Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15638009430072235989 46 Faucheur the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on Apr 26, 2024. Was a Follower of Qazlal. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1247 turns). Faucheur the Magician (Djinni Conjurer) Turns: 1247, Time: 00:02:17 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 92% Gold: 56 EV: 12 Int: 21 God: Qazlal [*.....] SH: 1 Dex: 11 rFire + + . b - +0 dagger rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles c - 9 stones i - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery e - an amulet of faith Scrolls d - 2 scrolls of teleportation g - a scroll of immolation {unknown} h - a scroll of torment {unknown} Potions f - a potion of curing {unknown} j - a potion of cancellation {unknown} Skills: + Level 3.0 Dodging + Level 2.2 Stealth * Level 3.8 Spellcasting * Level 3.8 Conjurations * Level 3.8 Hexes * Level 3.8 Summonings * Level 3.8 Necromancy * Level 3.8 Translocations * Level 3.8 Fire Magic * Level 3.8 Ice Magic * Level 3.8 Air Magic * Level 3.8 Earth Magic * Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 e - Sandblast Erth 38% 2d10 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You reach down and open the door. There is an open door here. A rat comes into view. The magic dart hits the rat. You kill the rat! Qazlal accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) d - 3 scrolls labelled RUWKUANL RYXU (gained 1) Found a robe. Found a leather armour. As you read the scroll labelled RUWKUANL RYXU, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Your surroundings suddenly seem different. 2 gnolls come into view. Found 25 gold pieces. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (81% to hit) The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! The searing ray misses the gnoll. The gnoll is engulfed in freezing vapours. You kill the gnoll! Qazlal accepts your kill. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. The gnoll misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. The gnoll hits you with a +0 whip. You die... #..$$..#..... ............ .......... #.......# ###.......# #.........# #.g.....# #.○@....# ......gg.....# .###.#..###.## # #..# # #... .... ##... ..... You could see 3 gnolls. Vanquished Creatures A gnoll (D:2) An adder (D:2) 2 dart slugs (D:1) 3 endoplasms (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) 3 kobolds A bat (D:1) A frilled lizard (D:2) 2 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Faucheur set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 51 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 546 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 546 | D:1 | Learned a level 1 spell: Sandblast 1085 | D:2 | Found a faded altar of an unknown god. 1094 | D:2 | Prayed at the altar of an unknown god. 1094 | D:2 | Became a worshipper of Qazlal Stormbringer 1094 | D:2 | Reached * piety under Qazlal 1247 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, dk_noncrumbling_4, minmay_pentomino_x2 D:2: layout_loops_corners, dreamdust_ecumenical_altar_angels_and_demons Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.2 Dodging | 3 | 3.0 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 45 Searing Ray || 3 Sandblast || 4 Use: Scroll || 1 Armour: Robe || 10 Dodge: Dodged || 5