Faucheur Level 1 of the Dungeon [Shop] Tyda's Weapon Boutique 3 stones (3 gold) a +0 club (13 gold) a +0 dagger (26 gold) a +0 short sword (39 gold) a +0 short sword (39 gold) a +0 trident (45 gold) a +0 long sword (45 gold) (0, 0, D:1) a book of Conjurations (6, -7, D:1) a +0 club (12, -8, D:1) a +0 dagger (14, 21, D:1) a +0 whip (19, -8, D:1) a +0 leather armour (30, 12, D:1) a +0 dagger 4 stones (33, 3, D:1) 4 stones (34, -4, D:1) a +0 dagger (38, 15, D:1) a +0 dagger (48, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 2 stones (3, -25, D:2) a +0 pair of boots (5, -1, D:2) a +0 dagger (11, 4, D:2) a +0 rapier (13, 10, D:2) a +0 club a stone (16, 13, D:2) a +0 quarterstaff (18, 15, D:2) 2 boomerangs (36, -19, D:2) 7 stones (46, 5, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 club a +0 short sword (2, 18, D:3) a +0 war axe (3, 18, D:3) a +0 hand axe (4, 18, D:3) a +0 hand axe a +0 leather armour (5, 18, D:3) a +0 whip (6, -24, D:3) a +0 hammer (6, 18, D:3) a +0 whip (7, 9, D:3) a +0 short sword (9, -23, D:3) a +4 quarterstaff of chaos a +0 cloak (24, -25, D:3) a +0 hand axe (24, 31, D:3) 2 poisoned darts (25, -8, D:3) a +0 pair of boots (25, 19, D:3) 8 stones (28, 2, D:3) a +0 short sword (50, 12, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 short sword a +0 ring mail a +0 whip (1, 0, D:4) a +0 club 3 boomerangs (1, 1, D:4) a +0 dagger a +0 dagger (2, 0, D:4) a +0 morningstar a +0 leather armour (3, 5, D:4) a +0 falchion (21, -1, D:4) a book of Blood (27, 1, D:4) a +0 club (28, 13, D:4) a +0 club a +0 sling (29, -10, D:4) a +0 cloak (33, 37, D:4) a +0 dagger (40, 45, D:4) 5 stones (41, 14, D:4) a +0 mace (43, 19, D:4) a +0 flail a +0 dagger a +0 robe (43, 34, D:4) a +0 dagger (44, 19, D:4) a +0 dagger a +0 robe (44, 20, D:4) a +0 dagger of pain a +0 robe (48, 30, D:4) 2 stones a +0 whip (53, -10, D:4) 3 javelins (53, 3, D:4) 3 stones (54, 21, D:4) a +0 club Level 5 of the Dungeon [Shop] Louff's Distillery a potion of degeneration (11 gold) a potion of haste (110 gold) a potion of ambrosia (88 gold) a potion of enlightenment (55 gold) a potion of mutation (88 gold) a potion of degeneration (11 gold) a potion of enlightenment (55 gold) a potion of attraction (33 gold) (12, -13, D:5) a +0 mace a +0 plate armour (13, -13, D:5) a +0 short sword a +0 ring mail (13, -12, D:5) a +0 club a +0 robe (14, -12, D:5) a +0 dagger a +0 robe (15, -12, D:5) a +0 mace (16, -16, D:5) a +0 dagger (17, -29, D:5) a +0 flail a +0 scale mail (18, 14, D:5) a +0 whip (21, -19, D:5) a +0 club a +0 ring mail (34, -22, D:5) a +0 flail a +0 leather armour (36, -31, D:5) a +0 whip (37, -31, D:5) a +0 club a +0 club (38, -31, D:5) a +0 spear (38, -13, D:5) a +0 trident (46, 4, D:5) a +0 war axe a +0 robe (47, -6, D:5) a +0 giant spiked club (47, -5, D:5) a +2 falchion a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (3, -18, D:6) a +0 war axe (4, -22, D:6) 8 stones (8, 11, D:6) 6 poisoned darts (9, -4, D:6) a +0 halberd (9, 1, D:6) a +0 halberd (10, -6, D:6) a +0 club a +0 leather armour (13, 4, D:6) a +1 dagger of venom (13, 5, D:6) a +0 robe a +0 dagger a +0 whip (14, 5, D:6) a +0 hand axe a +0 robe (14, 6, D:6) a +0 halberd (15, -12, D:6) a +0 quarterstaff (23, 6, D:6) a +0 dagger (39, -19, D:6) a +0 giant club (39, 4, D:6) a +0 ring mail (49, -18, D:6) a +0 leather armour (54, 4, D:6) a +0 ring mail Level 7 of the Dungeon (7, -11, D:7) a +4 trident of draining a +0 robe an orb of mayhem (12, -17, D:7) a +0 leather armour (13, 1, D:7) a +2 war axe of draining (14, -6, D:7) a +0 robe (17, -30, D:7) a +1 dagger of protection (17, -29, D:7) a +0 dagger a +0 robe (18, -31, D:7) a +0 dagger (18, -23, D:7) a +0 long sword a +0 robe a +0 heavy flail a +0 robe (20, -24, D:7) a +0 robe a +4 hand axe of freezing (20, -23, D:7) a +3 war axe a +0 robe (20, 3, D:7) 6 stones (26, -6, D:7) a +0 ring mail (30, -9, D:7) 3 stones (30, 5, D:7) a +4 short sword a +0 robe (31, -25, D:7) 3 boomerangs (33, 6, D:7) a +0 halberd a +0 robe (51, -6, D:7) a +1 pair of gloves (unseen) (56, -6, D:7) a +1 trident a +0 robe (57, 1, D:7) a +0 dagger (58, 0, D:7) a +0 dagger (61, -5, D:7) a +0 whip (61, -2, D:7) a +0 dagger 3 stones (62, -3, D:7) a +2 short sword of venom a +0 whip 8 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 pair of boots (10, -8, D:8) 9 stones (28, -29, D:8) a book of Hexes (31, -23, D:8) a +0 rapier (33, -42, D:8) a +0 dagger 5 stones (33, -41, D:8) a +0 dagger (33, -40, D:8) a +0 dagger 4 poisoned darts (33, -2, D:8) a +0 club (34, -41, D:8) a +0 dagger (34, -2, D:8) a +0 spear (35, -41, D:8) a +1 whip of venom (35, -2, D:8) a +0 spear (36, -2, D:8) a +0 halberd (37, -29, D:8) a +0 robe (37, -2, D:8) a +0 spear a +0 scale mail (39, -2, D:8) a +0 whip (43, -34, D:8) a +0 dagger 3 poisoned darts a +0 whip a +0 whip (43, -33, D:8) a +0 short sword a +0 short sword 8 poisoned darts (43, -32, D:8) a +0 whip (47, -32, D:8) a +4 hand axe a +0 robe (47, -31, D:8) a +0 short sword a +0 robe (47, -30, D:8) a +0 flail a +0 robe (48, -33, D:8) a +0 halberd a +0 robe (48, -8, D:8) 8 stones (50, -22, D:8) 5 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +1 heavy trident (7, 20, D:9) a +0 flail a +0 dagger (7, 21, D:9) a +0 dagger (8, 19, D:9) a +2 dagger of flaming (8, 21, D:9) a +1 shortbow of freezing (11, 22, D:9) a +0 whip (13, 24, D:9) a +0 club (13, 25, D:9) a +0 club 4 poisoned darts a +0 ring mail (13, 26, D:9) a +0 robe a +0 dagger (14, 24, D:9) a +0 hand axe (14, 26, D:9) a +0 robe a +0 dagger (19, 11, D:9) a +0 dagger (20, 9, D:9) a +0 rapier a +0 chain mail (20, 10, D:9) a +0 plate armour a +0 scimitar (21, 11, D:9) a +0 robe a +0 dagger a +0 short sword (23, 11, D:9) a +0 leather armour (26, 22, D:9) a +0 club (30, 2, D:9) a +0 battleaxe (33, 19, D:9) 4 stones (45, 5, D:9) the +3 short sword of the Grave {holy, Int+2} Int+2: It affects your intelligence (+2). Level 10 of the Dungeon [Shop] Leaz's Magic Scroll Shoppe a scroll of teleportation (30 gold) a scroll of amnesia (40 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) 3 scrolls of vulnerability (120 gold) a scroll of enchant armour (75 gold) (0, 0, D:10) the +1 leather armour "Jusib Ruw" {^Drain rPois Regen+ Dex+5} Dex+5: It affects your dexterity (+5). rPois: It protects you from poison Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. (4, 14, D:10) 2 boomerangs (13, -4, D:10) 2 stones (23, 23, D:10) a +0 ring mail (24, 14, D:10) a +0 leather armour a +0 hand axe (25, 14, D:10) a +0 leather armour a +0 whip (26, 13, D:10) a +0 dagger (28, 8, D:10) a +0 flail (29, 13, D:10) a +0 robe a +2 spectral giant club (31, 11, D:10) a +0 club (33, 9, D:10) a +0 club a +0 ring mail (34, 9, D:10) a +0 battleaxe a +0 chain mail (34, 11, D:10) a +0 dagger 7 poisoned darts (34, 12, D:10) a +0 dagger a +0 robe (41, -24, D:10) a +0 robe (41, 8, D:10) a +0 dagger (44, 13, D:10) a +0 falchion (52, -1, D:10) a +0 robe a +0 dagger (53, -27, D:10) a book of Lightning (55, 1, D:10) a +0 ring mail 7 javelins a +5 long sword of distortion (61, -26, D:10) 5 stones (63, 21, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (13, 16, D:11) a +0 club a +0 scale mail (13, 17, D:11) a +0 dagger (14, 16, D:11) a +0 mace a +0 orcbow a +0 plate armour (14, 19, D:11) a +0 dagger a +0 robe (15, 16, D:11) a +0 dagger a +0 robe (22, 26, D:11) 6 stones (22, 37, D:11) 3 large rocks (23, 50, D:11) a +0 flail (25, 33, D:11) a +0 ring mail (26, 31, D:11) a +0 quarterstaff (30, 32, D:11) a +0 ring mail (40, 35, D:11) a +0 robe a +0 hand axe (47, 31, D:11) a +0 battleaxe (48, 28, D:11) a +0 ring mail (52, 33, D:11) a +0 giant club a +0 giant club (53, 39, D:11) a +0 robe (56, 22, D:11) 4 large rocks (63, 22, D:11) a +0 mace the Ecumenical Temple Level 1 of the Lair of Beasts (11, -39, Lair:1) 2 poisoned darts (32, -33, Lair:1) a -1 demon whip of venom (35, -18, Lair:1) 4 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (4, 2, Lair:2) a +0 scale mail (4, 14, Lair:2) 5 boomerangs (8, -21, Lair:2) a +0 dagger (22, -8, Lair:2) a +0 leather armour (29, 17, Lair:2) a +0 plate armour Level 3 of the Lair of Beasts (6, -11, Lair:3) the +3 leather armour of Liberalism {-Cast Fly Str+4 Stlth+} Str+4: It affects your strength (+4). Fly: It grants you flight. -Cast: It prevents spellcasting. Stlth+: It makes you more stealthy. (10, 1, Lair:3) 2 stones (37, 27, Lair:3) 5 stones (38, 27, Lair:3) 7 stones (42, 31, Lair:3) a +0 shortbow (45, 13, Lair:3) 2 stones Level 4 of the Lair of Beasts (4, 42, Lair:4) a +2 long sword of electrocution (6, 40, Lair:4) 26 gold pieces (6, 41, Lair:4) a potion of invisibility (6, 42, Lair:4) a scroll of fog (6, 43, Lair:4) a scroll of torment (7, 42, Lair:4) a ring of willpower (11, 34, Lair:4) a ring of see invisible (12, -8, Lair:4) a +0 scale mail (19, 1, Lair:4) an orb of mayhem a +0 chain mail a +0 cloak a +0 helmet a +0 animal skin a +0 mace (34, 14, Lair:4) a +4 antimagic quarterstaff (43, 32, Lair:4) 4 stones (53, 15, Lair:4) a +0 leather armour (53, 30, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Callings (10, 19, Lair:5) a +4 antimagic quarterstaff (12, 31, Lair:5) 5 stones (18, -3, Lair:5) a +0 dagger a +2 robe of willpower (31, -8, Lair:5) a +0 pair of boots (47, 32, Lair:5) a +6 antimagic quarterstaff (61, 11, Lair:5) 2 stones (63, 28, Lair:5) a +0 whip