Farghnir Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (4, 17, D:1) a +0 club (13, 8, D:1) a hobgoblin skeleton (13, 17, D:1) a frilled lizard skeleton (13, 26, D:1) a +0 dagger a goblin skeleton (15, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 8, D:1) a +0 short sword a kobold skeleton (17, 19, D:1) a +0 dagger 3 stones (20, 19, D:1) a +0 falchion (22, -18, D:1) a +0 short sword (22, 33, D:1) a bat skeleton (29, -19, D:1) a staff of air (31, 23, D:1) a +0 pair of gloves (35, 3, D:1) a +0 scale mail (42, 28, D:1) a staff of cold (42, 29, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 mace a +4 chain mail of archery the human corpse of Terence (skeletalised by now) (12, 1, D:2) a ball python corpse (skeletalised by now) (22, 15, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (24, 24, D:2) a frilled lizard skeleton (25, 25, D:2) a +0 short sword a stone a kobold skeleton (35, 19, D:2) an adder skeleton (37, -7, D:2) a hobgoblin corpse (skeletalised by now) (38, 28, D:2) a +0 spear (40, 6, D:2) a rimehorn talisman (42, 7, D:2) a +0 robe (49, -8, D:2) an adder corpse (skeletalised by now) (49, -5, D:2) a +0 buckler (49, 13, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon (2, 12, D:3) an adder corpse (skeletalised by now) (3, -14, D:3) a +0 spear (5, -18, D:3) a ball python skeleton (14, 5, D:3) a ball python corpse (skeletalised by now) (20, -16, D:3) a +0 club (21, -3, D:3) a quokka skeleton (23, 0, D:3) a +0 trident (25, -20, D:3) a rat skeleton (26, -24, D:3) a +0 robe (26, 2, D:3) a +0 helmet (35, -23, D:3) an inkwell talisman (38, -31, D:3) a +0 leather armour (40, 2, D:3) a jackal skeleton (40, 3, D:3) a jackal corpse (skeletalised by now) (41, 2, D:3) a jackal corpse (skeletalised by now) (41, 3, D:3) a +0 club 2 boomerangs an orc corpse (skeletalised by now) (41, 4, D:3) a ball python skeleton (41, 6, D:3) a hobgoblin skeleton (42, -7, D:3) a scarf of invisibility (43, -33, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (44, -4, D:3) a +0 short sword (47, -32, D:3) a ball python corpse (skeletalised by now) (53, -18, D:3) a +0 club a +0 robe the human skeleton of Jessica Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (3, -11, D:4) a +0 club (6, -39, D:4) a +0 cloak (10, -29, D:4) the +2 great sword of the Endless March {holy, rElec rCorr Str+3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. (14, -16, D:4) an adder skeleton (27, -47, D:4) a +0 club a +0 sling a goblin skeleton (27, -21, D:4) a +0 pair of gloves (30, -4, D:4) a +0 flail (32, -24, D:4) a +0 whip a kobold skeleton (34, -5, D:4) a +0 falchion a +0 leather armour an orc skeleton (41, -40, D:4) a staff of fire (44, 7, D:4) a +0 leather armour a +0 trident (45, 5, D:4) a +0 whip (45, 6, D:4) a +0 robe a +0 dagger 2 poisoned darts a +0 short sword (55, -5, D:4) 7 poisoned darts a +0 dagger (58, -50, D:4) a +0 club Level 5 of the Dungeon (22, 10, D:5) a +0 hand axe a +2 leather armour of poison resistance an orc corpse (skeletalised by now) (24, 0, D:5) a +0 leather armour (32, 5, D:5) a +0 dagger (33, -34, D:5) a +0 rapier (45, -20, D:5) a +0 flail a +0 ring mail an orc skeleton (48, -14, D:5) the inkwell talisman of the Devil's Advocate {-Tele rC+ Str+3} [inkwell talisman] -Tele: It prevents most forms of teleportation. rC+: It protects you from cold. Str+3: It affects your strength (+3). (49, -34, D:5) 3 large rocks (49, -15, D:5) a +0 club (50, -6, D:5) a +2 flail of protection a +0 chain mail a +0 hand axe (51, -22, D:5) a +0 war axe (53, -29, D:5) a +0 whip Level 6 of the Dungeon (1, 4, D:6) a +1 hand axe of venom (still there?) a +0 club (still there?) a +0 leather armour (still there?) an orc corpse (still there?) (2, 3, D:6) a parchment of Magic Dart (3, 3, D:6) a +0 pair of gloves the Ecumenical Temple