Faucheur Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -51, D:1) 5 poisoned darts (9, -34, D:1) a +0 dagger (16, -61, D:1) a +0 dagger a stone (24, -40, D:1) 5 stones (24, -23, D:1) a +0 dagger (30, -41, D:1) a +0 club (34, -29, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, -8, D:2) a +0 ring mail (9, -35, D:2) a +0 dagger (15, -37, D:2) a +0 dagger (46, -1, D:2) a +0 club a +0 sling (48, -22, D:2) a +0 hammer (51, -21, D:2) a +2 quarterstaff of chaos a +0 cloak of poison resistance Level 3 of the Dungeon (9, 0, D:3) a +0 club (10, -54, D:3) a +0 spear (16, -56, D:3) a +0 long sword (18, -46, D:3) a +0 hand axe a +0 ring mail a +0 dagger (19, -46, D:3) a +0 club a boomerang (19, -1, D:3) 8 stones (22, -19, D:3) a +0 dagger (34, -16, D:3) 3 poisoned darts (40, -24, D:3) a +0 dagger a stone (42, -51, D:3) a +0 dagger (47, -43, D:3) a +0 sling (47, -41, D:3) a beast talisman (47, 1, D:3) a +0 flail a +0 leather armour (51, -27, D:3) 4 javelins (53, 1, D:3) a +0 club (55, -45, D:3) a +0 flail (60, 0, D:3) a +0 war axe (62, -2, D:3) a +0 club (73, 0, D:3) a +0 short sword (74, 2, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, -1, D:4) a +0 club a +4 whip of electrocution (1, 0, D:4) a +0 whip (2, -1, D:4) a +0 whip (3, 15, D:4) 4 stones (20, -7, D:4) a +0 trident a +1 robe of positive energy (21, 17, D:4) a +0 falchion (22, 14, D:4) a +0 hand axe a +0 leather armour (22, 15, D:4) a +0 hand axe (22, 17, D:4) a +1 dagger of holy wrath a +0 robe a +0 hand axe a boomerang a +0 leather armour (24, -8, D:4) a +0 leather armour (31, -19, D:4) a +0 club (32, -20, D:4) a +0 hand axe a +0 chain mail (32, -19, D:4) a +0 dagger a +0 robe (32, -18, D:4) a +0 mace a +0 leather armour (32, -17, D:4) a +0 trident (33, -18, D:4) a +0 halberd (33, -17, D:4) a +0 flail (49, 15, D:4) a +0 club (51, -7, D:4) a +2 whip of freezing a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (1, -1, D:5) a +0 whip a +0 leather armour (2, 0, D:5) a +0 whip a +0 short sword (6, -25, D:5) a +0 quarterstaff (10, -37, D:5) a +0 long sword (14, -39, D:5) a +0 scale mail (15, -31, D:5) a +0 giant club (19, -34, D:5) a +0 giant spiked club (20, -31, D:5) a +0 giant spiked club (32, -30, D:5) a stone (41, -7, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a +0 mace (4, -10, D:6) a +0 long sword (9, -13, D:6) a +0 mace (12, 17, D:6) a +0 hand axe (14, -1, D:6) a +0 club (15, -11, D:6) a +0 scythe a +0 falchion a +0 robe (15, -1, D:6) a +0 ring mail (19, -4, D:6) 6 stones (26, 21, D:6) 5 stones (35, 27, D:6) 6 stones (35, 34, D:6) 6 stones (43, -8, D:6) a +0 leather armour a +0 whip (43, -5, D:6) a +0 orcbow (43, -4, D:6) a +0 short sword (43, -1, D:6) a stone a +0 whip (44, -7, D:6) a +0 robe a +0 dagger (44, -1, D:6) 7 poisoned darts a +0 short sword of holy wrath (45, -8, D:6) a +0 whip (49, 15, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) 4 stones (2, 0, D:7) a +0 scale mail (3, -26, D:7) a +0 chain mail (4, -32, D:7) a +0 flail (5, -36, D:7) a +0 leather armour a +0 club (5, -34, D:7) a +0 club a +0 leather armour (5, -33, D:7) a +0 hand axe (6, -34, D:7) a +0 robe a +1 dagger of electrocution a +0 club (6, -33, D:7) a +0 flail 5 stones a +1 halberd of flaming (6, -32, D:7) a +0 robe a +0 whip (6, -31, D:7) a +0 spear (30, 11, D:7) 4 stones (50, 12, D:7) the +4 quarterstaff "Trog's Vengeance" {freeze, rElec rPois Will- Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison Will-: It decreases your willpower. (54, 0, D:7) 2 stones Level 8 of the Dungeon [Shop] Xeberon's Antique Weapon Emporium a +2 scimitar of venom (571 gold) a +0 long sword (119 gold) a +1 great sword of protection (503 gold) a +0 dagger (68 gold) the +8 rapier of Light {vamp, Int+2} (2148 gold) Int+2: It affects your intelligence (+2). a +0 quarterstaff (136 gold) a +4 short sword (850 gold) a +2 flail of protection (550 gold) [Shop] Tedosch's Weapon Emporium a +0 flail (56 gold) a +0 dire flail (64 gold) 7 stones (11 gold) a +0 falchion (48 gold) the +5 spear of the Eggplant {protect, Dex+3} (670 gold) Dex+3: It affects your dexterity (+3). a +0 longbow (104 gold) a +0 morningstar (64 gold) a +0 short sword (48 gold) a +0 dire flail (64 gold) a +0 orcbow (56 gold) [Shop] Hoores's Magic Scroll Shop a scroll of teleportation (42 gold) a scroll of poison (56 gold) a scroll of brand weapon (133 gold) a scroll of vulnerability (56 gold) a scroll of revelation (105 gold) [Shop] Addisome's General Store a scroll of torment (123 gold) a +0 robe (9 gold) 6 stones (7 gold) a scroll of brand weapon (123 gold) 2 scrolls of fog (104 gold) a scroll of identify (26 gold) a potion of haste (130 gold) (0, 0, D:8) a +0 halberd (4, 25, D:8) a -1 spear of flaming a +0 animal skin (10, 38, D:8) 5 stones (10, 39, D:8) a +0 club (15, 28, D:8) 2 poisoned darts (19, 11, D:8) 4 stones (34, 2, D:8) 5 poisoned darts (37, 38, D:8) a +0 sling (38, 7, D:8) a +0 shortbow (38, 27, D:8) 8 poisoned darts a +2 whip of flaming a +0 short sword 4 stones a +0 club (38, 28, D:8) a curare-tipped dart a +0 short sword (38, 29, D:8) a +0 whip a +0 dagger a +0 club (39, 28, D:8) a +0 short sword a stone (46, 37, D:8) 5 stones (47, 14, D:8) a +0 dagger (47, 15, D:8) a +0 club a +0 dagger a +0 scale mail (48, 14, D:8) a +0 long sword a +0 plate armour of cold resistance (48, 15, D:8) a +0 hand axe (50, 20, D:8) a +0 dagger a +0 robe a +0 hand axe (50, 21, D:8) a +0 club a +0 club (51, 21, D:8) a +0 club (53, 44, D:8) a stone (55, 51, D:8) a +0 troll leather armour a +0 dagger a +0 robe (55, 55, D:8) a +0 flail a +3 leather armour (56, 41, D:8) a +0 dagger (56, 51, D:8) a +0 whip 7 poisoned darts (59, 6, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 6 stones (3, 2, D:9) 2 stones (3, 32, D:9) a +0 orcbow (4, 40, D:9) a +0 robe (12, 40, D:9) a +0 club a +0 leather armour a +0 trident a +0 chain mail (13, 40, D:9) a +0 hand axe a +0 falchion a +0 whip a +0 ring mail a +0 halberd a +0 plate armour (13, 41, D:9) a +0 flail a +0 leather armour a +0 short sword of venom a +0 leather armour a +0 short sword a +0 dagger (13, 42, D:9) a +0 club a +0 leather armour a +0 hand axe a +0 halberd a +0 chain mail (14, 40, D:9) a +0 mace a +0 ring mail a +0 hand axe a +0 club (14, 42, D:9) a +0 dagger a +0 robe a +0 club a +0 scale mail a +0 mace a +0 plate armour a +0 club a +2 leather armour of poison resistance a +0 whip a +0 dagger a +0 robe (15, 40, D:9) a +0 club a +0 leather armour (21, 17, D:9) a +0 ring mail (27, 18, D:9) 5 stones (28, -2, D:9) a +0 mace (28, 8, D:9) a +0 giant club a +0 giant spiked club (31, 23, D:9) a +0 dagger (36, 26, D:9) a +0 mace (45, 3, D:9) a +0 troll leather armour (45, 43, D:9) a +0 glaive a +0 chain mail Level 10 of the Dungeon [Shop] Qeodoory's Weapon Shoppe a +0 dagger (30 gold) a +0 dagger (30 gold) a +0 short sword (45 gold) a +0 bardiche (135 gold) a +5 sling (427 gold) 5 javelins (225 gold) a +0 war axe (52 gold) a +0 quarterstaff (60 gold) (0, 0, D:10) a +0 leather armour (7, -38, D:10) a +0 sling (13, -20, D:10) a +3 scimitar of flaming (18, -36, D:10) a +0 trident (23, -17, D:10) a +4 double sword 7 javelins a +1 scale mail of cold resistance (31, -9, D:10) a +0 chain mail (36, -21, D:10) a +0 leather armour a +0 falchion (38, -49, D:10) a +0 plate armour a +0 long sword (38, -41, D:10) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. a +0 buckler a +0 helmet (38, -29, D:10) a +1 vampiric whip (38, -4, D:10) a +0 shortbow 2 stones (40, -22, D:10) a +0 hand axe (40, -21, D:10) a +0 robe a +0 dagger (40, -20, D:10) a +0 club (48, -11, D:10) a +0 flail (54, -7, D:10) 8 poisoned darts a +0 short sword (54, -6, D:10) a +0 dagger a +0 dagger 3 stones a +0 short sword (55, -6, D:10) a +0 whip a +0 short sword a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +2 robe of fire resistance (4, 4, D:11) 5 atropa-tipped darts (7, -11, D:11) a potion of degeneration (8, 10, D:11) a +0 mace (9, 8, D:11) a +0 giant club a +0 giant spiked club (15, 40, D:11) 6 stones (16, -7, D:11) a +0 spear (16, 13, D:11) a +0 dagger (18, -20, D:11) a +0 rapier (24, -17, D:11) a +0 giant club a +0 giant club (24, -16, D:11) a +0 giant spiked club (26, -16, D:11) a +0 giant club a +0 dire flail a +0 quarterstaff (27, -16, D:11) a +0 giant club a +0 giant club (27, 35, D:11) a +0 scale mail (30, 21, D:11) a +0 shortbow (37, 11, D:11) 6 stones (40, -2, D:11) a +0 leather armour (40, 1, D:11) a +0 whip 6 poisoned darts (40, 2, D:11) a +0 club 2 stones (41, 1, D:11) a +0 short sword (41, 2, D:11) a +0 short sword 3 poisoned darts (44, 20, D:11) a +0 quarterstaff (46, 2, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail a +0 short sword (0, 1, D:12) a +0 hand axe a +0 trident (1, -4, D:12) +0 acid dragon scales (2, -11, D:12) the +7 halberd "Dragon's Tongue" {pain, rN+ Str+3 SInv} Str+3: It affects your strength (+3). rN+: It protects you from negative energy. SInv: It lets you see invisible. (5, -10, D:12) a +0 troll leather armour (7, -20, D:12) a blade talisman (17, 19, D:12) 6 stones (27, -20, D:12) a +0 war axe (27, 4, D:12) a +0 orcbow (27, 5, D:12) a +0 orcbow (28, 3, D:12) a +0 shortbow (41, 6, D:12) a +0 mace (41, 22, D:12) a +0 short sword (46, -25, D:12) 5 stones Level 13 of the Dungeon (0, 0, D:13) a +0 dagger a +0 robe of willpower (4, -26, D:13) a +2 cloak (6, 5, D:13) a +0 halberd (7, 5, D:13) a +0 flail (7, 6, D:13) a +0 dire flail (8, 8, D:13) a +0 scimitar (12, 2, D:13) a +0 scimitar of flaming (23, -8, D:13) 4 large rocks (42, -25, D:13) a +0 giant club a +0 giant club (43, -23, D:13) a +0 giant spiked club a +0 giant spiked club (50, 15, D:13) 5 darts of dispersal (53, 1, D:13) a +0 plate armour (53, 2, D:13) the +5 scimitar "Itti" {elec, ^Contam rF+ Str+8} Str+8: It affects your strength (+8). rF+: It protects you from fire. ^Contam: It causes magical contamination when unequipped. (unseen) (53, 3, D:13) 13 gold pieces (54, 1, D:13) 15 gold pieces (54, 2, D:13) a There-And-Back Book (54, 3, D:13) 5 stones Level 14 of the Dungeon [Shop] Igauh's Jewellery Shop an amulet of regeneration (390 gold) an amulet of faith (520 gold) a ring of flight (227 gold) a +6 ring of strength (468 gold) a ring of poison resistance (260 gold) a +6 ring of strength (468 gold) (0, 0, D:14) 3 stones (2, 2, D:14) a +0 dagger (10, -6, D:14) 6 stones (10, 17, D:14) a +0 dire flail (11, -3, D:14) a stone (11, 18, D:14) a +0 glaive of venom (11, 43, D:14) a +0 dagger a +0 robe a +0 flail (11, 45, D:14) a +0 club (11, 46, D:14) a +0 hand axe a +0 chain mail (12, 18, D:14) a +0 dire flail (15, 17, D:14) a +2 buckler (15, 19, D:14) a +1 short sword of draining a +0 hand axe (16, 21, D:14) an amulet of faith a +6 ring of intelligence a ring of wizardry an amulet of magic regeneration a ring of fire a ring of fire a ring of wizardry a +6 ring of intelligence (35, 8, D:14) a +0 shortbow (36, 7, D:14) a +0 shortbow (36, 8, D:14) a +0 shortbow (36, 30, D:14) a +0 quarterstaff (44, 49, D:14) a +0 leather armour a +0 club a +2 flail of protection (44, 50, D:14) a +0 scale mail a +0 club a +0 robe a +0 dagger (45, 16, D:14) 2 large rocks Level 15 of the Dungeon (0, 0, D:15) a +0 giant club a +0 giant spiked club a +0 flail a +0 robe a +0 giant club a +0 giant spiked club (0, 1, D:15) a +0 giant spiked club a +0 giant club (1, 0, D:15) a +0 giant club a +0 giant club a +0 giant club (5, 14, D:15) a +0 robe (20, 20, D:15) a staff of fire a +0 shortbow (32, 10, D:15) a +0 orcbow (33, -2, D:15) 7 stones (33, 11, D:15) a +0 orcbow (33, 12, D:15) a +0 shortbow (34, 11, D:15) a +0 shortbow (34, 12, D:15) a +0 shortbow (37, 30, D:15) a +0 buckler a +0 dire flail a +0 dire flail (37, 34, D:15) a +0 halberd (39, 28, D:15) a +0 long sword a +0 ring mail a +0 kite shield (44, 24, D:15) a +0 dagger a +0 robe (44, 42, D:15) a +0 great sword a +0 leather armour (45, 42, D:15) a +0 battleaxe a +0 ring mail (48, 28, D:15) a +0 plate armour (62, -3, D:15) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (5, -16, Lair:1) a +0 morningstar (13, -31, Lair:1) 8 stones (13, -30, Lair:1) 6 stones (13, -29, Lair:1) 3 stones (14, -31, Lair:1) 7 stones (14, -29, Lair:1) 7 stones (15, -31, Lair:1) 7 stones (15, -30, Lair:1) 2 stones (15, -29, Lair:1) 4 stones (15, 6, Lair:1) 3 stones (16, -30, Lair:1) 9 stones (16, 2, Lair:1) a +0 hand axe (36, -44, Lair:1) a +0 ring mail (36, -38, Lair:1) a +0 whip (36, -35, Lair:1) a +0 rapier (40, -9, Lair:1) a +0 heavy quarterstaff a +0 sling a +2 ring mail of cold resistance (49, -32, Lair:1) 2 poisoned darts Level 2 of the Lair of Beasts (13, -1, Lair:2) +0 steam dragon scales the +3 falchion "Kestebre" {freeze, rN+ Stlth+} rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. 3 potions of degeneration a +3 leather armour a +0 scale mail a +0 war axe (23, -1, Lair:2) a +0 dire flail (25, -1, Lair:2) a +0 robe a +0 halberd (25, 5, Lair:2) a +1 cloak (32, -18, Lair:2) a +0 whip (34, -9, Lair:2) a +0 spear (35, 2, Lair:2) a +0 long sword (35, 6, Lair:2) a +0 falchion (39, 3, Lair:2) a +0 falchion (39, 12, Lair:2) 7 stones (53, 13, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 stones (12, -23, Lair:3) a +0 battleaxe (23, -36, Lair:3) 6 stones (34, -45, Lair:3) a +0 sling (37, -19, Lair:3) 6 stones (49, -4, Lair:3) a +0 leather armour (52, -4, Lair:3) 6 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (5, 19, Lair:4) a +0 robe (9, -8, Lair:4) a +0 scale mail (17, 39, Lair:4) 3 stones (28, 37, Lair:4) 2 stones (29, 22, Lair:4) a +0 pair of gloves (33, 44, Lair:4) 4 stones (42, 1, Lair:4) 6 stones (47, 45, Lair:4) a +2 heavy morningstar (54, 28, Lair:4) a +0 sling (56, 47, Lair:4) a +0 robe (63, 3, Lair:4) a +0 leather armour (68, 6, Lair:4) 8 stones Level 5 of the Lair of Beasts (1, -3, Lair:5) a staff of fire (16, -7, Lair:5) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (22, -7, Lair:5) a +0 robe (29, -43, Lair:5) a +0 great mace (44, -40, Lair:5) the +4 whip of the Enfolding Traitor {freeze, Will+ Int+4} Int+4: It affects your intelligence (+4). Will+: It increases your willpower. (47, -9, Lair:5) a +0 rapier a +0 robe (49, -9, Lair:5) a +0 dagger a +0 robe a +0 spear (51, -7, Lair:5) a +0 rapier a +0 robe (55, -35, Lair:5) 6 stones (56, -3, Lair:5) a +2 vampiric short sword a +0 robe a +0 buckler a +0 rapier a +0 robe (57, -3, Lair:5) a +3 short sword a +0 robe (58, 6, Lair:5) a +0 ring mail (65, -20, Lair:5) a +0 short sword a +0 robe a +0 rapier a +0 robe (65, -19, Lair:5) a +0 short sword a +0 robe a +0 buckler a +0 dagger a +0 robe a +0 buckler (65, -18, Lair:5) a +0 spear 3 stones a +0 buckler (65, 2, Lair:5) a staff of death (66, -21, Lair:5) a +0 rapier a +0 robe a +0 buckler (66, 3, Lair:5) a +0 robe Level 1 of the Shoals (0, 0, Shoals:1) a +0 club a +0 sling (1, -2, Shoals:1) a +0 quarterstaff a +0 sling (1, 0, Shoals:1) a +1 spear of flaming a +0 sling (7, 14, Shoals:1) a +0 trident (13, -1, Shoals:1) a snapping turtle corpse (skeletalised by now) (23, -14, Shoals:1) a +0 shortbow (27, -9, Shoals:1) a staff of cold (unseen) Level 2 of the Shoals (0, 0, Shoals:2) a +0 spear Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident 3 boomerangs a scroll of teleportation (1, 1, Shoals:3) an orb of wrath (2, 1, Shoals:3) a +3 trident of protection (still there?) 2 boomerangs (still there?) (3, 1, Shoals:3) a +1 trident of venom (still there?) 3 boomerangs (still there?) a merfolk corpse (still there?)