Faucheur Level 1 of the Dungeon (0, 0, D:1) an orb of wrath (7, -13, D:1) a +0 whip (8, 19, D:1) a ball python corpse (skeletalised by now) (9, 20, D:1) a bat corpse (skeletalised by now) (19, -14, D:1) a +0 short sword (21, 8, D:1) a +0 ring mail (27, 15, D:1) a +0 dagger a goblin skeleton (27, 17, D:1) a +0 leather armour (29, 13, D:1) a frilled lizard skeleton (30, -9, D:1) a +0 whip (32, 23, D:1) a +2 dagger of flaming (34, 21, D:1) a bat corpse (skeletalised by now) (36, 29, D:1) a +0 mace (43, 28, D:1) a hobgoblin corpse (skeletalised by now) (45, 22, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (46, 22, D:1) a ball python corpse (skeletalised by now) (50, 11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (52, -15, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 19, D:2) a rat corpse (skeletalised by now) (23, 26, D:2) a +0 ring mail (24, 18, D:2) a +0 club a goblin skeleton (27, 10, D:2) a +0 quarterstaff (40, 2, D:2) 8 stones (42, 19, D:2) a +0 ring mail (48, -2, D:2) a +0 leather armour (48, 9, D:2) a +0 dagger a goblin skeleton (48, 10, D:2) a +0 short sword a kobold skeleton (48, 11, D:2) a rat skeleton (50, 8, D:2) a +5 short sword (50, 13, D:2) a flux talisman Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (1, 0, D:3) a frilled lizard corpse (skeletalised by now) (1, 13, D:3) an adder corpse (skeletalised by now) (2, 7, D:3) 6 stones (9, -14, D:3) 5 curare-tipped darts (9, 17, D:3) a staff of earth (14, -10, D:3) 7 stones (20, 7, D:3) a quokka corpse (skeletalised by now) (21, -13, D:3) a +0 mace (21, 11, D:3) a +0 short sword (22, 5, D:3) a ball python skeleton (25, -17, D:3) a frilled lizard skeleton (28, -7, D:3) 14 gold pieces (28, -6, D:3) 3 poisoned darts (28, -5, D:3) 12 gold pieces (29, 12, D:3) a +0 spear (29, 13, D:3) a +0 halberd a gnoll skeleton (29, 14, D:3) a +0 halberd (36, -6, D:3) a bat corpse (skeletalised by now) (42, 0, D:3) a jackal skeleton (43, -7, D:3) 5 stones (43, -1, D:3) a jackal skeleton (44, -1, D:3) a jackal skeleton (44, 0, D:3) a +0 sling a +0 club a goblin skeleton Level 4 of the Dungeon [Shop] Yhecwouq's Armour Emporium a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) an orb of mayhem (143 gold) (0, 0, D:4) a +0 dagger (7, -6, D:4) a +0 helmet (13, 23, D:4) a +0 short sword a stone (15, 4, D:4) a +0 giant club (20, -12, D:4) 5 stones (23, 12, D:4) a +0 dagger (24, -8, D:4) a +0 dagger (33, 4, D:4) the +5 dagger of Omosiena {protect, *Noise rN+ Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. *Noise: It may make a loud noise when swung. (40, 0, D:4) a +0 club (43, 26, D:4) 6 stones (46, 19, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 morningstar (2, 10, D:5) 3 stones (7, -13, D:5) a scroll of identify (7, -8, D:5) a +0 spear a sewer (0, 0, Sewer) 4 gold pieces (0, 2, Sewer) 3 gold pieces (8, 1, Sewer) 4 gold pieces (still there?) a +0 short sword (still there?) 8 poisoned darts (still there?) (15, -9, Sewer) a +0 dagger (19, -9, Sewer) a +3 dagger of speed 3 poisoned darts (28, -14, Sewer) 9 stones (32, -14, Sewer) 4 stones