Faucheur Level 1 of the Dungeon (0, 0, D:1) a +0 whip 5 stones (3, 24, D:1) a +0 robe (8, 29, D:1) a +0 dagger (9, 28, D:1) a rat skeleton (15, 25, D:1) a +0 spear (16, 1, D:1) a +0 flail (17, 26, D:1) a +0 ring mail (19, 22, D:1) a bat skeleton (23, 2, D:1) a bat skeleton (27, 11, D:1) 3 stones (31, 14, D:1) 6 stones (32, -2, D:1) a +0 short sword 5 stones (33, -2, D:1) a jackal corpse (skeletalised by now) (33, 13, D:1) 3 stones (42, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 4, D:1) 6 stones (45, 1, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 7, D:2) 8 stones (1, -2, D:2) a +0 sling (1, 12, D:2) a +0 ring mail (6, 20, D:2) 2 stones (10, 17, D:2) a +0 dagger (12, 34, D:2) a +0 whip a kobold corpse (skeletalised by now) (21, 30, D:2) a +0 short sword (28, 3, D:2) a staff of cold (28, 30, D:2) a +0 whip (34, 4, D:2) a +0 ring mail (37, 2, D:2) the +1 leather armour of the Swamp {+Inv rElec rPois Str-3} Str-3: It affects your strength (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. +Inv: It lets you turn invisible. (42, 13, D:2) a scroll of torment