Faucheur Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, 11, D:1) a jackal corpse (skeletalised by now) (15, 20, D:1) a jackal corpse (skeletalised by now) (24, 4, D:1) 5 poisoned darts (28, -2, D:1) a +0 leather armour (40, 2, D:1) a hobgoblin skeleton (40, 3, D:1) a +0 club a goblin skeleton (41, 26, D:1) a +0 scale mail (41, 37, D:1) a +0 short sword (42, 30, D:1) a ball python skeleton (43, 31, D:1) a +0 whip 7 stones a kobold skeleton (49, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (4, -2, D:2) a +1 short sword of protection a kobold corpse (6, 8, D:2) a jackal skeleton (9, 18, D:2) a +2 buckler of protection (13, 5, D:2) a staff of alchemy (13, 49, D:2) 3 atropa-tipped darts (19, 17, D:2) a +0 leather armour (21, 16, D:2) a ball python skeleton (36, 21, D:2) a +0 dagger 3 stones a kobold skeleton (43, 19, D:2) an adder corpse (skeletalised by now) (47, 2, D:2) a +0 dagger a +0 club a +0 short sword a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (47, 4, D:2) a hobgoblin corpse (skeletalised by now) (49, 34, D:2) a +0 chain mail Level 3 of the Dungeon (1, -15, D:3) 4 gold pieces (2, -17, D:3) 6 gold pieces a +0 dagger a +0 robe (3, -16, D:3) 6 gold pieces (9, 1, D:3) a ball python corpse (16, -27, D:3) a bat corpse (16, -13, D:3) the +2 robe "Sioh" {-Tele ^Contam rC+++ Archmagi} rC+++: It renders you almost immune to cold. -Tele: It prevents most forms of teleportation. ^Contam: It causes magical contamination when unequipped. Archmagi: It increases the power of your magical spells. (unseen) (21, -35, D:3) a Trismegistus Codex