Faucheur Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -27, D:1) a +0 spear (8, -17, D:1) a frilled lizard skeleton (9, -23, D:1) a +0 mace (10, -29, D:1) a bat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (11, -28, D:1) a +0 dagger a ball python corpse (skeletalised by now) (13, -31, D:1) a +0 scale mail (14, 1, D:1) a quokka corpse (skeletalised by now) (21, -15, D:1) a +0 club 5 stones (29, -30, D:1) a +0 robe (31, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (34, -29, D:1) a rat corpse (skeletalised by now) (38, -36, D:1) a ball python corpse (skeletalised by now) (40, 18, D:1) a +0 dagger 2 stones (41, -9, D:1) a jackal skeleton (41, -8, D:1) a jackal skeleton a jackal skeleton (42, -7, D:1) a bat skeleton (44, 4, D:1) a +0 leather armour (46, 3, D:1) a +0 club (55, -17, D:1) a hobgoblin corpse (skeletalised by now) (60, -10, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) the +1 trident of Pride {vamp, *Noise rN+ SInv Stlth+} rN+: It protects you from negative energy. SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. Stlth+: It makes you more stealthy. (unseen) (3, -10, D:2) a +0 war axe (5, -4, D:2) 16 gold pieces (8, -9, D:2) a potion of heal wounds (10, -5, D:2) a +0 dagger (18, 7, D:2) a quokka corpse (23, 10, D:2) a +0 dagger a goblin corpse (24, 10, D:2) a +0 club (28, 25, D:2) a +0 club a +0 sling a goblin corpse (28, 30, D:2) a +0 whip (29, 25, D:2) a bat corpse (30, 26, D:2) a +0 club a goblin corpse (35, 19, D:2) a rat corpse (39, 0, D:2) a ball python corpse (44, 19, D:2) a +0 club a goblin corpse (skeletalised by now) (45, 15, D:2) a hobgoblin corpse (47, 1, D:2) a +0 club (50, -4, D:2) a +0 short sword a kobold corpse (50, 0, D:2) a giant cockroach corpse (50, 2, D:2) a bat corpse (51, -5, D:2) a +0 club a +0 sling (52, -4, D:2) a +0 war axe (55, -5, D:2) a +0 quarterstaff