Faucheur Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 26, D:1) a +0 robe (10, 12, D:1) a +0 chain mail (30, 32, D:1) 2 stones a +0 short sword (34, 31, D:1) a +0 scale mail (38, -5, D:1) a +0 dagger (42, 18, D:1) a beast talisman Level 2 of the Dungeon (0, 0, D:2) 3 poisoned darts (4, -26, D:2) a +0 dagger (6, -27, D:2) 4 stones (8, 1, D:2) a +0 hand axe (12, 9, D:2) a +0 dagger (16, 9, D:2) a +0 hand axe (18, -21, D:2) a +0 sling (33, -23, D:2) a +0 club (33, 8, D:2) a +0 sling (35, 12, D:2) a +0 club (39, -3, D:2) a +0 hand axe (41, 24, D:2) a +0 leather armour (47, 18, D:2) a +0 ring mail (51, 5, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Qucror's Antique Armour Shop the +3 pair of seven-league boots {Rampage+∞} (960 gold) Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. a +0 leather armour (48 gold) a +8 plate armour of ponderousness (960 gold) a +0 robe (16 gold) a +1 robe of fire resistance (304 gold) a +0 pair of boots (108 gold) a +0 robe (16 gold) a +0 robe (16 gold) (0, 0, D:3) a +0 chain mail (8, 2, D:3) a +0 whip (10, 26, D:3) 3 boomerangs (15, -17, D:3) a +0 whip (18, -18, D:3) a +0 club (20, 32, D:3) a +0 war axe (24, -18, D:3) 3 poisoned darts (24, 28, D:3) a +0 dagger a +0 sling (27, 8, D:3) 11 gold pieces (27, 18, D:3) a wand of flame (16) (30, -9, D:3) a +0 dagger a +0 ring mail a +0 club (32, 2, D:3) 3 poisoned darts (33, -10, D:3) a +0 club a +0 leather armour (34, -10, D:3) a +0 club a +0 leather armour (35, -10, D:3) a +0 flail a +0 ring mail (37, 0, D:3) a +0 whip (46, 9, D:3) a +0 spear Level 4 of the Dungeon (1, -7, D:4) a +0 war axe (10, -33, D:4) a +0 leather armour (14, -13, D:4) a +0 club (20, -35, D:4) 5 poisoned darts a +0 dagger (23, -11, D:4) a stone (27, -6, D:4) a +0 dagger (28, -6, D:4) a +0 ring mail a +0 club (29, -31, D:4) a +0 robe (29, -7, D:4) a +0 club a +0 leather armour a +0 club a +0 club (35, -37, D:4) a +0 mace a +0 ring mail (36, -37, D:4) a +2 heavy hand axe a +0 chain mail a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 club (56, -10, D:4) 4 stones a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (2, 20, D:5) a +0 dagger a +0 robe (5, 17, D:5) a +0 club a +0 short sword a +0 ring mail (6, 11, D:5) a +0 hand axe a +0 chain mail (21, 3, D:5) a +0 club (26, -14, D:5) a +0 club (29, -11, D:5) a +0 club (31, 2, D:5) a +0 dagger a +0 robe (32, 4, D:5) a +0 flail (33, 3, D:5) a +1 dagger of electrocution a +0 robe (45, 12, D:5) 5 poisoned darts (46, -13, D:5) a +0 mace (57, 16, D:5) a +0 spear (58, 16, D:5) a +0 whip a +0 flail a +0 club a +0 robe Level 6 of the Dungeon [Shop] Kuvaadwo's Jewellery Emporium a ring of ice (300 gold) a serpent talisman (360 gold) a maw talisman (360 gold) a serpent talisman (360 gold) the ring of the Peasants {*Corrode rElec rC+ Will+} (484 gold) [ring of willpower] rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. the serpent talisman of Trial and Error {rC+++ Int-5 Dex-5 Slay+6} (2055 gold) [serpent talisman] Int-5: It affects your intelligence (-5). Dex-5: It affects your dexterity (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rC+++: It renders you almost immune to cold. a +6 ring of strength (432 gold) a flux talisman (300 gold) an amulet of magic regeneration (360 gold) (0, 0, D:6) a +0 rapier (1, -18, D:6) a +0 dagger a +0 robe a +2 short sword of speed 7 stones a +0 leather armour (7, -33, D:6) a +0 whip (7, 0, D:6) a +0 ring mail of cold resistance (10, 2, D:6) a +0 flail (10, 12, D:6) a +0 whip a +0 flail (10, 17, D:6) a +0 whip (11, 14, D:6) a +0 club (11, 16, D:6) a +1 whip of draining 4 stones (12, 16, D:6) a +0 short sword 2 poisoned darts a +0 short sword (12, 17, D:6) a +0 shortbow a +0 club 8 poisoned darts (13, 16, D:6) a +0 short sword a +2 dagger of speed a stone (13, 17, D:6) a +0 whip (22, -23, D:6) 3 poisoned darts (24, -27, D:6) a +0 hand axe (29, -2, D:6) a +0 ring mail (35, 6, D:6) a +0 whip (44, 12, D:6) a +0 club (45, 11, D:6) a +0 club (49, -17, D:6) a +0 short sword (49, 3, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 mace (7, -4, D:7) a +0 whip (8, 6, D:7) a +0 hammer (11, 5, D:7) a +3 quarterstaff of chaos a +0 cloak (19, -18, D:7) a +0 vampiric halberd (23, -18, D:7) a +0 whip a +0 robe (24, -20, D:7) a +0 club (25, -19, D:7) a +0 halberd (26, -20, D:7) a +0 flail (26, -19, D:7) a +0 club (27, -21, D:7) 5 stones (28, -12, D:7) 6 stones (35, -23, D:7) a +0 scimitar a +0 robe (36, -23, D:7) a +0 scimitar a +0 robe (38, -28, D:7) a +0 falchion a +0 robe (46, 16, D:7) a +0 leather armour (48, 25, D:7) a +0 mace (51, 8, D:7) a +0 club a +0 whip (52, 8, D:7) a +0 spear a +0 whip a +0 leather armour (53, 9, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 plate armour (2, 0, D:8) a +0 pair of gloves (5, -3, D:8) a +0 dagger (9, -15, D:8) a +0 spear (11, 8, D:8) a +0 shortbow (13, -7, D:8) a +0 spear (15, -9, D:8) a +0 spear (22, -38, D:8) a +0 ring mail (22, -37, D:8) 2 stones (24, -19, D:8) a +0 spear (25, 7, D:8) Great Wizards, Vol. VII (25, 10, D:8) a flux talisman (31, -32, D:8) a +0 flail (32, -25, D:8) 7 stones (35, 2, D:8) a +0 short sword a +0 robe (36, 2, D:8) a +2 great sword a +0 robe a +3 short sword a +0 robe a +5 great sword of freezing a +0 robe (43, -25, D:8) a +0 whip (46, -22, D:8) a +0 club (48, -23, D:8) a +9 war axe (unseen) (50, -25, D:8) a potion of lignification (51, -23, D:8) a potion of cancellation (54, -14, D:8) a +0 plate armour (57, -9, D:8) a +0 dagger a +0 robe (57, -8, D:8) a +0 whip a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (2, 1, D:9) a +0 battleaxe a +0 chain mail a +0 hand axe (3, 16, D:9) a +0 whip of freezing (4, -12, D:9) a +0 orcbow (4, 6, D:9) a +0 club (4, 7, D:9) 2 boomerangs a +0 whip a +0 robe a +1 dagger of venom (4, 15, D:9) a +0 dagger a +0 leather armour (4, 16, D:9) a +0 mace a +0 club (21, 21, D:9) a +0 mace (23, 13, D:9) a +0 long sword (36, 2, D:9) a +0 morningstar a +0 dagger a +0 robe a +0 dagger a +0 short sword (37, 1, D:9) a +0 plate armour a +0 war axe a +0 plate armour a +0 glaive (37, 3, D:9) a +4 dagger a +0 hand axe a +0 flail (39, 5, D:9) a +0 club (52, 4, D:9) a +0 plate armour (55, -6, D:9) 7 stones Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (14, 25, D:10) a +0 pair of boots 8 stones (17, -3, D:10) a +0 morningstar (17, 14, D:10) a +0 dagger (21, 5, D:10) a +0 sling (37, 29, D:10) a +0 cloak (46, 6, D:10) a blade talisman (52, 3, D:10) a +0 giant club a +0 giant club (54, 31, D:10) a +0 giant club a +0 giant spiked club (54, 34, D:10) a +0 sling Level 11 of the Dungeon (0, 0, D:11) a +0 mace (2, 8, D:11) a +0 shortbow (17, 8, D:11) a +0 glaive (19, -11, D:11) a +0 dagger a tin of tremorstones (inert) a +0 hand axe (19, -10, D:11) a +0 dagger a +0 robe (20, -11, D:11) a +0 dagger a +0 robe (22, 32, D:11) a +0 giant spiked club a +0 giant club (22, 34, D:11) a +0 orcbow (24, 38, D:11) 6 stones (34, 30, D:11) 8 stones Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour (0, 8, D:12) a +0 trident (1, -2, D:12) a +0 giant club (6, -6, D:12) a +1 mace of protection (13, 21, D:12) a +0 giant spiked club (15, 21, D:12) a +0 giant club (15, 22, D:12) a +2 pair of gloves a +2 robe of willpower a +0 pair of boots a +0 helmet a +0 robe a +0 dire flail (16, 22, D:12) a +0 giant spiked club (16, 24, D:12) a +0 giant spiked club (17, -6, D:12) a +0 dagger (18, 21, D:12) a +0 giant club (18, 25, D:12) a +0 giant club (19, 6, D:12) a +0 flail (27, 39, D:12) a +0 kite shield (31, -2, D:12) a +0 giant club (36, 21, D:12) a +0 flail (36, 23, D:12) a +0 giant club a +0 giant club (37, 20, D:12) a +0 orcbow (38, 20, D:12) a +0 shortbow (38, 22, D:12) a +0 shortbow (47, 20, D:12) 5 stones Level 13 of the Dungeon (0, 0, D:13) a +0 orcbow (1, -3, D:13) a +0 war axe a +0 plate armour (1, -1, D:13) a +0 shortbow (1, 0, D:13) a +0 shortbow (3, 30, D:13) a +0 sling (14, 4, D:13) a +0 giant club a +0 giant spiked club a +0 dagger a +0 robe (15, 1, D:13) a +0 dagger a +0 robe (15, 2, D:13) a +1 great mace of protection a +0 plate armour (15, 3, D:13) a +0 long sword a +0 arbalest a +0 plate armour a +0 sling a +0 orcbow (17, 2, D:13) a +0 dire flail a +0 dire flail (23, 31, D:13) a +0 orcbow (24, -1, D:13) a +0 flail (24, 1, D:13) a +0 great mace a +0 plate armour (25, 0, D:13) a +0 orcbow a +0 dire flail a +0 chain mail (25, 1, D:13) a +0 club a +0 robe (25, 11, D:13) a +0 dagger (26, 2, D:13) a +0 long sword (38, -13, D:13) a +0 spear (42, 13, D:13) the blade talisman of Sif Muna's Anger {rElec rPois rF- Slay+4} [blade talisman] Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison (50, 23, D:13) a +0 rapier Level 14 of the Dungeon (1, -22, D:14) a +0 dagger (4, -19, D:14) 2 poisoned darts (4, 2, D:14) a +0 shortbow (13, -37, D:14) a +0 morningstar (32, -33, D:14) a +0 chain mail (35, 3, D:14) 3 poisoned darts (46, -21, D:14) a +0 robe Level 15 of the Dungeon [Shop] Mysehufa's Armour Shop a +1 chain mail of cold resistance (214 gold) a +0 leather armour (26 gold) a +1 plate armour of fire resistance (455 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a +0 pair of gloves (58 gold) a +0 chain mail of cold resistance (149 gold) a +0 scale mail (52 gold) (2, -31, D:15) 3 large rocks (2, 2, D:15) a ring of ice (3, 12, D:15) a +0 robe (7, -12, D:15) Great Wizards, Vol. VII (11, 19, D:15) a +1 long sword of flaming a +0 ring mail (13, -13, D:15) +0 ice dragon scales (14, -8, D:15) 4 javelins (20, -15, D:15) a +0 scale mail (21, -32, D:15) a +1 short sword of draining a +0 chain mail (33, -26, D:15) 6 stones (36, -8, D:15) a +0 club a +0 robe (36, -4, D:15) a +0 giant spiked club (36, 0, D:15) a +0 giant club a +0 dire flail a +0 dire flail a +0 giant club (37, -9, D:15) a +0 giant club a +0 giant spiked club a +0 giant spiked club (37, -1, D:15) a +0 giant club a +0 giant spiked club (38, -10, D:15) a +0 giant club (44, -20, D:15) 4 stones (52, -10, D:15) a +0 trident (55, -6, D:15) a +2 scimitar of flaming (63, -15, D:15) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Wuegonir's Weapon Emporium a +0 flail (38 gold) a +0 trident (38 gold) a +0 scimitar (44 gold) a +0 heavy battleaxe (150 gold) the +11 plutonium sword {^Contam Stlth-} (1100 gold) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. a +1 longbow of freezing (205 gold) a +0 mace (33 gold) [Shop] Jeibac's Mayhem Merchandise a book of Fire (320 gold) the Unrestrained Analects (440 gold) a +0 hand axe (30 gold) a +0 battleaxe (65 gold) a +0 hand axe (30 gold) a +0 broad axe (40 gold) a +0 war axe (35 gold) [Shop] Fascheg's Vocational Training a manual of Invocations (1120 gold) (1, -21, Orc:1) a +0 chain mail a +0 flail (2, -20, Orc:1) a +0 giant club (3, -22, Orc:1) a +0 flail a +0 dagger a +0 chain mail a +0 short sword (3, -20, Orc:1) a +0 flail a +0 chain mail of cold resistance a +3 long sword of protection (4, -21, Orc:1) a +0 ring mail a +0 short sword (4, -20, Orc:1) a +0 plate armour a +0 short sword a +0 orcbow a +0 leather armour a +0 mace a +0 chain mail a +0 glaive a +0 chain mail 3 boomerangs a +0 flail (4, -19, Orc:1) a +2 robe of cold resistance a +0 dagger (6, -20, Orc:1) a +0 club (6, -19, Orc:1) a +0 flail a +0 leather armour a +0 club (6, 7, Orc:1) a +0 giant club (7, -35, Orc:1) a +0 leather armour a +0 dagger a +0 club a +0 chain mail a +0 trident (7, -34, Orc:1) a +0 giant club (8, -36, Orc:1) 3 boomerangs a +0 dagger (12, -42, Orc:1) a +0 war axe (still there?) a +1 chain mail of cold resistance (still there?) (16, -32, Orc:1) a staff of earth a +2 robe of positive energy Level 2 of the Orcish Mines [Shop] Qolug's Antique Weapon Shop a +2 sling of electrocution (455 gold) a +2 dagger of draining (452 gold) a +0 short sword (87 gold) a +0 arbalest (130 gold) a +3 vampiric hand axe (754 gold) a +0 rapier (116 gold) a +0 battleaxe (188 gold) a +0 falchion (87 gold) [Shop] Suilenof's Antique Armour Shoppe an orb of light (448 gold) a +0 pair of boots (126 gold) a +3 chain mail of fire resistance (742 gold) the +8 plate armour of Fofoul {Harm rElec rPois} (2273 gold) rElec: It insulates you from electricity. rPois: It protects you from poison Harm: It increases damage dealt and taken. a +0 pair of gloves (126 gold) a +0 robe (19 gold) [Shop] Lingung's General Store a +0 pair of gloves (67 gold) a +0 long sword (52 gold) the +6 plate armour "Feizuun" {rPois Int+3 SInv} (1120 gold) Int+3: It affects your intelligence (+3). rPois: It protects you from poison SInv: It lets you see invisible. 5 stones (7 gold) 5 datura-tipped darts (67 gold) 5 stones (7 gold) [Shop] Leank's Jewellery Emporium a +5 ring of evasion (432 gold) an amulet of the acrobat (360 gold) an amulet of faith (480 gold) a ring of willpower (300 gold) a ring of protection from cold (300 gold) a +6 ring of dexterity (432 gold) an amulet of the acrobat (360 gold) an amulet of faith (480 gold) a ring of resist corrosion (240 gold) an amulet of regeneration (360 gold) (0, 0, Orc:2) a +0 battleaxe a +0 chain mail (3, 28, Orc:2) a +0 mace a +0 ring mail (5, 23, Orc:2) a +0 plate armour a +0 halberd a +0 orcbow (6, 25, Orc:2) a +0 dagger (7, 25, Orc:2) a +0 plate armour a +0 short sword (8, 22, Orc:2) a +0 chain mail a +0 dagger (8, 25, Orc:2) a +0 hand axe (13, 15, Orc:2) a +0 short sword (15, 15, Orc:2) a +0 giant spiked club (15, 16, Orc:2) a +0 broad axe (15, 18, Orc:2) a +0 short sword a +0 hand axe (16, 7, Orc:2) a +0 dire flail a +0 plate armour (17, 7, Orc:2) a +1 dagger of distortion (17, 10, Orc:2) a +0 short sword (17, 21, Orc:2) a +0 ring mail a +0 dagger (18, 10, Orc:2) a +0 falchion a +2 plate armour of cold resistance a +0 mace (18, 12, Orc:2) a +0 ring mail a +0 vampiric hand axe (18, 15, Orc:2) a +0 plate armour a +0 glaive (18, 16, Orc:2) a +0 chain mail a +0 mace (18, 18, Orc:2) a +0 plate armour a +0 mace of protection (19, -15, Orc:2) a +0 giant club a +0 giant club (19, -2, Orc:2) a +3 bardiche a +0 plate armour (19, 9, Orc:2) a +0 robe a +0 dagger (19, 11, Orc:2) a +0 flail (19, 14, Orc:2) a +0 short sword a +0 plate armour (20, 12, Orc:2) a +0 battleaxe a +0 plate armour (20, 15, Orc:2) a +0 trident a +0 plate armour a +0 long sword a +2 orcbow of electrocution (20, 17, Orc:2) a +0 mace a +0 ring mail (20, 20, Orc:2) a +0 giant spiked club (21, 11, Orc:2) a +0 chain mail a +2 battleaxe of freezing (21, 14, Orc:2) a +1 robe of cold resistance a +2 dagger of venom (21, 15, Orc:2) a +0 chain mail a +0 battleaxe (21, 21, Orc:2) a +0 robe a +0 dagger (22, -14, Orc:2) a +0 short sword a +0 chain mail a +0 troll leather armour (22, 8, Orc:2) a +0 scale mail a +0 hand axe (22, 11, Orc:2) a boomerang a +0 mace (22, 12, Orc:2) a +0 chain mail a +0 great mace a +0 arbalest (22, 15, Orc:2) a +0 chain mail (22, 16, Orc:2) 3 boomerangs (22, 18, Orc:2) a +0 plate armour (23, -17, Orc:2) a +0 giant club (23, -16, Orc:2) a +0 great sword a +0 chain mail (23, 12, Orc:2) a +0 chain mail a +0 trident (23, 14, Orc:2) a +0 plate armour a +0 battleaxe (23, 18, Orc:2) a +0 war axe (23, 19, Orc:2) a +0 giant club (24, 17, Orc:2) a +0 dire flail a +0 dire flail (24, 18, Orc:2) a +0 chain mail (25, 9, Orc:2) a +0 hand axe (25, 12, Orc:2) a +0 plate armour a +0 glaive (25, 14, Orc:2) a +0 flail (26, 11, Orc:2) a +0 ring mail a +0 dagger (26, 12, Orc:2) a +0 robe a +0 dagger (27, 11, Orc:2) a +0 scale mail a +0 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (1, -5, Lair:1) a +0 robe (15, -3, Lair:1) a +0 leather armour (18, 26, Lair:1) a +0 scimitar (19, -19, Lair:1) a +0 robe (37, 7, Lair:1) a +0 ring mail (39, -17, Lair:1) a +0 sling (41, -2, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 stones (16, 10, Lair:2) a +0 rapier a +0 robe (37, -15, Lair:2) a +0 dire flail (39, -1, Lair:2) 2 stones (43, -4, Lair:2) a +0 dagger (44, -15, Lair:2) a +0 robe (50, -35, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 ring mail (4, -9, Lair:3) a +0 ring mail (8, -13, Lair:3) 4 stones (15, 33, Lair:3) a +0 scale mail (17, -6, Lair:3) 2 stones (41, -3, Lair:3) a +0 chain mail (62, 8, Lair:3) 3 stones (68, 18, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (14, -5, Lair:4) a +0 robe a +0 short sword (16, -7, Lair:4) a +0 robe a +0 short sword (16, -5, Lair:4) a +0 robe a +0 dagger (21, 35, Lair:4) a +0 pair of gloves (27, 27, Lair:4) 5 stones (30, 36, Lair:4) a +0 leather armour (39, -2, Lair:4) a staff of cold (40, 20, Lair:4) a +0 quarterstaff (44, 18, Lair:4) a +0 spear Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 stones (6, -21, Lair:5) a +0 dagger a +0 robe (8, 5, Lair:5) a +0 cloak (10, -35, Lair:5) a +0 ring mail (13, -6, Lair:5) a +0 robe a +0 short sword (16, -23, Lair:5) a +0 ring mail (16, -10, Lair:5) 6 stones (17, 6, Lair:5) a +0 dagger a +0 robe (18, -17, Lair:5) a +0 pair of gloves (18, 5, Lair:5) a +0 spear (20, -11, Lair:5) a +0 robe a +0 dagger (23, -22, Lair:5) a +0 rapier a +0 robe (38, -9, Lair:5) 5 boomerangs (40, -43, Lair:5) 5 stones (50, -28, Lair:5) a +0 short sword a +0 robe a +0 buckler (50, -18, Lair:5) 4 poisoned darts (52, -17, Lair:5) a +2 short sword of venom a +0 robe a +0 buckler (57, -44, Lair:5) a +4 ring mail (57, -43, Lair:5) the +7 falchion "Bathroim" {elec, rCorr Int-4 Dex+8 Stlth-} Int-4: It affects your intelligence (-4). Dex+8: It affects your dexterity (+8). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (57, -9, Lair:5) a +0 dagger a +0 robe (59, -10, Lair:5) a +0 dagger a +0 robe Level 1 of the Swamp (0, 0, Swamp:1) a +0 falchion (0, 6, Swamp:1) a +0 quarterstaff (1, 7, Swamp:1) a +0 whip (2, 7, Swamp:1) a +0 dagger of speed (4, -9, Swamp:1) 13 gold pieces (7, -7, Swamp:1) a +0 mace (8, -7, Swamp:1) a ring of magical power (12, -12, Swamp:1) the +2 plate armour "Efoumukkibb" {Dex+3} Dex+3: It affects your dexterity (+3). (14, -12, Swamp:1) a +0 leather armour (16, -12, Swamp:1) a +0 pair of gloves (18, -12, Swamp:1) a +0 chain mail (18, 38, Swamp:1) a stone (19, -11, Swamp:1) a +0 leather armour (19, -10, Swamp:1) a +0 plate armour (20, 15, Swamp:1) the +0 war axe of Hosus {freeze, +Blink rC++ Int+4} Int+4: It affects your intelligence (+4). rC++: It greatly protects you from cold. +Blink: It lets you blink. (21, -12, Swamp:1) a +5 ring of evasion a +6 ring of dexterity a ring of ice a ring of fire (21, -11, Swamp:1) a +6 ring of dexterity (27, 8, Swamp:1) a +2 pair of gloves (27, 37, Swamp:1) a +0 chain mail (34, 21, Swamp:1) a +2 war axe of flaming (34, 30, Swamp:1) a +0 pair of gloves (46, 4, Swamp:1) a +0 chain mail (56, 10, Swamp:1) a +0 spear Level 2 of the Swamp (5, 14, Swamp:2) a +0 spear (6, 12, Swamp:2) a spriggan corpse (skeletalised by now) (6, 18, Swamp:2) a +0 spear 6 stones a spriggan corpse (skeletalised by now) (8, 2, Swamp:2) an eleionoma corpse (9, 4, Swamp:2) a goliath frog corpse (12, 3, Swamp:2) a tyrant leech corpse (22, 8, Swamp:2) a bog body corpse (22, 19, Swamp:2) +0 swamp dragon scales a tyrant leech corpse a swamp dragon corpse