Faucheur Level 1 of the Dungeon (0, 0, D:1) a +0 rapier (6, -8, D:1) a hobgoblin corpse (skeletalised by now) (9, 9, D:1) a staff of alchemy (10, 10, D:1) a +0 club (17, 30, D:1) a ball python corpse (skeletalised by now) (23, 18, D:1) a quokka skeleton (24, 17, D:1) a rat skeleton (24, 18, D:1) a +0 club (26, 5, D:1) a +0 dagger a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (26, 10, D:1) a +0 dagger (31, 37, D:1) a hobgoblin corpse (skeletalised by now) (33, 1, D:1) a +0 war axe (36, 29, D:1) a rat skeleton (39, 18, D:1) a +0 leather armour (39, 22, D:1) a +0 sling (43, 36, D:1) a stone (44, 5, D:1) 2 stones (50, 21, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (1, -51, D:2) a +0 robe (2, -38, D:2) 7 stones (2, -34, D:2) 2 stones (3, -44, D:2) a +0 ring mail (4, -23, D:2) a +0 club a goblin skeleton (18, -4, D:2) a +0 spear (27, -23, D:2) a +0 short sword (28, -42, D:2) a +0 short sword (29, -34, D:2) a +0 hand axe (32, -43, D:2) a frilled lizard corpse (skeletalised by now) (33, 2, D:2) an adder corpse (skeletalised by now) (34, -10, D:2) a +0 ring mail (39, -7, D:2) a +0 hammer (52, -50, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +1 scale mail of cold resistance (1, -2, D:3) a +0 whip 3 stones (1, -1, D:3) a +0 club (1, 0, D:3) a +0 dagger (10, 18, D:3) a quokka skeleton (24, 8, D:3) a rat corpse (skeletalised by now) (35, 39, D:3) 3 stones (53, 11, D:3) a jackal skeleton a jackal skeleton a jackal skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (0, 9, D:4) 3 poisoned darts (11, 14, D:4) a +0 ring mail (12, -41, D:4) a +0 club (12, 6, D:4) a +0 halberd (13, -42, D:4) a +0 club (13, -37, D:4) a +0 robe (14, -41, D:4) a +0 dagger (16, -10, D:4) an adder skeleton (20, -31, D:4) a +0 trident (41, 11, D:4) a +0 spear (42, -28, D:4) a +0 trident an orc skeleton (43, 12, D:4) a +0 club (44, -7, D:4) an adder corpse (skeletalised by now) (44, 12, D:4) a +0 whip a gnoll skeleton (45, 11, D:4) a +0 whip (45, 12, D:4) a hobgoblin skeleton a quokka skeleton (46, 11, D:4) a +0 club (47, -9, D:4) a hobgoblin corpse (skeletalised by now) (53, -7, D:4) the +8 long sword "Ceesk" {freeze, rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. (56, -21, D:4) an adder corpse (skeletalised by now) (59, -1, D:4) 8 stones (59, 6, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Joxacw's Book Boutique a book of Party Tricks (264 gold) a book of Winter (480 gold) a book of Lightning (432 gold) a book of Party Tricks (264 gold) a book of Dangerous Friends (504 gold) a book of the Moon (480 gold) a book of Cantrips (192 gold) a book of Sloth (384 gold) a book of Storms (312 gold) [Shop] Depheine's General Store the +6 arbalest of Glory {chaos, rC+ Str-2 Stlth+} (507 gold) Str-2: It affects your strength (-2). rC+: It protects you from cold. Stlth+: It makes you more stealthy. the staff "Hiur" {Dex+5 Earth} (425 gold) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. 2 scrolls of acquirement (1040 gold) the +1 morningstar "Qeopp" {venom, rN++ Will+++ Int-3 Dex-3} (427 gold) Int-3: It affects your intelligence (-3). Dex-3: It affects your dexterity (-3). rN++: It greatly protects you from negative energy. Will+++: It greatly increases your willpower. a book of Transmutation (400 gold) a potion of attraction (30 gold) a +1 robe (77 gold) a +2 whip of electrocution (182 gold) 3 stones (3 gold) a scroll of teleportation (30 gold) 3 scrolls of teleportation (90 gold) [Shop] Vuam's Weapon Boutique the +5 arbalest of Vodka {heavy, rF+ rC++ rCorr Int-2} (792 gold) Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. 4 atropa-tipped darts (43 gold) a +2 dagger of protection (172 gold) a +0 great sword (78 gold) a +0 vampiric whip (114 gold) 5 stones (6 gold) the +7 battleaxe of Casorph {freeze, Dex+7} (820 gold) Dex+7: It affects your dexterity (+7). 6 stones (7 gold) [Shop] Teaxtama's Antique Weapon Boutique a +0 halberd (108 gold) a +0 battleaxe (175 gold) a +0 falchion (81 gold) a +0 trident (94 gold) the +10 hand axe of Victory {flame, Str-2 Int+4 Dex+8} (2251 gold) Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Dex+8: It affects your dexterity (+8). a +0 short sword (81 gold) a +0 short sword (81 gold) a +0 long sword (94 gold) the +1 sling "Mauniac" {drain, +Blink rElec Will++} (1152 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. +Blink: It lets you blink. (0, 0, D:5) an adder corpse (skeletalised by now) (12, -29, D:5) 6 stones (17, 17, D:5) a +0 leather armour (19, 15, D:5) a water moccasin corpse (skeletalised by now) (19, 16, D:5) a hound corpse (skeletalised by now) (26, -22, D:5) the +5 sling "Henafeyg" {flame, rElec rF- Will+ Dex+5} Dex+5: It affects your dexterity (+5). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will+: It increases your willpower. (27, -23, D:5) a +0 leather armour (31, -28, D:5) a +0 trident (32, 20, D:5) a +0 great sword (40, -10, D:5) a ball python skeleton (42, -16, D:5) a +1 quarterstaff of draining (48, 5, D:5) a +0 short sword (48, 7, D:5) a bullfrog skeleton (56, -15, D:5) a +0 falchion a +0 leather armour a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) a hound corpse (skeletalised by now) (56, -14, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (59, 8, D:5) a +0 scale mail (65, 12, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Isummeme's Distillery a potion of resistance (120 gold) a potion of might (48 gold) a potion of lignification (36 gold) a potion of ambrosia (96 gold) a potion of attraction (36 gold) a potion of attraction (36 gold) a potion of magic (96 gold) (0, 0, D:6) a +0 flail (2, 19, D:6) a +0 leather armour (6, 3, D:6) a +0 club (6, 4, D:6) a +0 scimitar (6, 16, D:6) a +0 hand axe a +0 scale mail a +0 club (6, 17, D:6) a +0 club (7, 3, D:6) a +0 flail a gnoll skeleton (12, 5, D:6) a water moccasin skeleton (17, 0, D:6) 7 stones (17, 5, D:6) a +0 orcbow a centaur skeleton (18, 17, D:6) a +6 ring of dexterity (18, 18, D:6) a +0 great mace (19, 6, D:6) a +0 spectral quarterstaff (19, 18, D:6) a potion of brilliance (19, 26, D:6) a +0 chain mail (30, 27, D:6) an adder skeleton (31, 6, D:6) a +0 pair of boots (35, 2, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) the +3 fire dragon scales of Fivisubrae {*Corrode rF++ rC- Str+5 Int+3 Slay-5} Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. *Corrode: It may corrode you when you take damage. a +0 pair of boots a +0 scale mail (3, 6, D:7) a +0 ring mail (15, 5, D:7) 2 stones (27, 25, D:7) a +0 spear (28, 25, D:7) a +0 spear (28, 26, D:7) a +0 spear a goblin skeleton (29, 47, D:7) a +0 scale mail a +0 club (30, 25, D:7) a +0 spear a goblin skeleton (31, 47, D:7) a +0 trident (32, 46, D:7) a +0 orcbow a centaur skeleton (32, 47, D:7) a +0 leather armour a +2 flail of protection (34, 35, D:7) a +0 halberd a gnoll skeleton (34, 37, D:7) a +0 robe a +0 club a gnoll skeleton (35, 35, D:7) a +0 flail (36, 36, D:7) a +0 spear a gnoll skeleton (37, 7, D:7) a bullfrog skeleton (44, 51, D:7) a howler monkey skeleton (57, 49, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +2 vampiric trident a +0 robe an orb of energy (10, 29, D:8) a +0 trident a +0 robe (11, 30, D:8) a +3 mace a +0 robe (12, 31, D:8) a +0 spear a +0 robe (14, 30, D:8) a +0 spear (20, 35, D:8) a +0 flail (29, 14, D:8) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 short sword of electrocution a +0 chain mail an orc skeleton (30, 14, D:8) a +0 whip a +0 club a +0 club a +0 mace a +0 scale mail an orc skeleton an orc skeleton an orc skeleton (30, 31, D:8) a +0 great sword a +0 robe (36, 34, D:8) a +2 halberd a +0 robe (52, 31, D:8) a bullfrog corpse Level 9 of the Dungeon (0, 0, D:9) a staff of conjuration (unseen) (0, 2, D:9) the staff of Qijus {Int+8 Stlth- Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+8: It affects your intelligence (+8). Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (1, 0, D:9) an amulet of magic regeneration (1, 2, D:9) the +5 shortbow of Terchiffa {holy, Str+3} Str+3: It affects your strength (+3). (unseen) (2, 0, D:9) a ring of fire (2, 1, D:9) a +1 heavy glaive (unseen) (2, 2, D:9) a +1 orcbow of flaming (unseen) (9, 11, D:9) a +0 spear a +0 scale mail a gnoll corpse (9, 12, D:9) +0 steam dragon scales a +0 spear a steam dragon corpse (9, 13, D:9) a +0 club a gnoll corpse (10, 13, D:9) a +0 spear a +0 short sword 7 poisoned darts a gnoll corpse a kobold corpse (10, 14, D:9) a +0 dagger (11, 11, D:9) a +0 club a gnoll corpse (11, 12, D:9) a +0 flail