Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3233046377772522480 30 Faucheur the Conjurer (level 3, -1/26 HPs) Began as a Draconian Conjurer on Apr 20, 2024. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (1281 turns). Faucheur the Conjurer (Draconian Conjurer) Turns: 1281, Time: 00:02:37 Health: -1/26 AC: 6 Str: 9 XL: 3 Next: 3% Magic: 0/6 EV: 12 Int: 20 God: Gold: 40 SH: 0 Dex: 9 Spells: 2/6 levels left rFire . . . c - +1 short sword (venom) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons c - a +1 short sword of venom (weapon) Missiles f - 27 stones Armour h - a +0 pair of gloves (worn) Scrolls d - a scroll of noise {unknown} g - a scroll of enchant weapon {unknown} Potions a - a potion of magic b - a potion of haste {unknown} e - 2 potions of mutation {unknown} Skills: + Level 0.2 Short Blades + Level 1.8 Dodging + Level 2.1 Stealth + Level 2.1 Spellcasting + Level 4.6 Conjurations + Level 0.4 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Summon Small Mammal Summ 12% N/A 13% 1 c - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 3% N/A 36% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History There is an open door here. You now have 40 gold pieces (gained 5). f - 27 stones (gained 3) Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund whispers, "You'll know eternity soon." You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund hits you from afar with a +0 scythe! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund barely misses you. The searing ray hits Sigmund! Sigmund is heavily wounded. Sigmund hits you from afar with a +0 scythe. The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund gestures at you while chanting. The puff of flame misses you. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. No target in view! No target in view! Something hits you! * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You barely miss something. Something hits you! You die... .# ### .# ..# .# #.# .#####.# ######### .....#.# #.......# .....#.###...###.#### .............#ยง#..... .....######..###{## ................@##..# .....#######.........# .....# #...........# .....# #.#.........# ...### #.######....# ...# # .#..# ...# .#.... ...# .#..#. ...# # There were no monsters in sight! Vanquished Creatures 2 dart slugs 2 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 8 hobgoblins 2 bats (D:1) A frilled lizard (D:1) 4 rats (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 121 | D:1 | Learned a level 1 spell: Summon Small Mammal 156 | D:1 | Reached XP level 2. HP: 14/20 MP: 1/5 364 | D:1 | Found Jokheek's Antique Weapon Boutique. 1188 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1191 | D:2 | Learned a level 2 spell: Searing Ray 1269 | D:2 | Noticed Sigmund 1281 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic, serial_shops, nicolae_shop_rolling_square D:2: layout_basic, basic_altar, feat_on_display, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Short Blades | | 0.2 Dodging | | 1.8 Spellcasting | | 2.1 Conjurations | | 4.6 Summonings | | 0.4 Action || total ---------------------------++------- Melee: Short sword || 20 Tailslap || 2 Cast: Magic Dart || 33 Summon Small Mamm || 5 Searing Ray || 1 Armour: Skin || 22 Dodge: Dodged || 27