Faucheur Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, -4, D:1) 5 stones (14, -7, D:1) a bat corpse (skeletalised by now) (23, -2, D:1) a +0 whip (27, -15, D:1) a +0 trident (47, -32, D:1) a +0 hand axe (49, -4, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (1, -3, D:2) a ball python corpse (3, -1, D:2) a +0 dagger a kobold corpse (12, 20, D:2) a frilled lizard corpse (skeletalised by now) (13, 17, D:2) a +0 whip (14, 28, D:2) a +0 club 3 stones (15, 28, D:2) a frilled lizard corpse (skeletalised by now) (18, 21, D:2) a bat skeleton (20, 7, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (33, 12, D:2) a +0 sling a +0 club a +0 dagger a +0 club a +0 club a +0 dagger a +0 club a +0 animal skin the +0 helmet "Xadu" {rF- rN++ MP+6} rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. MP+6: It affects your magic capacity (+6). a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (34, 12, D:2) a +0 sling a +0 club a goblin corpse (skeletalised by now) (39, 13, D:2) a +0 dagger (42, 3, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now)