Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 12085080318929034554 5 Faucheur the Magician (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Apr 8, 2024. Slain by a hobgoblin (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:06 (201 turns). Faucheur the Magician (Gnoll Wanderer) Turns: 201, Time: 00:01:06 Health: 0/13 AC: 3 Str: 11 XL: 1 Next: 80% Magic: 8/8 EV: 10 Int: 10 God: Gold: 34 SH: 0 Dex: 12 Spells: 13/14 levels left rFire . . . a - +2 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slow A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) c - a +0 dagger Missiles b - 20 poisoned darts (quivered) Armour e - a +0 leather armour (worn) Jewellery h - a ring of protection from cold Scrolls g - a scroll of enchant armour {unknown} Potions d - 2 potions of curing f - a potion of resistance {unknown} Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 6.4 Staves + Level 0.1 Ranged Weapons + Level 4.4 Throwing + Level 2.4 Armour + Level 0.1 Dodging + Level 0.1 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 7.0 Spellcasting + Level 2.0 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.2 Invocations + Level 0.1 Evocations + Level 0.1 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 20% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 10% 3d7 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? Why would you want to do that? A hobgoblin is nearby! The hobgoblin hits you. x2 Your unstable footing causes you to fumble your attack. The hobgoblin splashes around in the water. You sock the plant! The plant begins to die. The plant is lightly damaged. The hobgoblin hits you. The hobgoblin hits you. The hobgoblin barely misses you. The hobgoblin hits you. Why would you want to do that? Why would you want to do that? A nearby plant withers and dies. You enter the shallow water. Moving in this stuff is going to be slow. The hobgoblin barely misses you. Found 6 gold pieces. The hobgoblin barely misses you. The hobgoblin hits you. The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The hobgoblin hits you but does no damage. The hobgoblin misses you. The hobgoblin hits you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... ##.####.####.## #. .............# #. ..###..##...# #. ######......# ###....#......# ##.P..~###[...## ##.##.P≈≈#......#≈ #.P...~≈~........≈≈ #.##..@~~≈#......#~~ ∆ #..Pg~~.###....## . #.##.~~≈≈#......# ##.P..~≈≈........≈ #....P~≈~#......#≈ #.##..~~.###....## # ...P~~≈≈# ..... ..P.~~~≈≈.. ... ..##P~~≈≈#$. .. You could see a hobgoblin. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 ball pythons A bat (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Faucheur set off with the following items: a +2 | quarterstaff, 14 poisoned darts, a +0 dagger, a potion of | curing, a +0 leather armour; and the following spell | memorised: Sting; and the following spells available to | memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 201 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, chequers_serial_rivers_small_3, st_stairs_10, minmay_cut_off D:2: wad_lake_hut, layout_rooms, bh_walls_and_bars Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.1 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 6.4 Ranged Weapons | | 0.1 Throwing | | 4.4 Armour | | 2.4 Dodging | | 0.1 Stealth | | 0.1 Shields | | 0.1 Unarmed Combat | | 0.1 Spellcasting | | 7.0 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Translocations | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Quarterstaff || 12 Armour: Leather armour || 15 Dodge: Dodged || 20