Dungeon Crawl Stone Soup version 0.34.1-5-gfd259fce64 (webtiles) character file. Game seed: 15427679472657212009 3316 Farghnir the Conjurer (level 9, -2/63 HPs) Began as a Demigod Conjurer on Nov 7, 2026. Succumbed to Creecha's ghost's poison ... in the Necropolis. The game lasted 00:24:12 (8707 turns). Farghnir the Conjurer (Demigod Conjurer) Turns: 8707, Time: 00:24:12 Health: -2/63 AC: 10 Str: 7 XL: 9 Next: 43% Magic: 13/19 EV: 13 Int: 42 God: Gold: 435 SH: 0 Dex: 17 Spells: 10/17 levels left rFire . . . (100%) h - +6 dagger "Killer Bee's Regret" {chaos, Int+6} rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) a - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + b - +5 ring of evasion HPRegen 0.30/turn f - +6 ring of dexterity MPRegen 0.16/turn %: no passive effects @: lethally poisoned (-2 -> -20), weakened A: high MP 1, forlorn, divine attributes, clever 1, poor constitution 2, frail 1 a: no special abilities You were in the Necropolis. You visited 1 branch of the dungeon, and saw 7 of its levels. You visited the chambers of the Necropolis 1 time. You collected 435 gold pieces. Inventory: Hand Weapons h - the +6 dagger "Killer Bee's Regret" (weapon) {chaos, Int+6} (You found it in the Necropolis) Int+6: It affects your intelligence (+6). It cannot be enchanted further. i - the +2 dagger "Keid" {chaos, rElec rPois rCorr Str-4} (You found it in the Necropolis) rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). It cannot be enchanted further. Armour a - a +0 pair of gloves (worn) c - a +0 cloak (worn) d - a +0 chain mail e - a +0 ring mail g - a +0 scale mail (worn) Jewellery b - a +5 ring of evasion (worn) f - a +6 ring of dexterity (worn) Wands e - a wand of charming (7) p - a wand of polymorph (5) Scrolls x - 2 scrolls of amnesia Potions g - a potion of magic d - a potion of cancellation {unknown} b - 2 potions of brilliance j - 3 potions of moonshine q - a potion of berserk rage {unknown} h - a potion of haste p - a potion of resistance {unknown} Skills: * Level 3.8 Fighting - Level 1.0 Short Blades * Level 6.5 Armour + Level 4.9 Dodging - Level 1.7 Stealth + Level 4.5 Spellcasting + Level 7.0 Conjurations + Level 3.9 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 39% 2d9 (+2d4 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 6% 1 Mercury Arrow Conj/Alch 78% 2d10 9% 2 Stone Arrow Conj/Erth 78% 3d11 17% 3 Kinetic Grapnel Frge 36% 1d5 24% 1 Sandblast Erth 18% 2d7 24% 1 Soul Splinter Necr 36% N/A 24% 1 Summon Small Mammal Summ 36% N/A 24% 1 Jinxbite Hex 18% 2d2 36% 2 Flame Wave Conj/Fire 39% 2d11 50% 4 Fulminant Prism Conj/Alch 19% 3d10 50% 4 Gloom Hex/Necr 18% N/A 58% 3 Launch Clockwork Bee Frge 9% N/A 58% 3 Sigil of Binding Hex 9% N/A 58% 3 Swiftness Air 9% N/A 58% 3 Teleport Other Tloc 9% N/A 58% 3 Eringya's Surprising Cr Summ 9% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (0/1) D:5 The Realm of Zot is guarded by orbs of entropy. Shops: D:3 ( Annotations: Necropolis Creecha's ghost, novice DrSh Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Your mind is acute. (Int +4, Str/Dex -1) Your body sometimes grows weak and slow upon taking damage. You are frail. (-10% HP) Message History You are confused. You feel invigorated. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel your attacks grow feeble. You feel extremely sick. Creecha's ghost barely misses you. You feel better. You feel less invigorated. Creecha's ghost hits you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel better. Creecha's ghost completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray misses Creecha's ghost. (Press . to maintain the ray.) Creecha's ghost hits you. * * * LOW HITPOINT WARNING * * * You are poisoned. The searing ray hits Creecha's ghost. Creecha's ghost is heavily damaged. You feel sick. Creecha's ghost barely misses you. The searing ray hits Creecha's ghost. Creecha's ghost is heavily damaged. You feel sick. Creecha's ghost barely misses you. The searing ray hits Creecha's ghost but does no damage. Creecha's ghost is heavily damaged. You finish channelling your searing ray. You feel sick. Creecha's ghost closely misses you. Aiming: Charm Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Creecha's ghost, wielding a weapon of venom (heavily damaged, chance to affect: 30%) Creecha's ghost easily resists. You feel sick. Creecha's ghost hits you! * * * LOW HITPOINT WARNING * * * You feel as though you will be weak longer. You are more poisoned. Unknown command. Unknown command. You die... ≈≈▓#....................#...#.##. ≈≈▓#.......©.©..........#...###.. ≈≈▓#..#############.....#........ ≈≈▓#..#⌠.$$$(??$.!#.....#........ ≈≈▓#..#..##...##..#.....#..#..... ≈≈▓#..#.#..#.#..#.#.#..##...#..#. ≈≈▓#..#.#..#.#..#.#..##.#........ ≈≈▓#..#..##...##..#..##.#..##.P.. ≈≈▓#..#©....©)W.@⌠#.#..##...#..P. ≈≈▓#..#############.....#........ ≈≈▓#.....#############..#........ ≈≈▓##..#.#⌠.........⌠#..##....... ≈≈▓#.##..#..##...##..#..######### ≈≈▓#.##..+.#..#.#..#.+..##⌠...... ≈≈▓##..#.+.#..#.#..#.+..#........ ≈≈▓#.....#..##...##..#..#........ ≈≈▓#.....#⌠.........⌠#..'........ You could see Creecha's ghost. Vanquished Creatures The ghost of Edanham the the Summoner, a novice FeSu of Sif Muna (Necropolis) The ghost of Creecha the the Covert, a novice DrSh (Necropolis) Blorkula the orcula (D:6) A swamp drake (Necropolis) A sky beast (D:7) 3 ogres A centaur (D:6) 4 phantoms 3 scorpions 6 wights 2 vampire bats (D:6) 3 howler monkeys 2 bombardier beetles 4 hounds (D:6) A jelly (D:6) A sleepcap (D:5) 3 drudes 2 clockroaches (D:5) 2 iguanas 8 gnolls 5 adders 3 shadow imps A white imp (D:6) 2 ufetubi (D:5) A dart slug (D:5) 9 orcs 2 ribbon worms (D:4) 11 hobgoblins 2 jackals (D:2) 6 quokkas 7 ball pythons 7 bats 5 endoplasms 5 frilled lizards 8 goblins 5 kobolds A rat (D:1) 130 creatures vanquished. Vanquished Creatures (collateral kills) A bombardier beetle (D:5) A gnoll (D:6) 2 creatures vanquished. Grand Total: 132 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Farghnir the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 370 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 466 | D:1 | Reached skill level 1 in Armour 575 | D:1 | Learned a level 2 spell: Searing Ray 997 | D:1 | Reached skill level 4 in Conjurations 1441 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1559 | D:2 | Identified the quill talisman of Indemnity {SInv Stlth+} 2299 | D:3 | Found Yhuuhiro's Antique Weapon Boutique. 2741 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/9 2985 | D:3 | Encountered an ogre 2990 | D:3 | Killed an ogre 2991 | D:3 | Reached XP level 5. HP: 25/38 MP: 3/11 3764 | D:4 | Reached skill level 5 in Conjurations 3764 | D:4 | Reached XP level 6. HP: 45/45 MP: 1/12 3965 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4280 | D:5 | Entered Level 5 of the Dungeon 4293 | D:5 | Reached skill level 1 in Evocations 4596 | D:5 | Reached XP level 7. HP: 28/50 MP: 4/14 4897 | D:5 | Found a statue of an orb of entropy. 4899 | D:5 | Found a staircase to the Ecumenical Temple. 4902 | D:5 | Found a statue of an orb of entropy. 6535 | D:6 | Reached skill level 6 in Conjurations 6872 | D:6 | Reached XP level 8. HP: 57/57 MP: 10/16 6969 | D:6 | Encountered Blorkula the orcula 7043 | D:6 | Killed Blorkula the orcula 7044 | D:6 | Reached skill level 5 in Armour 7684 | D:7 | Reached skill level 1 in Fighting 7870 | D:7 | Reached skill level 1 in Short Blades 7891 | D:7 | Found a phantasmal passage. 7896 | Necropol | Found a transporter. 7896 | Necropol | Found a transporter. 7896 | Necropol | Entered the Necropolis 8015 | Necropol | Encountered Edanham's ghost (novice FeSu) 8056 | Necropol | Encountered Creecha's ghost (novice DrSh) 8081 | Necropol | HP: 2/42 [Creecha's ghost (1)] 8126 | Necropol | Killed Creecha's ghost 8127 | Necropol | Reached XP level 9. HP: 21/68 MP: 13/18 8148 | Necropol | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 8148 | Necropol | Gained mutation: You are resistant to poisons. (rPois) | [potion of mutation] 8156 | Necropol | Lost mutation: You are resistant to poisons. (rPois) | [potion of mutation] 8156 | Necropol | Lost mutation: You possess an exceptional clarity of mind. | [potion of mutation] 8156 | Necropol | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 8156 | Necropol | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [potion of mutation] 8156 | Necropol | Gained mutation: You are resistant to poisons. (rPois) | [potion of mutation] 8157 | Necropol | Lost mutation: You are resistant to poisons. (rPois) | [potion of mutation] 8157 | Necropol | Lost mutation: You have a somewhat thin skeletal structure. | (Dex +2, Stealth+) [potion of mutation] 8157 | Necropol | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 8157 | Necropol | Gained mutation: You are empowered by your non-innate | mutations. (+2 EV, Slay +2) [potion of mutation] 8158 | Necropol | Lost mutation: You are empowered by your non-innate | mutations. (+2 EV, Slay +2) [potion of mutation] 8158 | Necropol | Lost mutation: You are agile. (Dex +4, Str/Int -1) [potion | of mutation] 8158 | Necropol | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 8158 | Necropol | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 8158 | Necropol | Gained mutation: You sometimes pull newly seen creatures | towards you. [potion of mutation] 8159 | Necropol | Lost mutation: You sometimes pull newly seen creatures | towards you. [potion of mutation] 8159 | Necropol | Lost mutation: You have a pair of small horns on your head. | [potion of mutation] 8159 | Necropol | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 8159 | Necropol | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 8352 | Necropol | Killed Edanham's ghost 8498 | Necropol | Reached skill level 7 in Conjurations 8562 | Necropol | Got the +6 dagger "Killer Bee's Regret" {chaos, Int+6} 8589 | Necropol | Got the +2 dagger "Keid" {chaos, rElec rPois rCorr Str-4} 8619 | Necropol | Lost mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 8619 | Necropol | Lost mutation: You are heat resistant. (rF+) [potion of | mutation] 8619 | Necropol | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 8619 | Necropol | Gained mutation: When you translocate, a monster is | sometimes pulled along with you. [potion of mutation] 8619 | Necropol | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 8620 | Necropol | Lost mutation: Your blood hastes a few of your allies when | you are sufficiently damaged. [potion of mutation] 8620 | Necropol | Lost mutation: When you translocate, a monster is sometimes | pulled along with you. [potion of mutation] 8620 | Necropol | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 8620 | Necropol | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 8620 | Necropol | Gained mutation: You are heat resistant. (rF+) [potion of | mutation] 8621 | Necropol | Lost mutation: You are heat resistant. (rF+) [potion of | mutation] 8621 | Necropol | Lost mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 8621 | Necropol | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 8621 | Necropol | Gained mutation: Your body sometimes grows weak and slow | upon taking damage. [potion of mutation] 8621 | Necropol | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 8621 | Necropol | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 8679 | Necropol | Identified the +5 giant club "Ypoadaqa" {venom, rPois Str-4 | Dex-3 Stlth+} 8679 | Necropol | Encountered Creecha's ghost (novice DrSh) 8706 | Necropol | HP: 3/63 [Creecha's ghost (8)] 8707 | Necropol | Succumbed to Creecha's ghost's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_rooms, shapermc_ecumenical_altar_mp_vishouse, nicolae_concentric_dashed_squares_wild, minmay_misc_feat_more_columns, st_stairs_10 D:2: layout_loops_ring, minmay_tiny_reverse_x D:3: layout_basic, xom_redecorated, serial_shops, nicolae_shop_just_a_little_nook, amethyst_killhole, minmay_increasing_density D:4: layout_rooms, okawaru_metal_pillars_3 D:5: layout_basic, minmay_temple_entry_grid D:6: layout_layer_cave, ashenzari_conservatory_becter, moated_statue, uniq_blorkula_the_orcula D:7: cheibrodos_fertilizer, layout_basic, index_necropolis_entry_arbor_path, minmay_misc_feat_hallway, roadster_capsule_ark_zombie, uniq_maurice Necropolis: regret_index_necropolis_wings [gammafunk_necropolis_ghost_smash, regret_index_necropolis_ghost_xom_two, ebering_necropolis_ghost_sewer_d] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Armour | 1 2 3 4 5 6 | 6.5 Dodging | 2 3 4 | 4.9 Conjurations | 4 5 6 7 | 7.0 Spellcasting | 2 3 4 | 4.5 Evocations | 1 2 3 | 3.9 Fighting | 2 3 | 3.8 Short Blades | 1 | 1.0 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 46 || 46 Melee: Spear | | | 20 || 20 Short sword | | | 26 || 26 Cast: Magic Dart | 95 | 88 | 200 || 383 Searing Ray | 2 | 3 | 17 || 22 Evoke: Wand of charming | | | 8 || 8 Wand of polymorph | | | 5 || 5 Drink: Heal wounds | | | 2 || 2 Magic | | | 2 || 2 Curing | | | 3 || 3 Ambrosia | | | 2 || 2 Haste | | | 1 || 1 Mutation | | | 8 || 8 Brilliance | | | 1 || 1 Read: Blinking | 1 | | 2 || 3 Teleportation | 1 | | 1 || 2 Fear | 1 | | || 1 Noise | 1 | | || 1 Enchant weapon | 1 | | || 1 Immolation | 1 | | || 1 Amnesia | 1 | | || 1 Identify | | 2 | || 2 Revelation | | | 1 || 1 Armour: Robe | 3 | | || 3 Ring mail | 4 | 7 | || 11 Scale mail | | 15 | 135 || 150 None | | | 2 || 2 Dodge: Dodged | 10 | 35 | 144 || 189