Farghnir Level 1 of the Dungeon (0, 0, D:1) 6 darts of dispersal (6, 11, D:1) a +0 dagger (7, 2, D:1) a +0 sling (14, -11, D:1) a +0 whip a kobold corpse (skeletalised by now) (14, 11, D:1) a bat corpse (skeletalised by now) (16, -2, D:1) a quokka skeleton (20, 9, D:1) a bat corpse (skeletalised by now) (21, -8, D:1) a +0 trident (22, -11, D:1) a +0 plate armour (35, -16, D:1) a +0 club a goblin skeleton (39, -5, D:1) a +0 dagger (41, -13, D:1) a beast talisman (42, -13, D:1) a +0 leather armour (45, 15, D:1) a +0 pair of gloves (48, 9, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) the felid skeleton of Natasha (2, 1, D:2) a +0 leather armour (6, 3, D:2) a jackal skeleton (10, 26, D:2) a +0 dagger (12, -1, D:2) a +0 hammer (13, -2, D:2) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (20, -12, D:2) a +0 club a +0 sling (24, 0, D:2) a +0 robe (31, -25, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (31, -11, D:2) a +0 quarterstaff Level 3 of the Dungeon [Shop] Fassogul's Weapon Emporium a +0 whip (27 gold) a +0 broad axe of flaming (101 gold) a +0 mace of venom (61 gold) a +0 whip (27 gold) a +0 mace (33 gold) 2 stones (2 gold) 3 stones (3 gold) a +0 flail (38 gold) a +0 sling (16 gold) 2 javelins (66 gold) (0, 0, D:3) a +1 spectral club a +0 robe (2, -27, D:3) 6 poisoned darts (15, -28, D:3) 2 stones (16, -29, D:3) a +0 short sword (23, -43, D:3) 3 stones (25, -27, D:3) a +0 dagger (44, -42, D:3) a +4 trident Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -1, D:4) a +0 scythe a +0 robe (4, 13, D:4) a +0 whip (9, -11, D:4) a +0 dagger (18, -16, D:4) 7 stones (28, -28, D:4) a +0 spear (28, -27, D:4) a +0 spear (31, -25, D:4) a +0 spear (32, -26, D:4) a +0 leather armour a +0 whip (35, -17, D:4) a +0 whip (38, -35, D:4) a +0 giant club (39, -35, D:4) a +0 giant club (44, -29, D:4) 3 curare-tipped darts (44, 13, D:4) a +0 club (47, 9, D:4) a +0 dagger (48, -34, D:4) 6 stones (50, 0, D:4) a +0 club (53, -23, D:4) a +0 whip of freezing a +0 robe (62, 6, D:4) a +0 quarterstaff a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, 0, D:5) a +0 short sword (2, -1, D:5) a +0 club a +0 robe a +0 dagger (2, 0, D:5) a +0 dagger (4, 24, D:5) a +0 plate armour (6, -7, D:5) 2 boomerangs a +0 dagger (6, 0, D:5) 3 stones (13, 4, D:5) a +0 leather armour (13, 15, D:5) a +0 giant spiked club (16, 3, D:5) the +1 robe "Heliri" {rF++ Will+ Str-2} Str-2: It affects your strength (-2). rF++: It greatly protects you from fire. Will+: It increases your willpower. (30, 11, D:5) a flux talisman Level 6 of the Dungeon [Shop] Raffum's General Store 7 stones (10 gold) a potion of brilliance (60 gold) a +0 leather armour (30 gold) a book of Storms (390 gold) a +0 spear (45 gold) a +0 whip (37 gold) 3 stones (4 gold) (0, 0, D:6) a +0 whip a +0 leather armour (0, 1, D:6) a +0 whip a +0 spear (0, 2, D:6) a +0 whip a +0 flail a +0 halberd (14, 16, D:6) a +0 robe (17, 0, D:6) a +0 ring mail (19, 28, D:6) a +0 dagger a +0 robe (19, 29, D:6) a +0 dagger 2 boomerangs a +0 leather armour a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (20, 26, D:6) a +0 dagger a +0 leather armour (20, 31, D:6) 2 stones (24, 20, D:6) a +0 leather armour (31, 21, D:6) a +3 trident of draining an orb of energy a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +2 whip of electrocution (0, 1, D:7) a +0 dagger a +0 robe (0, 2, D:7) a +0 dagger a +0 robe (0, 3, D:7) a +0 hand axe a +0 leather armour (8, 10, D:7) a wand of mindburst (18) (9, -16, D:7) a +0 robe (12, 8, D:7) 18 gold pieces a +0 dagger a +0 robe a +0 short sword a +0 plate armour (14, -15, D:7) a +0 club a +0 chain mail (21, -8, D:7) a +0 club (22, -10, D:7) a +0 trident (22, -4, D:7) a +0 spear (23, -8, D:7) a +0 dagger a +0 ring mail (23, -3, D:7) a +0 dagger (24, -2, D:7) a +0 spear a +0 flail (25, -2, D:7) a +0 whip a +0 hand axe