Faucheur Level 1 of the Dungeon (4, 3, D:1) 3 atropa-tipped darts (5, 35, D:1) a jackal corpse (skeletalised by now) (9, -10, D:1) a +3 short sword (9, -7, D:1) a +0 club (11, -4, D:1) a +0 dagger a kobold skeleton (12, -4, D:1) a +0 club 4 stones (19, 8, D:1) a ball python skeleton (22, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 darts of disjunction (0, 15, D:2) a +0 robe (1, 9, D:2) a +0 club (1, 13, D:2) a +0 whip (11, 8, D:2) a bat corpse (skeletalised by now) (11, 18, D:2) an adder skeleton (12, 18, D:2) a +0 dagger of venom (13, 18, D:2) a ball python skeleton (14, 19, D:2) a +2 sling of freezing (15, 18, D:2) 6 stones (17, 34, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, 13, D:2) an adder skeleton (21, 14, D:2) a quokka skeleton (21, 19, D:2) a +0 spear a gnoll skeleton (21, 24, D:2) a +0 whip (21, 34, D:2) a hobgoblin corpse (skeletalised by now) (22, 2, D:2) a hobgoblin corpse (skeletalised by now) (22, 20, D:2) a +0 halberd (24, 5, D:2) 3 flux baubles (31, 18, D:2) a +0 chain mail (31, 29, D:2) a ball python skeleton (35, 9, D:2) a ball python corpse (skeletalised by now) (36, 9, D:2) 4 stones a kobold corpse (skeletalised by now) (37, 36, D:2) a maw talisman Level 3 of the Dungeon (22, -13, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (7, -17, D:4) an adder corpse (skeletalised by now) (9, -5, D:4) an adder corpse (skeletalised by now) (59, -12, D:4) a +0 short sword Level 5 of the Dungeon (42, 19, D:5) a yak skeleton a yak skeleton Level 6 of the Dungeon [Shop] Uwnishre's General Store a scroll of vulnerability (56 gold) a Gell's gravitambourine (2/2) (560 gold) a wand of polymorph (8) (156 gold) the +4 flail of Gojoh {elec, Will+ Int+3} (666 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). a +0 robe (12 gold) a Gell's gravitambourine (2/2) (560 gold) a +0 scale mail (56 gold) a lightning rod (4/4) (560 gold) [Shop] Quap's Armour Shop a +0 troll leather armour (180 gold) a +2 chain mail of cold resistance (276 gold) a +0 scale mail (48 gold) a +0 robe (10 gold) a +1 helmet (138 gold) a +0 scale mail (48 gold) (4, -6, D:6) a +0 quarterstaff (11, -3, D:6) a +0 orcbow (25, -9, D:6) a +2 robe the human skeleton of Sigmund (25, -8, D:6) a +0 scythe (35, -7, D:6) a +0 spear (36, -9, D:6) a +0 ring mail (36, -8, D:6) a +0 spear a +0 halberd a +0 giant club (37, -9, D:6) a +0 flail a +0 club (37, -8, D:6) a +0 club (42, -15, D:6) 4 boomerangs (56, -15, D:6) a +0 ring mail (57, -15, D:6) a +0 dagger (62, -20, D:6) 6 poisoned darts (68, 22, D:6) 5 boomerangs Level 7 of the Dungeon (28, -6, D:7) +0 steam dragon scales a steam dragon corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Juhiavir's Magic Scroll Boutique a scroll of identify (28 gold) a scroll of fog (56 gold) a scroll of immolation (56 gold) a scroll of teleportation (42 gold) (23, -30, D:8) a +0 giant club a +0 giant club (27, 8, D:8) a bullfrog corpse (skeletalised by now) Level 9 of the Dungeon (21, 25, D:9) a +0 spear a +0 spear of freezing (22, 25, D:9) a +0 leather armour Level 10 of the Dungeon Level 11 of the Dungeon (0, 0, D:11) a yak corpse (skeletalised by now) (0, 27, D:11) 3 stones (1, 0, D:11) a yak corpse (skeletalised by now) (12, -4, D:11) a +0 mace (14, 22, D:11) a +0 chain mail (30, 25, D:11) a +2 scimitar of flaming (36, 23, D:11) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (39, 24, D:11) a +0 leather armour (39, 28, D:11) a +0 flail (41, 19, D:11) 6 javelins (51, -12, D:11) a +0 trident (57, 25, D:11) the +10 falchion "Ybbi Liqeisk" {flame, rC++ Dex-4} rC++: It greatly protects you from cold. Dex-4: It affects your dexterity (-4). Level 12 of the Dungeon [Shop] Nalor's Weapon Shop 4 boomerangs (112 gold) a +2 flail of venom (226 gold) a +0 club (7 gold) a +2 antimagic orcbow (336 gold) a +0 spear (42 gold) a +0 flail (49 gold) a +0 shortbow (42 gold) a +0 long sword (49 gold) 6 poisoned darts (50 gold) (13, 4, D:12) the inkwell talisman "Dufan" {Dex+4} [inkwell talisman] Dex+4: It affects your dexterity (+4). (14, -31, D:12) a +0 long sword (18, -30, D:12) a +0 falchion (33, -15, D:12) a +0 hand axe (37, -34, D:12) a +0 leather armour (37, -24, D:12) a +0 ring mail (39, -4, D:12) a +0 long sword Level 13 of the Dungeon [Shop] Yfuus's Self-Published Books the Compilation of the Unknown Variable (1638 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Olgreb's Toxic Radiance Alchemy 4 c - Alistair's Intoxication Alchemy 5 d - Eringya's Noxious Bog Alchemy 6 e - Maxwell's Capacitive Coupling Air 8 f - Polar Vortex Ice 9 Eustachio's Quarto of Magnificence (336 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Blink Translocation 2 the Volume of Modern Magic, Vol. 30 (1134 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Momentum Strike Conjuration/Translocation 2 c - Volatile Blastmotes Fire/Translocation 3 d - Vhi's Electric Charge Translocation/Air 4 e - Arcjolt Conjuration/Air 5 f - Plasma Beam Fire/Air 6 Fannar's Octavo of the Cold Heart (1050 gold) Spells Type Level a - Blink Translocation 2 b - Ozocubu's Armour Ice 3 c - Summon Ice Beast Ice/Summoning 3 d - Freezing Cloud Conjuration/Ice/Air 5 e - Ozocubu's Refrigeration Ice 7 Agaec's Tome of Modern Magic, Vol. 31b (1050 gold) Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 b - Curse of Agony Necromancy 5 c - Bombard Conjuration/Earth 6 d - Sculpt Simulacrum Ice/Alchemy 6 Eceycak's Incunable of the Sum of Summoning (1848 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Summon Ice Beast Ice/Summoning 3 d - Call Canine Familiar Summoning 3 e - Summon Mana Viper Hexes/Summoning 5 f - Summon Cactus Giant Summoning 6 g - Summon Hydra Summoning 7 h - Dragon's Call Summoning 9 the Tome of Greater Frost (882 gold) Spells Type Level a - Hoarfrost Cannonade Ice/Forgecraft 5 b - Permafrost Eruption Ice/Earth 6 c - Splinterfrost Shell Ice/Forgecraft 7 the Codex of Elementary Elements (882 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Sandblast Earth 1 d - Freeze Ice 1 e - Static Discharge Conjuration/Air 2 f - Scorch Fire 2 g - Ensorcelled Hibernation Hexes/Ice 2 h - Passwall Earth 3 Encalio's Incunable of Self-Indulgence (1806 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Ozocubu's Armour Ice 3 c - Ignite Poison Fire/Alchemy 4 d - Animate Dead Necromancy 4 e - Enfeeble Hexes 7 f - Lehudib's Crystal Spear Conjuration/Earth 8 g - Chain Lightning Conjuration/Air 9 the Grimoire of Legendary Spells, Part XIV (1890 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Ozocubu's Armour Ice 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Passage of Golubria Translocation 4 e - Alistair's Intoxication Alchemy 5 f - Nazja's Percussive Tempering Forgecraft 5 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Maxwell's Capacitive Coupling Air 8 the Secrets of Magical Constructs (1134 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Forge Lightning Spire Air/Forgecraft 4 c - Awaken Armour Earth/Forgecraft 4 d - Forge Blazeheart Golem Fire/Forgecraft 4 e - Spellspark Servitor Conjuration/Forgecraft 7 (0, 2, D:13) the +1 short sword "Ciuriew" {elec, rElec Str-5 Dex+8} rElec: It insulates you from electricity. Str-5: It affects your strength (-5). Dex+8: It affects your dexterity (+8). (24, 19, D:13) a human skeleton (26, 12, D:13) an elf skeleton (26, 13, D:13) a +0 giant spiked club a +0 giant club an orc skeleton (39, 5, D:13) 8 stones (41, 25, D:13) a +0 sling (57, 10, D:13) a basilisk corpse (skeletalised by now) Level 14 of the Dungeon (5, 35, D:14) a +0 halberd Level 15 of the Dungeon (0, 0, D:15) 3 large rocks (2, -21, D:15) 5 stones (4, 24, D:15) a +0 orcbow (13, -1, D:15) a +0 trident (14, 1, D:15) a manticore skeleton (15, -17, D:15) an ice dragon skeleton (16, -18, D:15) +0 ice dragon scales an ice dragon skeleton (21, -18, D:15) +0 fire dragon scales a +1 battleaxe of freezing a +0 dire flail a +0 dire flail a fire dragon skeleton a frost giant skeleton (21, -17, D:15) a +0 dire flail a +0 dire flail a +2 great sword of flaming a +0 chain mail a +0 war axe a fire giant skeleton an ettin skeleton (21, -16, D:15) a +1 ring mail of fire resistance (still there?) a +0 battleaxe (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +2 great sword of flaming (still there?) a +1 battleaxe of freezing (still there?) a frost giant skeleton (still there?) (35, 23, D:15) a +2 scimitar of flaming (57, 23, D:15) a +0 leather armour Level 1 of the Orcish Mines (49, -9, Orc:1) the +0 plate armour "Ubypev" {rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (51, -8, Orc:1) a +0 dagger a +0 robe (51, -7, Orc:1) a +0 mace a +3 scimitar of venom a +0 plate armour a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, -6, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Tutzathal's Antique Weapon Shop a +0 trident (98 gold) a +0 halberd (112 gold) a +0 long sword of draining (232 gold) a +2 whip of electrocution (509 gold) a +0 partisan (196 gold) a +0 rapier (154 gold) a +0 shortbow (84 gold) a +2 antimagic sling (462 gold) a +0 mace of holy wrath (207 gold) [Shop] Dyrchuaragh's Antique Weapon Emporium a +0 whip (75 gold) a +7 glaive (1410 gold) a +0 spear (90 gold) a +0 great mace (300 gold) a +0 falchion (90 gold) a +0 sling (45 gold) [Shop] Guinigoe's Antique Armour Boutique a +2 robe (283 gold) a +0 scale mail (88 gold) a +2 plate armour of poison resistance (704 gold) a +0 plate armour (396 gold) a +0 plate armour (396 gold) a +0 pair of gloves (99 gold) the +0 ring mail of the Lily {rPois rN++ Str-4 Int-2} (288 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Str-4: It affects your strength (-4). Int-2: It affects your intelligence (-2). [Shop] Guutzujakh's Armour Emporium a +1 helmet of see invisible (198 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) the +1 robe of the Game of Life {Int+3} (230 gold) Int+3: It affects your intelligence (+3). a +0 helmet (54 gold) a +0 chain mail (72 gold) a +0 scale mail (48 gold) a +0 pair of boots (54 gold) a +0 plate armour (216 gold) [Shop] Roullucuho's Armour Boutique the +1 chain mail of Pride {+Blink rF+ rC+} (624 gold) +Blink: It lets you blink. rF+: It protects you from fire. rC+: It protects you from cold. a +0 scale mail (64 gold) a +2 plate armour of fire resistance (560 gold) the +3 pair of mountain boots {steadfast, rC+} (536 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. a +0 scale mail (64 gold) a +0 chain mail (96 gold) a +0 robe (14 gold) the +0 leather armour of Unambiguity {rElec rCorr} (345 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +0 ring mail of Ajaun {+Blink rF- rN++ Int+3} (444 gold) +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). (28, -33, Orc:2) a +0 arbalest (29, -30, Orc:2) a +0 short sword an orc corpse (skeletalised by now) (29, -29, Orc:2) a +0 hand axe (29, -28, Orc:2) a +0 short sword an orc corpse (skeletalised by now) (31, -34, Orc:2) a +0 arbalest a kobold skeleton Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (0, 2, Elf:1) a +0 war axe of venom (1, 4, Elf:1) a +4 short sword of venom a +0 robe an elf corpse (skeletalised by now) (1, 6, Elf:1) a +2 long sword of freezing a +0 leather armour an elf corpse (skeletalised by now) (4, 12, Elf:1) a +0 short sword Level 2 of the Elven Halls [Shop] Kaeneff's Jewellery Emporium a ring of magical power (500 gold) a +6 ring of dexterity (unknown) (900 gold) an amulet of reflection (750 gold) a +6 ring of strength (900 gold) a +5 ring of evasion (900 gold) an amulet of the acrobat (unknown) (750 gold) an amulet of reflection (750 gold) a +5 ring of evasion (900 gold) the storm talisman of Nirutsiycy {rF+ rCorr Str+3} (5625 gold) [storm talisman] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). an amulet of reflection (750 gold) (0, 0, Elf:2) the +5 double sword of the Grave {venom, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (6, 22, Elf:2) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (8, 23, Elf:2) a +0 war axe (15, 26, Elf:2) a potion of enlightenment (19, -14, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (20, -6, Elf:2) a +4 war axe of freezing (28, -25, Elf:2) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (29, 26, Elf:2) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) Level 3 of the Elven Halls (3, 14, Elf:3) 2 curare-tipped darts (15, 20, Elf:3) a scroll of vulnerability (16, 19, Elf:3) a glowing shapeshifter corpse (skeletalised by now) (24, -18, Elf:3) a +0 shortbow a +0 dagger of flaming a +0 leather armour (30, -18, Elf:3) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (31, -19, Elf:3) a +0 dagger a +0 shortbow a +2 leather armour of poison resistance an elf corpse (skeletalised by now) (31, -18, Elf:3) a +0 short sword a +0 longbow a +0 ring mail an elf corpse (skeletalised by now) (33, 39, Elf:3) a scroll of vulnerability (34, -19, Elf:3) a scroll of poison (34, 39, Elf:3) a +0 dagger (35, 30, Elf:3) a +0 rapier (35, 39, Elf:3) the +3 scale mail of Proximity {rC++} rC++: It greatly protects you from cold. (36, 29, Elf:3) a +0 pair of gloves of infusion (36, 30, Elf:3) a scroll of vulnerability (36, 37, Elf:3) a +0 robe (36, 38, Elf:3) a staff of death (37, 29, Elf:3) the amulet "Wuan" {Acrobat Int+6} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Int+6: It affects your intelligence (+6). (37, 36, Elf:3) a +4 dagger of venom (37, 37, Elf:3) +0 pearl dragon scales (37, 39, Elf:3) a +1 sling of draining (38, 36, Elf:3) a +0 ring mail (38, 37, Elf:3) a +0 plate armour (38, 39, Elf:3) a staff of conjuration (39, 35, Elf:3) the staff "Axomouk" {rElec rF+ Str+4 Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+4: It affects your strength (+4). Fire: It increases the power of your Fire spells. (39, 36, Elf:3) the amulet "Teroyguv" {rC+ RegenMP+ rCorr} [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. (40, 35, Elf:3) the amulet "Odogaf" {Spirit rF- Will++ Int+7} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Int+7: It affects your intelligence (+7). (40, 36, Elf:3) the ring "Kouwef" {Fly rF+ rC- Will+ Fire} [ring of fire] Fly: It grants you flight. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. a +0 rapier a +2 robe the +3 chain mail of Weightlessness {^Drain rPois rN+ Will+} ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. (40, 37, Elf:3) a staff of alchemy a +0 robe 3 stones an elf corpse (skeletalised by now) (41, 35, Elf:3) a +0 mace (41, 37, Elf:3) 5 stones (42, 37, Elf:3) a +0 short sword of flaming (43, 36, Elf:3) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (48, -7, Elf:3) a +0 short sword a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (49, 33, Elf:3) a +0 scale mail (49, 34, Elf:3) a +0 quick blade a +0 quick blade a +0 leather armour (49, 35, Elf:3) a +0 longbow a stone a +0 leather armour an elf skeleton (53, -4, Elf:3) a scroll of identify (55, 36, Elf:3) a +2 pair of boots of flying (56, 37, Elf:3) a staff of fire (57, 35, Elf:3) 7 stones a +0 vampiric halberd (58, 36, Elf:3) a +4 chain mail of poison resistance (58, 37, Elf:3) a +0 dagger a +0 robe (58, 38, Elf:3) 6 curare-tipped darts (59, 35, Elf:3) a +2 flail of protection (59, 36, Elf:3) a scroll of noise (59, 38, Elf:3) a +4 short sword of electrocution (60, 37, Elf:3) a scroll of silence (61, 36, Elf:3) a +3 chain mail of fire resistance (61, 37, Elf:3) a +0 long sword a +0 scale mail a +3 heavy flail an elf corpse (skeletalised by now) (61, 38, Elf:3) the +0 plate armour of Greed {Str+3} Str+3: It affects your strength (+3). (61, 39, Elf:3) a +0 ring mail of positive energy (62, 30, Elf:3) a book of Burglary (62, 36, Elf:3) a +3 flail (62, 38, Elf:3) the +1 scale mail of Modesty {+Inv rF+ Int+4} +Inv: It lets you turn invisible. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). (63, 30, Elf:3) a +7 plate armour (63, 38, Elf:3) a staff of air (63, 39, Elf:3) a +1 pair of gloves of hurling (64, 37, Elf:3) a +0 spear (64, 38, Elf:3) a scroll of immolation (64, 39, Elf:3) a +4 ring of slaying (66, 39, Elf:3) a +4 trident of venom Level 1 of the Lair of Beasts (0, 0, Lair:1) a rime drake skeleton (41, 40, Lair:1) a komodo dragon corpse (skeletalised by now) (42, 50, Lair:1) a +0 quarterstaff (47, 17, Lair:1) a bullfrog corpse (skeletalised by now) (47, 18, Lair:1) a cane toad corpse (skeletalised by now) Level 2 of the Lair of Beasts (46, 19, Lair:2) a komodo dragon corpse (skeletalised by now) (55, -21, Lair:2) 8 stones (56, -19, Lair:2) a staff of air Level 3 of the Lair of Beasts (1, 14, Lair:3) a bullfrog corpse (skeletalised by now) (10, 8, Lair:3) the +3 quarterstaff "Daleuroa" {spect, Will+} Will+: It increases your willpower. (27, 28, Lair:3) a yak skeleton (35, 15, Lair:3) a +0 robe Level 4 of the Lair of Beasts (1, -1, Lair:4) a yak corpse (skeletalised by now) (2, -1, Lair:4) a yak corpse (skeletalised by now) (2, 0, Lair:4) a yak corpse (skeletalised by now) (20, 46, Lair:4) a cane toad corpse (skeletalised by now) (30, 9, Lair:4) the +3 leather armour of the Untouchables {rC+ rCorr Str-2 SInv} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). SInv: It lets you see invisible. (67, 3, Lair:4) a water moccasin corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a staff of alchemy (4, 13, Lair:5) a water moccasin corpse (skeletalised by now) (4, 19, Lair:5) the +0 spear of Qudesys {flame, rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. (11, 4, Lair:5) a water moccasin corpse (skeletalised by now) (22, 10, Lair:5) a yak skeleton a cane toad skeleton (25, 8, Lair:5) a yak skeleton (26, 8, Lair:5) a cane toad skeleton (26, 9, Lair:5) a yak skeleton (28, -3, Lair:5) a +0 trident (38, -36, Lair:5) an elephant corpse (skeletalised by now) (39, -38, Lair:5) an elephant corpse (skeletalised by now) (40, -38, Lair:5) an elephant corpse (skeletalised by now) (43, -40, Lair:5) an elf skeleton (43, 6, Lair:5) 4 poisoned darts (47, -19, Lair:5) a +0 chain mail Level 1 of the Swamp (3, 20, Swamp:1) a +0 quarterstaff a +0 robe (39, 20, Swamp:1) a +0 leather armour Level 2 of the Swamp Level 3 of the Swamp (6, 0, Swamp:3) a bunyip corpse (skeletalised by now) (14, -5, Swamp:3) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (15, -5, Swamp:3) a +0 scale mail (20, -36, Swamp:3) a bog body corpse (skeletalised by now) (21, 6, Swamp:3) 6 stones a human skeleton (22, -39, Swamp:3) a +0 long sword (22, 4, Swamp:3) a +0 chain mail (22, 12, Swamp:3) a human skeleton (24, 14, Swamp:3) a bunyip skeleton (25, 13, Swamp:3) a swamp drake skeleton (26, 15, Swamp:3) an alligator corpse (skeletalised by now) (28, 14, Swamp:3) a swamp drake corpse (skeletalised by now) (28, 15, Swamp:3) +0 swamp dragon scales a swamp dragon corpse (skeletalised by now) (37, 5, Swamp:3) a human skeleton (40, -46, Swamp:3) a +0 buckler Level 4 of the Swamp (3, 9, Swamp:4) 7 stones (6, 22, Swamp:4) 6 stones (8, 31, Swamp:4) 7 stones (9, 25, Swamp:4) a large rock (11, 25, Swamp:4) 6 stones (11, 29, Swamp:4) a hydra corpse (skeletalised by now) (12, 8, Swamp:4) a +0 flail (14, 28, Swamp:4) a large rock (14, 30, Swamp:4) 5 stones (20, 16, Swamp:4) 3 stones (20, 18, Swamp:4) 7 stones a swamp dragon skeleton (20, 26, Swamp:4) a large rock (21, 19, Swamp:4) 7 stones (22, 25, Swamp:4) a +0 ring mail (23, 19, Swamp:4) 2 stones (23, 25, Swamp:4) a large rock (25, 19, Swamp:4) 7 stones (25, 25, Swamp:4) 6 stones (26, 12, Swamp:4) a +0 scimitar (26, 13, Swamp:4) 4 atropa-tipped darts (26, 32, Swamp:4) a +2 long sword of holy wrath (27, 6, Swamp:4) a hydra corpse (skeletalised by now) (28, 6, Swamp:4) a swamp drake corpse (skeletalised by now) (29, 34, Swamp:4) an alligator corpse (skeletalised by now) (33, 12, Swamp:4) the +6 chain mail of Beogh's Delight {Will+} Will+: It increases your willpower. (36, 9, Swamp:4) a +0 spear 3 curare-tipped darts a spriggan corpse (skeletalised by now) (36, 10, Swamp:4) a +0 broad axe a +0 animal skin a spriggan corpse (skeletalised by now) (37, 11, Swamp:4) a +0 spear (38, 13, Swamp:4) a bog body corpse (skeletalised by now) (41, 11, Swamp:4) a +0 robe a spriggan corpse (skeletalised by now) Level 1 of the Snake Pit (1, -38, Snake:1) a +0 long sword (24, -16, Snake:1) a +2 vampiric whip a +1 war axe of electrocution (25, -20, Snake:1) a +0 hand axe a naga corpse (skeletalised by now) (50, -16, Snake:1) a +0 whip a +0 robe a naga corpse (skeletalised by now) Level 2 of the Snake Pit (6, 3, Snake:2) a +4 shortbow of flaming (20, -17, Snake:2) a +0 robe a +0 club (21, -18, Snake:2) a +0 robe a +0 quarterstaff of draining (22, -18, Snake:2) a +0 robe a +0 glaive (53, 29, Snake:2) a +0 battleaxe a +0 robe a naga corpse (skeletalised by now) (54, 13, Snake:2) a +0 trident (55, 12, Snake:2) a +0 dire flail (55, 13, Snake:2) a +0 robe a +0 dagger (58, 29, Snake:2) a +0 arbalest a +0 trident a naga corpse (skeletalised by now) (58, 30, Snake:2) a +0 shortbow a +0 battleaxe Level 3 of the Snake Pit (16, -43, Snake:3) the serpent talisman of the Morning Star {Str+6} [serpent talisman] Str+6: It affects your strength (+6). (35, -1, Snake:3) a +0 club a naga skeleton (44, 1, Snake:3) a +0 dire flail a naga corpse (skeletalised by now) a salamander corpse (skeletalised by now) (44, 4, Snake:3) a +0 partisan (45, -1, Snake:3) a +0 spear (45, 0, Snake:3) a guardian serpent corpse (skeletalised by now) (45, 5, Snake:3) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (46, -3, Snake:3) a +0 shortbow of flaming (46, 1, Snake:3) a +0 quarterstaff a +0 robe (47, 0, Snake:3) a +0 partisan (48, 5, Snake:3) a +0 trident (49, 0, Snake:3) a +0 scale mail (50, -3, Snake:3) a +0 halberd a salamander corpse (skeletalised by now) (55, -14, Snake:3) a black mamba corpse (skeletalised by now) Level 4 of the Snake Pit (7, -9, Snake:4) a +0 scale mail (19, 7, Snake:4) an anaconda corpse (skeletalised by now) (19, 45, Snake:4) a +0 ring mail (25, 35, Snake:4) a +0 flail a naga skeleton (25, 43, Snake:4) a +0 halberd a naga corpse (skeletalised by now) (26, -6, Snake:4) a +0 dire flail a naga skeleton (26, 34, Snake:4) a +0 flail a naga skeleton (26, 35, Snake:4) a +0 robe a +0 war axe a +0 robe a +0 quarterstaff a naga skeleton a salamander skeleton a black mamba skeleton an anaconda skeleton (26, 42, Snake:4) a salamander corpse (skeletalised by now) (28, -6, Snake:4) a +0 dire flail a +0 robe (28, 31, Snake:4) a +0 flail a naga skeleton (28, 33, Snake:4) a +0 spear a salamander skeleton (29, -5, Snake:4) a guardian serpent corpse (skeletalised by now) (29, 29, Snake:4) a +0 robe a +0 short sword a +0 robe a +0 whip a +4 spear a +0 robe a +0 quarterstaff a +2 trident of protection a naga skeleton a salamander skeleton a salamander skeleton (29, 30, Snake:4) a +0 tower shield of resistance a +0 trident a +0 flail a +0 robe a +0 whip a naga skeleton a naga skeleton (29, 31, Snake:4) a +0 robe a +0 flail a +0 robe a +0 halberd a naga skeleton (29, 32, Snake:4) a +0 trident (30, 29, Snake:4) a +0 glaive (30, 31, Snake:4) a +0 robe a +0 short sword a +2 war axe of electrocution a +0 shortbow of flaming a naga skeleton a salamander skeleton (30, 32, Snake:4) a +0 robe a +0 spear a naga skeleton (31, 31, Snake:4) a +0 shortbow of flaming (31, 32, Snake:4) a +0 trident a +0 shortbow a +0 robe a +0 flail a naga skeleton (31, 33, Snake:4) a +0 robe a +0 halberd (34, 35, Snake:4) a +4 spear (34, 38, Snake:4) a +0 mace a +0 robe (35, 41, Snake:4) a +3 halberd a salamander skeleton (36, 42, Snake:4) a +0 trident a +0 robe a naga skeleton (37, 51, Snake:4) 2 scrolls of poison (42, 4, Snake:4) a +0 scimitar of holy wrath a naga corpse (skeletalised by now) (42, 5, Snake:4) a +0 whip a naga corpse (skeletalised by now) (43, 5, Snake:4) a +0 spear (45, 14, Snake:4) a +0 robe (50, 2, Snake:4) a black mamba corpse (skeletalised by now) (52, -10, Snake:4) a +0 robe a +0 scimitar a +0 robe a +0 hand axe a naga skeleton (54, -10, Snake:4) a +0 robe a +0 mace (54, -5, Snake:4) a +0 halberd (54, -3, Snake:4) a +4 spear a salamander skeleton (55, -8, Snake:4) an anaconda skeleton (55, -7, Snake:4) a +3 partisan a salamander skeleton (55, 2, Snake:4) a salamander corpse (skeletalised by now) (55, 4, Snake:4) a +0 robe a +0 spear a guardian serpent corpse (skeletalised by now) a black mamba corpse (skeletalised by now) a naga corpse (skeletalised by now) (56, -8, Snake:4) a +0 robe a +0 dire flail (56, -4, Snake:4) a +0 halberd a +0 arbalest a naga skeleton (56, -1, Snake:4) a guardian serpent skeleton (56, 2, Snake:4) a +0 club an anaconda corpse (skeletalised by now) (56, 3, Snake:4) a +0 partisan a naga corpse (skeletalised by now) (57, 1, Snake:4) a +0 robe a +0 short sword a naga corpse (skeletalised by now) (57, 2, Snake:4) a +0 robe a +0 trident a naga corpse (skeletalised by now) (57, 3, Snake:4) a +0 robe a +0 club a ring of resist corrosion (58, 2, Snake:4) a +0 war axe a naga corpse (skeletalised by now) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (17, 27, Slime:5) the wellspring talisman of Periwinkles {-Tele rF+ rCorr Int+6} [wellspring talisman] -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). (19, 28, Slime:5) the +7 halberd of Hagren {holy, *Rage rF+ Will+} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Will+: It increases your willpower. (22, 31, Slime:5) the quill talisman of Wu Jian's Respect {*Corrode rPois Int+2 Slay+2} [quill talisman] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (24, 33, Slime:5) the +0 hand axe of Experimentation {drain, Fly Str-3 Dex+3} Fly: It grants you flight. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). (32, 27, Slime:5) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. Level 1 of the Vaults (0, 0, Vaults:1) a +0 great mace a +0 ring mail (1, 13, Vaults:1) a +0 long sword a +0 arbalest a +0 ring mail a human corpse (skeletalised by now) (11, -14, Vaults:1) a +0 dagger a +0 robe (19, -23, Vaults:1) a +2 great sword a +0 chain mail a +1 great sword a +0 chain mail (19, -22, Vaults:1) a +3 long sword of protection a +0 plate armour a +0 kite shield a human corpse (skeletalised by now) (20, -22, Vaults:1) a +0 war axe a +0 scale mail a human corpse (skeletalised by now) (29, -40, Vaults:1) a +0 dire flail a +0 chain mail (40, -40, Vaults:1) a +0 long sword a +0 ring mail a human corpse (skeletalised by now) (40, 7, Vaults:1) a +0 falchion a +0 arbalest a +0 ring mail a human corpse (skeletalised by now) (40, 14, Vaults:1) a +0 plate armour (46, -3, Vaults:1) a lindwurm corpse (skeletalised by now) (46, -2, Vaults:1) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (47, -2, Vaults:1) a +0 war axe a +0 ring mail a +0 ring mail a human corpse (skeletalised by now) (58, 6, Vaults:1) a +0 great mace a +0 leather armour a human corpse (skeletalised by now) (59, 7, Vaults:1) a +0 great mace a +0 leather armour (62, 8, Vaults:1) a +0 heavy mace a +0 ring mail (64, -51, Vaults:1) a +0 troll leather armour a deep troll corpse (skeletalised by now) (65, -51, Vaults:1) a +0 dire flail of protection a +0 ring mail a human corpse (skeletalised by now) (65, 10, Vaults:1) a +0 broad axe a +0 broad axe a +2 scale mail of fire resistance (68, -51, Vaults:1) a +3 rapier of electrocution a +0 cloak a +0 pair of gloves (68, 10, Vaults:1) a +0 whip a +0 animal skin Level 2 of the Vaults (1, -2, Vaults:2) a +0 whip a +0 animal skin (1, -1, Vaults:2) a dire elephant corpse (skeletalised by now) (2, -1, Vaults:2) a dire elephant corpse (skeletalised by now) (2, 0, Vaults:2) a +0 morningstar a +0 arbalest a +0 ring mail a human corpse (skeletalised by now) (4, -2, Vaults:2) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (9, -27, Vaults:2) a +0 arbalest a yaktaur corpse (skeletalised by now) (9, -2, Vaults:2) a +0 flail (11, -2, Vaults:2) a +0 long sword a +0 plate armour a human corpse (skeletalised by now) (13, -8, Vaults:2) a lindwurm corpse (skeletalised by now) (14, -24, Vaults:2) a +0 mace (16, -51, Vaults:2) a +0 morningstar a +0 leather armour a human corpse (skeletalised by now) (16, -50, Vaults:2) a +0 dire flail a +0 leather armour (16, -49, Vaults:2) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (17, -50, Vaults:2) a +0 cloak a guardian sphinx corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (17, -17, Vaults:2) a +0 scimitar (34, 9, Vaults:2) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (58, -3, Vaults:2) 11 throwing nets a +0 chain mail an orc skeleton (60, -6, Vaults:2) a +0 scale mail a +0 morningstar a +0 ring mail a +0 falchion a +0 arbalest a human skeleton a human skeleton (61, -8, Vaults:2) a +0 ring mail a +2 great mace of protection a human skeleton (61, -6, Vaults:2) a +0 bardiche (62, -22, Vaults:2) a +0 hand axe (62, -21, Vaults:2) a +0 dire flail a +0 ring mail a human corpse (skeletalised by now) (62, -17, Vaults:2) a +0 flail a +0 scale mail a human corpse (skeletalised by now) (62, -14, Vaults:2) a +2 chain mail of cold resistance (62, -9, Vaults:2) a +0 chain mail a +0 great mace (63, -18, Vaults:2) a +0 great mace a +0 leather armour a human corpse (skeletalised by now) (65, -14, Vaults:2) 6 poisoned darts (66, -22, Vaults:2) a +0 chain mail (66, -14, Vaults:2) 5 stones Level 3 of the Vaults (14, -26, Vaults:3) the +2 sling "Synar Nyade" {heavy, ^Fragile rF+ rN+ Stlth+} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (14, -24, Vaults:3) a +0 sling (14, -23, Vaults:3) 3 stones (14, -22, Vaults:3) a +0 sling (15, -26, Vaults:3) a +0 plate armour (15, -25, Vaults:3) a +0 shortbow (15, -23, Vaults:3) a +0 shortbow (16, -37, Vaults:3) a +0 robe (16, -32, Vaults:3) a +0 long sword of holy wrath a +0 arbalest a +0 ring mail (17, -32, Vaults:3) a +1 antimagic arbalest (17, -31, Vaults:3) a +2 dagger of venom a +0 robe (18, -31, Vaults:3) a +0 great mace a +0 ring mail (19, -32, Vaults:3) a +0 arbalest a +0 cloak a +0 cloak a +3 dagger of venom a +0 robe a yaktaur corpse (skeletalised by now) a guardian sphinx corpse (skeletalised by now) (19, -31, Vaults:3) a +0 scimitar a +0 arbalest a +0 scale mail (19, -30, Vaults:3) a +0 orcbow a +0 arbalest (21, -34, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (23, -35, Vaults:3) a +0 hand cannon a +0 scimitar a +0 scale mail (26, -28, Vaults:3) 4 large rocks a stone giant corpse (skeletalised by now) (27, -34, Vaults:3) a +0 great sword a +2 plate armour of cold resistance a +0 scimitar a +3 arbalest a +0 ring mail a human skeleton (27, -33, Vaults:3) a +0 dire flail a +0 ring mail (27, -32, Vaults:3) a +0 great mace a +0 ring mail a human skeleton (28, -25, Vaults:3) a +0 scimitar a +0 arbalest a +0 ring mail (28, -23, Vaults:3) a +0 short sword a +0 arbalest (29, -36, Vaults:3) a +0 orcbow (29, -33, Vaults:3) a +0 broad axe a +0 chain mail an orc skeleton (37, 18, Vaults:3) a +1 long sword of flaming a +0 plate armour a +0 kite shield a human corpse (skeletalised by now) (37, 20, Vaults:3) a +0 dire flail a +0 ring mail (41, 20, Vaults:3) a +0 long sword a +0 plate armour a +0 great mace of draining a +0 ring mail a human corpse (skeletalised by now) (63, 8, Vaults:3) a deep troll corpse (skeletalised by now) (63, 11, Vaults:3) a +0 flail a +0 ring mail (63, 14, Vaults:3) a +0 great mace a +0 ring mail a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) a human corpse (skeletalised by now) (63, 16, Vaults:3) a +0 shortbow (64, 14, Vaults:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) Level 4 of the Vaults (0, 0, Vaults:4) a +0 short sword (7, -24, Vaults:4) a scroll of identify (7, -20, Vaults:4) a +0 plate armour (11, -24, Vaults:4) a scroll of identify (14, -22, Vaults:4) the +0 pair of boots of Experimentation {rC++ Int+3 SInv} rC++: It greatly protects you from cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (14, -21, Vaults:4) the +4 robe of the Apprentice {*Silence rC+ Dex+4} *Silence: It may silence you when you take damage. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). (43, 14, Vaults:4) a dire elephant corpse (skeletalised by now) (43, 15, Vaults:4) a dire elephant corpse (skeletalised by now) (45, 14, Vaults:4) a scroll of noise (49, -30, Vaults:4) a potion of moonshine (53, -32, Vaults:4) a +0 scale mail (54, -33, Vaults:4) a potion of moonshine (54, -27, Vaults:4) a potion of moonshine (55, -30, Vaults:4) a potion of moonshine (56, -16, Vaults:4) a +3 great mace a +0 ring mail 5 large rocks (56, -15, Vaults:4) a +0 mace a +0 ring mail a human corpse (skeletalised by now) (56, -14, Vaults:4) a +0 ring mail (56, -11, Vaults:4) a +0 ring mail (57, -16, Vaults:4) a +0 ring mail of cold resistance a human corpse (skeletalised by now) (58, -17, Vaults:4) a deep troll corpse (skeletalised by now) (58, -16, Vaults:4) a +0 trident a +0 animal skin (58, -15, Vaults:4) a +0 dire flail a +1 heavy great mace a +0 chain mail an ettin corpse (skeletalised by now) (58, -13, Vaults:4) a lindwurm corpse (skeletalised by now) (58, -12, Vaults:4) a +2 dire flail of holy wrath a +0 animal skin a lindwurm corpse (skeletalised by now) (58, -11, Vaults:4) a +0 dagger a +0 robe (62, -17, Vaults:4) a +0 chain mail (62, -15, Vaults:4) a staff of conjuration Level 5 of the Vaults [Shop] Qaosotzo's Book Boutique the Cyclopedia of the White Plateau (836 gold) Spells Type Level a - Brom's Barrelling Boulder Conjuration/Earth 4 b - Freezing Cloud Conjuration/Ice/Air 5 c - Ozocubu's Refrigeration Ice 7 a book of Dangerous Friends (924 gold) a book of Chaos (1100 gold) a book of Blasting (924 gold) Lehudib's Spellbook of the Fifth Circle and Metal (704 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Stone Arrow Conjuration/Earth 3 d - Irradiate Conjuration/Alchemy 5 a book of Hexes (792 gold) a book of the Dragon (924 gold) a Young Poisoner's Handbook (440 gold) the Quarto of Heat and the Sphinx (924 gold) Spells Type Level a - Slow Hexes 1 b - Sigil of Binding Hexes 3 c - Forge Monarch Bomb Fire/Forgecraft 6 d - Hellfire Mortar Fire/Earth/Forgecraft 7 the Spellbook of Mortification and the Jinx (880 gold) Spells Type Level a - Grave Claw Necromancy 2 b - Haunt Necromancy/Summoning 7 c - Discord Hexes 8 a book of Winter (616 gold) (0, 0, Vaults:5) a +0 arbalest a +1 morningstar of protection a +0 scale mail (1, 0, Vaults:5) a +0 great mace a +0 orcbow 6 stones a +0 leather armour a human corpse (skeletalised by now) (17, 9, Vaults:5) the +3 ring mail of Red Life {rC+ rCorr MP+8 Dex-5} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). Dex-5: It affects your dexterity (-5). (35, 13, Vaults:5) the +2 mace of the Hills {speed, rF- Will+ Dex+6} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). (54, -23, Vaults:5) a +4 great sword of flaming (58, -26, Vaults:5) a +0 leather armour a +0 great mace (58, 25, Vaults:5) a +0 quarterstaff (59, -24, Vaults:5) +0 golden dragon scales a golden dragon corpse (skeletalised by now) (60, 21, Vaults:5) a +0 dire flail a +0 dire flail (60, 23, Vaults:5) a +0 morningstar a +0 scale mail a human corpse (skeletalised by now) Level 1 of the Crypt (0, 0, Crypt:1) 6 stones (19, -29, Crypt:1) the +4 robe of Peoq Ong {rElec rF- rCorr Int+3} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (22, 2, Crypt:1) a +2 glaive of venom (26, 4, Crypt:1) a +0 plate armour a +0 great sword (47, -21, Crypt:1) a +2 heavy battleaxe a +0 chain mail (48, -23, Crypt:1) a +3 battleaxe a +0 plate armour (48, -21, Crypt:1) a +0 battleaxe a +0 plate armour (49, -26, Crypt:1) the serpent talisman "Gemovico" {rF+ Int+2 Dex-4} [serpent talisman] rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). Level 2 of the Crypt (0, 0, Crypt:2) a +0 battleaxe (1, 0, Crypt:2) a +0 glaive (1, 3, Crypt:2) a +0 dire flail (2, 3, Crypt:2) a +0 robe (15, -15, Crypt:2) a +0 plate armour (20, 16, Crypt:2) a +2 antimagic scythe (54, 24, Crypt:2) a +0 robe (57, 17, Crypt:2) a +0 robe (58, -17, Crypt:2) a +0 robe (58, 17, Crypt:2) a +0 robe (59, -15, Crypt:2) a stone Level 3 of the Crypt (0, 0, Crypt:3) the staff of the Hurtling Gods {Dex+6 Necro Earth} [staff of earth] Dex+6: It affects your dexterity (+6). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. a talisman of death (1, 0, Crypt:3) a +0 ring mail (3, -16, Crypt:3) a +0 dagger a +0 robe (4, -17, Crypt:3) a +1 trident of protection (4, -16, Crypt:3) a +0 morningstar (13, -12, Crypt:3) the storm talisman of the Sailor {Harm rF++} [storm talisman] Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. (16, -31, Crypt:3) a potion of invisibility (18, -33, Crypt:3) the staff of a ziggurat {rElec rF+ MP+6 SInv Air Alch} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. MP+6: It affects your magic capacity (+6). SInv: It lets you see invisible. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (22, -33, Crypt:3) the +1 demon whip "Giantslayer" {venom, Fly rC+ Str+3 Int-2} Fly: It grants you flight. rC+: It protects you from cold. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). (23, -31, Crypt:3) a potion of moonshine (30, -16, Crypt:3) a bog body skeleton (30, -14, Crypt:3) a +2 flail of protection (30, -13, Crypt:3) a +0 robe a +0 dagger a human skeleton (31, -14, Crypt:3) a +0 scale mail of poison resistance a +3 great mace of venom (31, -13, Crypt:3) a +0 buckler a +0 scale mail a +1 war axe (39, 0, Crypt:3) the ring of Jealousy {Fly rN++ Dex+3} [ring of flight] Fly: It grants you flight. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). Level 1 of the Tomb of the Ancients (7, -18, Tomb:1) a +1 whip of flaming (7, 0, Tomb:1) a staff of fire (12, 26, Tomb:1) a potion of moonshine (31, 23, Tomb:1) a +0 cloak a guardian sphinx skeleton Level 2 of the Tomb of the Ancients (21, 18, Tomb:2) the +3 robe of Liberalism {Harm Regen+ Str+2 Dex-5 Stlth+} Harm: It increases damage dealt and taken. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. (37, 1, Tomb:2) a book of Blood (37, 4, Tomb:2) 2 scrolls of identify the Vestibule of Hell Level 1 of the Iron City of Dis (14, -15, Dis:1) a +0 great mace of draining a +0 chain mail Level 2 of the Iron City of Dis (15, -5, Dis:2) a +3 battleaxe a +0 plate armour (15, -4, Dis:2) a +0 great mace Level 3 of the Iron City of Dis (6, -2, Dis:3) a +0 giant spiked club (8, -1, Dis:3) a +0 great mace a +3 dire flail of venom Level 4 of the Iron City of Dis Level 5 of the Iron City of Dis Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 dire flail (0, 1, Dis:6) a +4 morningstar of venom (12, -3, Dis:6) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (13, -3, Dis:6) a caustic shrike corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (15, -1, Dis:6) a +0 giant club an iron giant corpse (skeletalised by now) Level 7 of the Iron City of Dis (0, 0, Dis:7) a +2 great sword of flaming a +0 plate armour (0, 7, Dis:7) a +0 buckler (0, 8, Dis:7) a book of Duality (5, -1, Dis:7) a scarf of harm (5, 0, Dis:7) a +0 plate armour (5, 1, Dis:7) a scroll of identify (8, 5, Dis:7) a +0 lajatang (14, 27, Dis:7) a +0 scale mail (15, -2, Dis:7) a +2 heavy great mace a +0 plate armour (17, 30, Dis:7) a +2 great mace of flaming a +0 plate armour (27, 28, Dis:7) an iron dragon skeleton (29, 20, Dis:7) a +0 great mace of protection (29, 29, Dis:7) an iron dragon corpse (skeletalised by now) (32, 24, Dis:7) a stone (33, 29, Dis:7) a +1 great sword of draining a +0 plate armour (35, 31, Dis:7) a +1 morningstar of pain (36, 24, Dis:7) an iron dragon corpse (skeletalised by now) (40, 15, Dis:7) a +3 great sword a +0 plate armour (44, 20, Dis:7) a caustic shrike skeleton (46, 21, Dis:7) a +0 plate armour a +1 great sword (51, 24, Dis:7) the staff of Ichor {rElec rPois rC- Int+4 Stlth+ Air} [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. (51, 28, Dis:7) the staff of Abraghet {+Blink rPois Dex-5 Stlth+ Hexes Alch} [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. (52, 30, Dis:7) the +1 sling of the Fray {flame, rF++} rF++: It greatly protects you from fire. (55, 0, Dis:7) a +1 great mace of draining a +0 chain mail a +0 morningstar (55, 2, Dis:7) a +2 dire flail of protection (57, 57, Dis:7) the staff "Pesydyn" {rElec Air Earth} [staff of earth] rElec: It insulates you from electricity. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (58, 54, Dis:7) a +1 great sword of flaming (59, 31, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). (59, 55, Dis:7) a +0 chain mail (59, 57, Dis:7) a +2 battleaxe of electrocution (61, 57, Dis:7) a +2 robe of positive energy Level 1 of Gehenna (3, 2, Geh:1) a salamander corpse (skeletalised by now) a hell hog corpse (skeletalised by now) (4, -1, Geh:1) a salamander skeleton (4, 2, Geh:1) a +3 bardiche of flaming (4, 3, Geh:1) +0 fire dragon scales Level 2 of Gehenna (8, -7, Geh:2) a +2 great sword of flaming (9, -4, Geh:2) a +1 bardiche of flaming +1 fire dragon scales (10, -13, Geh:2) a +0 great sword of flaming (12, -8, Geh:2) a salamander skeleton Level 3 of Gehenna Level 4 of Gehenna Level 5 of Gehenna (7, 13, Geh:5) a +0 great sword of flaming (16, 5, Geh:5) a +1 antimagic demon whip (17, 1, Geh:5) a +3 demon whip of venom (17, 17, Geh:5) +1 fire dragon scales a +3 glaive of flaming (18, 0, Geh:5) a +5 great sword of flaming a fire giant skeleton (18, 3, Geh:5) a +2 demon whip of pain Level 6 of Gehenna (10, 19, Geh:6) a +3 glaive of flaming +1 fire dragon scales (10, 20, Geh:6) a hell hog corpse (skeletalised by now) (11, 19, Geh:6) a hell hog corpse (skeletalised by now) (14, -3, Geh:6) a +1 glaive of flaming +0 fire dragon scales (17, -6, Geh:6) a +3 glaive of flaming +1 fire dragon scales (18, -5, Geh:6) a +0 demon whip (18, 14, Geh:6) a +0 demon whip (18, 15, Geh:6) a +0 demon whip of electrocution Level 7 of Gehenna (0, 0, Geh:7) the staff of the Pyrrhic Victory {^Contam rPois rN+ Dex+7 Necro} [staff of death] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+7: It affects your dexterity (+7). Necro: It increases the power of your Necromancy spells. (2, 2, Geh:7) the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. (6, -16, Geh:7) a staff of fire (6, -15, Geh:7) a +2 mace of protection (6, -14, Geh:7) the +1 orcbow of the Lettuce {heavy, *Slow +Blink rF+ Dex+3} *Slow: It may slow you when you take damage. +Blink: It lets you blink. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (13, -8, Geh:7) a +3 plate armour of willpower (14, -8, Geh:7) a +1 hand axe of draining (32, -5, Geh:7) a +0 demon whip of freezing (33, -29, Geh:7) a +0 demon whip Level 1 of Cocytus (3, -17, Coc:1) a +3 battleaxe of freezing Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus (2, -7, Coc:4) a +2 battleaxe of freezing a frost giant skeleton Level 5 of Cocytus Level 6 of Cocytus Level 7 of Cocytus (20, 9, Coc:7) an amulet of reflection (21, 7, Coc:7) a +1 heavy hand axe (21, 8, Coc:7) a +2 leather armour of willpower (21, 9, Coc:7) a +4 ring of slaying (22, 8, Coc:7) a book of Flames (22, 9, Coc:7) the +3 spear of Execution {freeze, Str-3 Int+3 Stlth+} Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (28, 12, Coc:7) a +0 rapier of electrocution (31, 16, Coc:7) a +0 rapier (32, 15, Coc:7) a +0 ring mail (32, 16, Coc:7) a +1 pair of gloves of dexterity Level 1 of Tartarus Level 2 of Tartarus (0, 0, Tar:2) a +2 whip Level 1 of the Realm of Zot (12, -2, Zot:1) a talisman of death (13, 0, Zot:1) a +0 partisan a green draconian corpse (skeletalised by now) (17, -10, Zot:1) a +0 flail (40, 4, Zot:1) the storm talisman of Mimil {Str+4} [storm talisman] Str+4: It affects your strength (+4). Level 2 of the Realm of Zot (13, -41, Zot:2) a shadow dragon corpse (skeletalised by now) (22, 2, Zot:2) a +0 whip (45, -15, Zot:2) a There-And-Back Book (49, -9, Zot:2) 4 stones (49, 2, Zot:2) 3 stones (50, -15, Zot:2) a +0 hand axe Level 1 of the Depths [Shop] Big Baal Hell's Store the staff of Gexappuj {rN+ Str+3 Stlth+ Earth} (2989 gold) [staff of earth] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. the +0 tower shield "Qeufiama" {Int+7} (1960 gold) Int+7: It affects your intelligence (+7). the +6 dagger of Wisdom {freeze, Will+ Str+8} (4158 gold) Will+: It increases your willpower. Str+8: It affects your strength (+8). the staff of Foetowug {rElec rF+++ rC- Dex-3 Fire} (2851 gold) [staff of fire] rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Dex-3: It affects your dexterity (-3). Fire: It increases the power of your Fire spells. the staff of Zin, Bedazzling {rElec rF++ Air} (3267 gold) [staff of air] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Air: It increases the power of your Air spells. the ring "Sozxoqei" {+Blink rElec rF- rC+ Str+2 Slay+3 Ice} (4144 gold) [ring of ice] +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Ice: It increases the power of your Ice spells. a +1 arbalest of draining (1353 gold) the ring of Jimizazuib {rPois Will+ Int+5} (3082 gold) [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). 10 scrolls of revelation (13365 gold) the ring of Wariness {Wiz Str+4 Stlth+} (3181 gold) [ring of wizardry] Wiz: It increases the success rate of your magical spells. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. the +5 hand cannon of Pestilence {holy, rC+ rN+ Dex+2} (6336 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (0, 0, Depths:1) a +2 battleaxe of freezing (0, 2, Depths:1) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). (10, -28, Depths:1) a +4 ring of slaying Level 2 of the Depths (0, 2, Depths:2) quicksilver dragon scales a quicksilver dragon skeleton (1, -1, Depths:2) a +0 long sword a +0 robe (2, 2, Depths:2) a spriggan skeleton (3, 0, Depths:2) a +0 robe a +0 spear a +0 robe a spriggan skeleton a spriggan skeleton (11, 8, Depths:2) a +0 robe a spriggan corpse (skeletalised by now) (12, 8, Depths:2) a +0 dagger a +0 robe an ice dragon corpse (skeletalised by now) (13, 8, Depths:2) a +1 rapier of distortion a +0 robe a +0 buckler a +4 ring of slaying (14, 10, Depths:2) a +0 demon blade of draining a +0 chain mail an amulet of guardian spirit a human corpse (skeletalised by now) (15, 9, Depths:2) a +4 great sword a +0 plate armour a human corpse (skeletalised by now) (24, -15, Depths:2) an iron troll corpse (skeletalised by now) (36, 9, Depths:2) the +5 plate armour "Distreoba" {rPois rC- Str-4 SInv} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Str-4: It affects your strength (-4). SInv: It lets you see invisible. (57, -23, Depths:2) the +2 robe of Qyalo {rF- rN+ Slay+2 SInv} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (57, 11, Depths:2) 6 large rocks (65, -15, Depths:2) a +0 dagger a +0 robe a human corpse (skeletalised by now) (67, -36, Depths:2) a +0 robe Level 3 of the Depths (0, 0, Depths:3) a +0 troll leather armour a deep troll corpse (skeletalised by now) (0, 2, Depths:3) a deep troll corpse (skeletalised by now) (2, 1, Depths:3) an iron troll corpse (skeletalised by now) (3, -16, Depths:3) the +4 robe "Guru" {Int+3} Int+3: It affects your intelligence (+3). (29, -34, Depths:3) a scroll of identify (31, -20, Depths:3) a scroll of fog (31, -19, Depths:3) 26 gold pieces (32, -20, Depths:3) 42 gold pieces (32, -19, Depths:3) a scroll of identify (33, -20, Depths:3) the +2 helmet of the Horehound {Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (33, -19, Depths:3) 21 gold pieces (35, -45, Depths:3) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (35, -35, Depths:3) 5 large rocks a stone giant corpse (skeletalised by now) (36, -43, Depths:3) a +0 buckler a tengu corpse (skeletalised by now) (36, 0, Depths:3) a +5 long sword of holy wrath a +0 scale mail a +1 buckler of positive energy a tengu corpse (skeletalised by now) (39, -20, Depths:3) the ring of Naomp {rCorr EV+5} [ring of evasion] rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). (unseen) (40, -20, Depths:3) a +2 halberd of freezing (unseen) (40, -19, Depths:3) 2 potions of haste (40, 2, Depths:3) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (41, -19, Depths:3) a +0 ring mail a +0 battleaxe (41, 2, Depths:3) a +4 dire flail a +0 dire flail (48, -30, Depths:3) a scroll of identify (51, -21, Depths:3) a +2 great sword a +0 chain mail a +5 partisan of pain a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (52, -22, Depths:3) a +4 heavy glaive a +0 plate armour a +0 dagger a +0 robe (52, -21, Depths:3) a +0 broad axe a +0 chain mail a +0 dagger a +0 robe a human corpse (skeletalised by now) a human corpse (skeletalised by now) (52, -20, Depths:3) a +4 halberd of draining a +0 chain mail (52, -17, Depths:3) a +0 war axe a +0 animal skin a spriggan corpse (skeletalised by now) (53, -21, Depths:3) a +5 battleaxe of flaming a +0 plate armour a human corpse (skeletalised by now) (53, -18, Depths:3) a +0 robe (53, -17, Depths:3) a +0 spear a spriggan corpse (skeletalised by now) (54, -18, Depths:3) a +2 lajatang of venom a +0 robe a spriggan corpse (skeletalised by now) (54, -17, Depths:3) a +0 spear Level 4 of the Depths (0, 0, Depths:4) the +4 chain mail "Loibb" {^Drain rCorr SInv} ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (26, 1, Depths:4) a +0 war axe a +0 robe a spriggan corpse (skeletalised by now) (46, 33, Depths:4) a +1 broad axe of protection a +4 ring of protection 3 scrolls of noise a ring of poison resistance a +6 ring of strength a ring of positive energy a ring of flight an amulet of guardian spirit a +2 cloak (49, 40, Depths:4) a +4 heavy scythe a hell hog skeleton