Faucheur Level 1 of the Dungeon (1, -6, D:1) a +0 sling (6, 14, D:1) a +0 short sword (18, -10, D:1) a +0 dagger a goblin skeleton (22, 23, D:1) 6 javelins (35, -11, D:1) a frilled lizard corpse (skeletalised by now) (36, -11, D:1) a +0 dagger of freezing a goblin corpse (skeletalised by now) (36, 24, D:1) a ball python skeleton (38, 33, D:1) a +0 short sword (42, 0, D:1) a +0 leather armour (42, 20, D:1) a rat skeleton (59, 9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Caimp's Distillery a potion of enlightenment (70 gold) a potion of degeneration (14 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of cancellation (112 gold) a potion of berserk rage (70 gold) a potion of resistance (140 gold) a potion of degeneration (14 gold) (0, 0, D:2) a +0 falchion of freezing (2, -1, D:2) a bat corpse (skeletalised by now) (4, -2, D:2) a +0 club (5, 7, D:2) a +0 club (30, 2, D:2) a +0 whip (34, 9, D:2) an adder skeleton (34, 10, D:2) a rat skeleton (45, 17, D:2) a +0 longbow Level 3 of the Dungeon [Shop] Backeg's Antique Armour Emporium a +0 ring mail (80 gold) the +2 leather armour "Ymmisiv" {Will+} (492 gold) Will+: It increases your willpower. a +0 robe (14 gold) a +0 helmet (90 gold) a scarf of shadows (240 gold) the +20 crystal plate armour of the Saviour {rF++ Int+3} (3270 gold) Int+3: It affects your intelligence (+3). rF++: It greatly protects you from fire. a +2 plate armour of cold resistance (800 gold) a +0 leather armour (40 gold) (0, 0, D:3) a bat skeleton (2, -5, D:3) a +0 dagger (6, 16, D:3) a +0 quarterstaff (7, 16, D:3) a rat corpse (skeletalised by now) (8, 7, D:3) a jackal skeleton (8, 8, D:3) a jackal skeleton (8, 16, D:3) a hobgoblin corpse (skeletalised by now) (11, -3, D:3) a serpent talisman (12, 27, D:3) a hobgoblin corpse (skeletalised by now) (13, 15, D:3) a +0 short sword (14, -6, D:3) a +0 robe (14, 18, D:3) an orb of light (21, -1, D:3) a +0 barding (22, 14, D:3) 7 stones (24, 18, D:3) a jackal corpse (skeletalised by now) (25, -7, D:3) 4 stones (33, 40, D:3) a frilled lizard skeleton (35, 40, D:3) a +0 spear (40, 33, D:3) a +0 ring mail (41, -7, D:3) a +0 quarterstaff (46, 15, D:3) 6 stones Level 4 of the Dungeon [Shop] Rioll's Antique Weapon Emporium a +0 arbalest (112 gold) a +0 vampiric long sword (312 gold) a +0 rapier (100 gold) a +0 shortbow (75 gold) a +0 quarterstaff (100 gold) a +0 mace (75 gold) a +0 war axe (87 gold) a +0 whip (62 gold) a +0 flail (87 gold) (0, 0, D:4) a quokka corpse (skeletalised by now) (8, -26, D:4) a +3 mace (unseen) (8, -5, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (8, -4, D:4) a hound corpse (skeletalised by now) (9, 4, D:4) a +0 dagger a goblin corpse (skeletalised by now) (15, -16, D:4) 15 gold pieces (22, -11, D:4) a +0 short sword (24, -11, D:4) an adder skeleton (24, 9, D:4) a +2 hand axe of electrocution Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (4, -32, D:5) 3 stones (13, -22, D:5) a +0 spear a gnoll corpse (skeletalised by now) (14, -22, D:5) a +0 club a +0 flail a gnoll corpse (skeletalised by now) (15, -22, D:5) a +0 club a gnoll corpse (skeletalised by now) (16, -23, D:5) a +0 club a gnoll corpse (skeletalised by now) (16, -22, D:5) a +0 club a +0 robe