Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 11562215990554242451 30 Faucheur the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on July 14, 2024. Slain by Robin ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:16 (746 turns). Faucheur the Magician (Djinni Conjurer) Turns: 746, Time: 00:01:16 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 37% Gold: 27 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... f - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: acrobat, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - an amulet of the acrobat (around neck) Scrolls b - a scroll of butterflies {unknown} c - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} g - a scroll of poison {unknown} Potions e - 2 potions of might {unknown} Skills: + Level 2.9 Dodging + Level 2.1 Stealth * Level 3.7 Spellcasting * Level 3.7 Conjurations * Level 3.7 Hexes * Level 3.7 Summonings * Level 3.7 Necromancy * Level 3.7 Translocations * Level 3.7 Fire Magic * Level 3.7 Ice Magic * Level 3.7 Air Magic * Level 3.7 Earth Magic * Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 26% 4 e - Foxfire Conj/Fire 76% 2x1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The hobgoblin is almost dead. The hobgoblin misses you. The magic dart hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Robin of the Strong Arm comes into view. They are wielding a +0 club. The magic dart hits Robin but does no damage. Robin shouts! The magic dart hits Robin. Robin is lightly wounded. Robin says, "A pitiful Djinni like you will never find the ORB!" The magic dart hits Robin but does no damage. Robin is lightly wounded. Robin hits you with a +0 club. The magic dart hits Robin. Robin is moderately wounded. Robin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Robin. Robin is moderately wounded. Robin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Robin but do no damage. Robin is moderately wounded. Robin barely misses you. You hit Robin but do no damage. Robin is moderately wounded. Robin misses you. You barely miss Robin. Robin is moderately wounded. Robin closely misses you. You hit Robin but do no damage. Robin is moderately wounded. Robin barely misses you. You hit Robin. Robin is moderately wounded. Robin hits you with a +0 club. You die... Robin says, "And that's why I'm the boss." #. #.# # #. #.# .. #..#.# #.#..#.# ....#.# ...##...# ........## .######..#### #.@g..# #####)###.# # #...)...#.# #.##.#######.# .. #............###.. #.g#.######...##.# #..#+# #.#†.#.#### #.g. #.##.#....# #... #.##.#....# You could see Robin. Vanquished Creatures An adder (D:2) 3 goblins (D:2) 2 hobgoblins (D:2) 4 jackals (D:1) A quokka (D:2) 4 ball pythons (D:1) 2 bats 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Faucheur set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 79 | D:1 | Reached XP level 2. HP: 6/21 MP: 0/0 669 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 669 | D:2 | Learned a level 1 spell: Foxfire 736 | D:2 | Noticed Robin 746 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_basic D:2: layout_basic, hangedman_decor_slide_cut, minmay_pentomino_r2, uniq_natasha, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | | 2.9 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 13 Cast: Magic Dart || 39 Searing Ray || 1 Armour: Robe || 12 Dodge: Dodged || 15