (51, -15, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (10, -16, D:3) a +0 club a kobold skeleton (14, -20, D:3) a hobgoblin skeleton (14, -16, D:3) a +0 pair of gloves (27, 7, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (30, -14, D:3) a +0 short sword a kobold skeleton (36, -2, D:3) a rat corpse (skeletalised by now) (39, 15, D:3) 10 stones (49, -21, D:3) a frilled lizard skeleton (50, -21, D:3) a rat skeleton (53, 9, D:3) an adder skeleton (61, -21, D:3) a +0 dagger a +0 sling (63, 10, D:3) a +0 club a +0 scale mail a +0 club a +0 club an orc skeleton an orc skeleton (64, 11, D:3) a +0 mace (65, 23, D:3) a +0 trident a +0 scale mail (67, -6, D:3) a +0 short sword a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a scroll of revelation (2, -5, D:4) a goblin corpse (skeletalised by now) (10, -13, D:4) a +2 dagger of electrocution (13, -6, D:4) a scroll of revelation (14, -4, D:4) a potion of heal wounds (15, -6, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (16, -4, D:4) 2 potions of brilliance (17, -6, D:4) a scroll of identify (18, 8, D:4) a +0 dagger a kobold skeleton (24, 13, D:4) a +0 robe (26, 0, D:4) a +0 leather armour a +0 short sword an orc skeleton (26, 1, D:4) a +0 ring mail a +0 whip (27, 1, D:4) a +0 whip an orc skeleton (31, 6, D:4) 5 stones (37, 28, D:4) a +0 ring mail (41, 10, D:4) 3 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (1, -1, D:5) 3 boomerangs (1, 9, D:5) 6 stones (1, 12, D:5) a +0 spear 7 stones (1, 13, D:5) a +0 whip (1, 14, D:5) a +0 spear (1, 15, D:5) a +0 flail a +0 club a +0 robe a gnoll skeleton a gnoll skeleton (1, 18, D:5) a +0 flail a gnoll skeleton (11, 8, D:5) 3 stones (11, 28, D:5) a +0 scythe a +0 robe (11, 34, D:5) a +2 dagger of freezing (12, 15, D:5) a hound skeleton (12, 17, D:5) a hound skeleton (25, 0, D:5) a +0 dagger (26, 21, D:5) a +0 club a +2 animal skin the hobgoblin skeleton of Robin a hobgoblin skeleton (26, 25, D:5) a +0 dagger a +0 leather armour the goblin skeleton of Ijyb (31, 29, D:5) a hobgoblin corpse (skeletalised by now) (37, 35, D:5) the human corpse of Prince Ribbit (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 club a curare-tipped dart a kobold corpse (skeletalised by now) (0, 1, D:6) a +0 short sword 7 poisoned darts a kobold corpse (skeletalised by now) (1, -2, D:6) a +0 whip of electrocution (8, -17, D:6) a +0 dagger (9, -10, D:6) a +0 club (10, -10, D:6) 5 curare-tipped darts (11, -7, D:6) 4 stones (13, 6, D:6) a +0 dagger of speed a +0 robe (13, 7, D:6) a +0 club (13, 8, D:6) a +0 dagger a +0 robe (13, 15, D:6) a +0 shortbow (16, -14, D:6) a +0 mace (21, -25, D:6) a +0 dagger a +0 chain mail an orc skeleton (22, -26, D:6) a +0 dagger a +0 robe a +0 flail a +0 robe an orc skeleton an orc skeleton (24, -14, D:6) a +0 shortbow (24, 8, D:6) a hound corpse (skeletalised by now) (25, 7, D:6) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (31, 23, D:6) a +0 hand axe a +0 war axe a +0 leather armour an orc skeleton an orc skeleton (32, 10, D:6) 2 curare-tipped darts (32, 23, D:6) a +0 falchion (33, 10, D:6) a +0 spear (33, 23, D:6) a +0 flail a +0 ring mail (34, 10, D:6) a +0 mace (35, 10, D:6) a +0 spear (39, 4, D:6) a +0 orcbow a centaur corpse (skeletalised by now) (42, 0, D:6) an orb of mayhem Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 whip of Integrity {elec, rElec rPois rCorr Int-5} (2450 gold) Int-5: It affects your intelligence (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the +1 whip "Toata" {distort, Int+7 Dex+3} (3920 gold) Int+7: It affects your intelligence (+7). Dex+3: It affects your dexterity (+3). the ring "Ylemadwu" {rElec rF- rC- rN++ EV+5} (4650 gold) [ring of evasion] EV+5: It affects your evasion (+5). rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. the +5 sling of Discomfort {drain, rF++ rC+} (5920 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. (0, 0, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (0, 1, D:7) a +0 dagger a +0 robe (0, 2, D:7) a +0 glaive a +0 chain mail (3, -8, D:7) a +0 sling (12, -10, D:7) a +0 spear (14, -27, D:7) a +0 club (14, -9, D:7) a +0 rapier (14, -6, D:7) a +0 quarterstaff (17, -16, D:7) a +0 club a +0 whip a stone (18, -16, D:7) a +0 dagger a kobold skeleton (19, -16, D:7) a +1 dagger of draining a +0 short sword 4 poisoned darts a kobold skeleton (20, -16, D:7) a +0 whip (20, -9, D:7) a +0 ring mail (21, -16, D:7) a +0 club (29, -20, D:7) a +0 dagger a +0 cloak (32, -30, D:7) a +0 club (35, -32, D:7) a +0 whip (39, -6, D:7) 7 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (0, 16, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (5, 25, D:8) a +0 giant club a +0 giant club a +1 scale mail of willpower (8, 34, D:8) 7 stones (16, 21, D:8) 5 large rocks (18, 18, D:8) a black bear skeleton (19, 20, D:8) a +0 short sword a +0 chain mail (19, 21, D:8) a +2 heavy hand axe a +0 leather armour a +0 falchion a +0 leather armour an orc skeleton (21, 25, D:8) a +0 rapier (22, 25, D:8) a +0 war axe (48, 21, D:8) a +0 scimitar a +0 chain mail an orc skeleton (48, 22, D:8) a +0 short sword (49, 22, D:8) a wolf skeleton (50, 21, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (50, 22, D:8) a +0 hand axe an orc skeleton Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (11, -5, Lair:1) a scroll of teleportation (11, 2, Lair:1) a wand of iceblast (5) (29, -25, Lair:1) a +0 robe (35, -19, Lair:1) a komodo dragon skeleton (37, -21, Lair:1) an amulet of faith 2 scrolls of vulnerability a +0 war axe (40, 4, Lair:1) a water moccasin corpse a volcano (0, 0, Volcano) a +0 trident of flaming a salamander corpse (3, -1, Volcano) a +2 chain mail of fire resistance (unseen) (4, -1, Volcano) 13 gold pieces (4, 0, Volcano) a potion of heal wounds