Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 150439805013224023 21 Farghnir the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on Oct 5, 2026. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:03:37 (1362 turns). Farghnir the Conjurer (Demonspawn Conjurer) Turns: 1362, Time: 00:03:38 Health: 0/19 AC: 3 Str: 7 XL: 2 Next: 62% Magic: 1/5 EV: 11 Int: 18 God: Gold: 75 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -2) A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Magical Staves b - a staff of necromancy Scrolls c - 2 scrolls of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of blinking {unknown} j - a scroll of noise {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of heal wounds {unknown} Skills: + Level 0.2 Fighting + Level 2.0 Dodging - Level 2.0 Stealth * Level 2.4 Spellcasting + Level 4.1 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 8% 1d4 17% 1 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You continue putting on your +0 pair of gloves. x5 You finish putting on your +0 pair of gloves. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Done exploring. You see here a frilled lizard skeleton. You see here an inkwell talisman. There is a stone staircase leading down here. You climb downwards. You encounter an adder and a kobold. The kobold is quivering stones. Found a bubbling cyan potion and 8 gold pieces. There is a stone staircase leading up here. The magic dart hits the adder. The adder is moderately wounded. The adder hisses angrily. The kobold shouts! The magic dart hits the adder but does no damage. The adder is moderately wounded. The adder bites you but does no damage. The kobold hits you with a +0 short sword. The magic dart hits the adder but does no damage. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! The kobold barely misses you. The magic dart hits the adder. The adder is severely wounded. You feel sick. The adder bites you. x2 The kobold hits you with a +0 short sword. You are too injured to fight recklessly! You feel sick. The adder closely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You climb upwards. * * * LOW HITPOINT WARNING * * * You feel sick. There is a stone staircase leading down here. * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. You die... #.# #.... ####### #.# ##### #.....# #.# # #.###.####.# # #.#........# # #.#.#.###### # #...SK# # ###.### # #@########## ##### #..........# #.... ##########.# #.### #.# #.# #.# #.# #.###.# #..%..# ####### You could see an adder. Vanquished Creatures A dart slug (D:1) 4 hobgoblins (D:1) 4 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Farghnir the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 351 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 351 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1314 | D:1 | Learned a level 2 spell: Searing Ray 1362 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_ring, chequers_serial_rivers_micro_b D:2: minmay_wonky_spiral, layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Fighting | | 0.2 Spellcasting | | 2.4 Conjurations | | 4.1 Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Cast: Magic Dart || 49 Armour: Robe || 15 Dodge: Dodged || 5