Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1533141257461596120 37 Faucheur the Conjurer (level 3, -5/26 HPs) Began as a Draconian Conjurer on Apr 25, 2024. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 2 of the Dungeon. The game lasted 00:03:18 (1587 turns). Faucheur the Conjurer (Draconian Conjurer) Turns: 1587, Time: 00:03:19 Health: -5/26 AC: 5 Str: 9 XL: 3 Next: 21% Magic: 1/6 EV: 12 Int: 20 God: Gold: 91 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . g - +0 mace rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of faith Stlth ++ i - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: faith, wizardry (x1) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons g - a +0 mace (weapon) Missiles a - 5 javelins e - 14 stones j - 8 poisoned darts Jewellery f - an amulet of faith (around neck) i - a ring of wizardry (left hand) Scrolls b - a scroll of amnesia c - 2 scrolls of identify d - a scroll of enchant weapon Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.3 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 22% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal barks! The magic dart hits the jackal. You kill the jackal! The magic dart hits the jackal. The jackal is almost dead. A goblin comes into view. It is wielding a +0 dagger. The magic dart hits the jackal. You kill the jackal! The goblin shouts! The magic dart hits the goblin. The goblin is moderately wounded. You are out of magic! There is an open door here. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You hear a shout! The gnoll shouts! You see here a hobgoblin skeleton. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, 72% to hit) The searing ray hits the gnoll but does no damage. The searing ray misses the goblin. (Press . to maintain the ray.) The gnoll closely misses you. A gnoll comes into view. It is wielding a +0 club. Without enough magic to sustain it, your searing ray dissipates. The gnoll shouts! The gnoll barely misses you. The gnoll hits you with a +2 whip of distortion. Space warps around you. The goblin hits you with a +0 dagger. The gnoll attacks as it pursues you! The gnoll barely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. The goblin attacks as it pursues you! The goblin hits you but does no damage. The gnoll hits you with a +2 whip of distortion! Space warps around you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... ..†........# #.####)# ...........# #.#.†..# ####.......# #.#.#### ...........# #.#.# ###........# #.#.# #........######.#.# ###............g..#<# ...........g..gg..### .............g..@.# ..................# .........#'######.# .........#.# #.# ...........# #.# ...........# #.# ...........# #.# ###+######.# .# # #.# You could see 4 gnolls and a goblin. Vanquished Creatures 5 endoplasms 3 giant cockroaches 2 goblins (D:1) 2 hobgoblins (D:2) 9 jackals 3 ball pythons (D:1) 2 bats A frilled lizard (D:1) 2 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 267 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 270 | D:1 | Learned a level 2 spell: Searing Ray 1334 | D:2 | HP: 1/20 [gnoll/+0 halberd (11)] 1395 | D:2 | Reached XP level 3. HP: 18/26 MP: 0/6 1587 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic D:2: layout_basic Action || total ---------------------------++------- Melee: Unarmed || 26 Tailslap || 2 Punch || 2 Mace || 8 Cast: Magic Dart || 63 Searing Ray || 2 Use: Potion || 1 Scroll || 4 Armour: Skin || 41 Dodge: Dodged || 43