Faucheur Level 1 of the Dungeon (0, 0, D:1) a +0 long sword (5, -30, D:1) a +0 dagger (6, -25, D:1) 4 poisoned darts (10, -22, D:1) a +0 robe (10, 8, D:1) 5 stones (12, -4, D:1) a +0 dagger (12, 8, D:1) a frilled lizard corpse (skeletalised by now) (20, -23, D:1) a bat skeleton (21, 6, D:1) a +0 club a goblin corpse (skeletalised by now) (29, 6, D:1) a +0 robe (33, -14, D:1) a +0 club a goblin corpse (skeletalised by now) (39, -26, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 5, D:2) 8 stones (4, -15, D:2) a +0 falchion (6, -30, D:2) a scarf of invisibility (10, -16, D:2) a +0 war axe (10, -7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (11, -5, D:2) a hobgoblin corpse (skeletalised by now) (14, -25, D:2) a hobgoblin skeleton (17, -22, D:2) a +0 hand axe (18, -35, D:2) a hobgoblin corpse (skeletalised by now) (19, -26, D:2) a hobgoblin skeleton (22, -13, D:2) a maw talisman (24, 6, D:2) a bat skeleton (30, -11, D:2) a +0 short sword (32, -36, D:2) an adder skeleton (40, 0, D:2) a +0 dagger (41, -7, D:2) 3 stones (44, 5, D:2) a +0 club a goblin corpse (skeletalised by now) (49, -22, D:2) 6 stones (49, -17, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a bat corpse (2, 0, D:3) a quokka corpse (19, 15, D:3) a +0 long sword (23, 29, D:3) the +2 robe of Wyci {-Tele +Inv Stlth+} +Inv: It lets you turn invisible. -Tele: It prevents most forms of teleportation. Stlth+: It makes you more stealthy. (unseen) (25, 24, D:3) an adder corpse