Faucheur Level 1 of the Dungeon (6, -20, D:1) 3 stones (8, -29, D:1) a +0 short sword (20, -54, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Puah's Book Shop a Young Poisoner's Handbook (240 gold) a book of Storms (312 gold) a book of Air (264 gold) an Everburning Encyclopedia (456 gold) a book of Debilitation (264 gold) a book of Spatial Translocations (216 gold) a book of the Hunter (312 gold) a book of Unlife (336 gold) Maxwell's Memoranda (504 gold) a book of Blood (384 gold) [Shop] Bomejiodo's Weapon Shop a +0 flail (45 gold) a +0 long sword (45 gold) a +0 hand axe (39 gold) a +0 club (6 gold) 2 stones (2 gold) (8, -35, D:2) a storm talisman (13, -35, D:2) a ball python corpse (skeletalised by now) (15, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (19, 0, D:2) a +0 club (29, 11, D:2) a +0 dagger Level 3 of the Dungeon (2, -12, D:3) a +0 ring mail (2, -10, D:3) a +0 club a goblin corpse (skeletalised by now) (3, 9, D:3) a quill talisman (5, 21, D:3) 5 stones (9, 21, D:3) a +0 spear (27, 5, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Sotocuk's General Store a +2 robe of resistance (492 gold) a scroll of noise (unknown) (13 gold) a potion of ambrosia (104 gold) a +0 chain mail (78 gold) a box of beasts (520 gold) (11, -4, D:4) a +0 chain mail (11, -3, D:4) a +0 ring mail the human corpse of Edmund (skeletalised by now) (16, -16, D:4) a gold piece (37, 13, D:4) a quokka corpse (skeletalised by now) (40, -6, D:4) the +3 dagger "Umma" {flame, Stlth+} Stlth+: It makes you more stealthy. Level 5 of the Dungeon (18, -9, D:5) a +0 war axe (29, 38, D:5) the +0 leather armour of Bimast {Regen+ Int+5} Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). (30, 33, D:5) an iguana corpse (skeletalised by now) (45, 28, D:5) the +0 leather armour "Apse" {rC- Dex+5} rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). Level 6 of the Dungeon [Shop] Milisuwn's Vocational Training a manual of Invocations (880 gold) a manual of Evocations (880 gold) (9, 26, D:6) a water moccasin corpse (skeletalised by now) (27, 5, D:6) a wand of flame (18) (27, 7, D:6) a wand of mindburst (11) (29, -4, D:6) 6 stones (30, -3, D:6) a +0 scale mail (33, 3, D:6) 8 gold pieces (37, 5, D:6) 18 gold pieces (37, 7, D:6) a potion of lignification (38, 5, D:6) 13 gold pieces (38, 7, D:6) 10 gold pieces (45, 9, D:6) a +0 falchion (47, 13, D:6) an adder corpse (skeletalised by now) (52, 10, D:6) a +0 club a +0 ring mail an orc corpse (skeletalised by now) Level 7 of the Dungeon (21, 19, D:7) a +0 chain mail (22, 19, D:7) a +0 mace a +0 glaive (22, 20, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, -17, D:7) a +0 leather armour (23, 18, D:7) a +1 trident of venom a +0 short sword of holy wrath a +0 ring mail an orc corpse (skeletalised by now) (36, 15, D:7) a +0 whip (37, 14, D:7) a +0 leather armour (40, 11, D:7) 7 stones (40, 14, D:7) a staff of conjuration (43, 14, D:7) a staff of alchemy (47, 10, D:7) a +0 club Level 8 of the Dungeon (5, 0, D:8) a +0 robe a +0 mace the orc corpse of Blorkula the Orcula (skeletalised by now) (6, -14, D:8) a +0 robe a +2 whip of flaming (23, -31, D:8) a wyvern corpse (skeletalised by now) (57, -8, D:8) 6 stones Level 9 of the Dungeon [Shop] Tiludunami's Antique Weapon Shop a +1 orcbow of freezing (497 gold) a +2 glaive of protection (840 gold) a +1 heavy mace (434 gold) a +4 battleaxe of venom (1190 gold) a +0 club (17 gold) a +0 spear (105 gold) a +1 sling of electrocution (374 gold) a +0 mace (105 gold) [Shop] Bisaskat's General Store a +0 chain mail (102 gold) a wellspring talisman (425 gold) 2 atropa-tipped darts (30 gold) a +0 scale mail of fire resistance (187 gold) 4 stones (6 gold) a +0 robe (15 gold) a +1 rapier of draining (287 gold) a potion of brilliance (72 gold) a wand of polymorph (5) (126 gold) [Shop] Tauzaseu's Jewellery Boutique an amulet of regeneration (unknown) (450 gold) a ring of protection from fire (unknown) (375 gold) the ring of the Jolly Realms {rC+ rN+ SInv} (498 gold) [ring of see invisible] rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. a +4 ring of protection (unknown) (540 gold) an amulet of reflection (unknown) (450 gold) an amulet of magic regeneration (unknown) (450 gold) a granite talisman (900 gold) a ring of poison resistance (unknown) (300 gold) a ring of wizardry (450 gold) a ring of resist corrosion (300 gold) [Shop] Xokiyl's Book Boutique a book of Metalworking (570 gold) a book of Necromancy (270 gold) a book of Blood (480 gold) a book of Lightning (540 gold) a manual of Fighting (1200 gold) a book of Battle (660 gold) a book of Cryoformation (630 gold) (0, 0, D:9) a tengu skeleton (2, -4, D:9) an elf skeleton (4, 2, D:9) an orc skeleton (5, -8, D:9) a +0 scale mail (6, -2, D:9) a felid skeleton (7, -20, D:9) a +0 trident (25, -19, D:9) 4 poisoned darts (30, -17, D:9) the +0 ring mail "Liowy" {*Slow rN+ Int+2} *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (60, 15, D:9) 3 stones Level 10 of the Dungeon (9, 33, D:10) a +0 flail a +0 plate armour an orc corpse (skeletalised by now) (31, 29, D:10) a +0 dire flail a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (35, 41, D:10) a +0 whip a +0 scale mail (36, 33, D:10) a +0 shortbow (38, 34, D:10) a yak corpse (skeletalised by now) (39, 33, D:10) a yak corpse (skeletalised by now) Level 11 of the Dungeon (4, -29, D:11) a yak skeleton (5, -29, D:11) a yak skeleton (8, -45, D:11) a +0 flail (21, -13, D:11) a ring of resist corrosion (24, -34, D:11) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (24, -33, D:11) a +0 hand axe an orc corpse (skeletalised by now) (25, -35, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (27, -42, D:11) a +0 flail a +0 scale mail (27, -16, D:11) a yak skeleton a yak skeleton (27, -15, D:11) a yak skeleton (28, -16, D:11) a yak skeleton a yak skeleton (29, -42, D:11) a +0 dagger 2 stones a +0 scale mail (30, -42, D:11) a +0 dagger a +0 robe (31, -42, D:11) a +0 hand axe a +0 plate armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, -5, D:11) a +0 mace a +0 robe an orc corpse (skeletalised by now) (37, -5, D:11) a +0 flail an orc corpse (skeletalised by now) (37, -1, D:11) a +0 dagger (38, 0, D:11) a +0 hand axe an orc corpse (skeletalised by now) (40, -36, D:11) 2 large rocks (54, -47, D:11) a staff of air Level 12 of the Dungeon [Shop] Diciemaf's Jewellery Shop a ring of positive energy (300 gold) the amulet "Othueczi" {Spirit Str+4} (681 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+4: It affects your strength (+4). a +6 ring of strength (unknown) (540 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (910 gold) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. a ring of fire (unknown) (375 gold) an amulet of faith (unknown) (600 gold) a ring of protection from fire (unknown) (375 gold) the ring of Sohefudd {*Corrode rF+ rC- Int+6 Dex+2 Fire} (648 gold) [ring of fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. (0, 0, D:12) an electric eel skeleton (11, -13, D:12) a +0 ring mail (12, -12, D:12) a +2 robe of positive energy a +0 dagger an ugly thing skeleton (12, 4, D:12) 2 large rocks (24, -4, D:12) a +0 dire flail (29, -30, D:12) a +0 long sword (31, 2, D:12) +0 acid dragon scales an acid dragon skeleton (34, 22, D:12) 3 boomerangs (45, 0, D:12) a +0 robe a +0 dagger a kobold skeleton (45, 8, D:12) a +0 chain mail (50, 8, D:12) a +0 helmet of see invisible a +0 chain mail a scarf of invisibility a +0 scale mail (51, 6, D:12) a +0 leather armour (56, -17, D:12) a +0 giant club a +0 giant club Level 13 of the Dungeon (18, -28, D:13) an ugly thing corpse (skeletalised by now) (38, -15, D:13) a +0 scimitar (38, -14, D:13) a +0 dire flail (39, -15, D:13) a +0 mace a +0 war axe (50, -17, D:13) a +0 shortbow a centaur corpse (skeletalised by now) (59, -23, D:13) a +0 flail Level 14 of the Dungeon (25, 4, D:14) a +0 cloak (44, -38, D:14) a +0 orcbow Level 15 of the Dungeon (0, 0, D:15) 5 stones (0, 4, D:15) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (8, 7, D:15) a catoblepas corpse (skeletalised by now) (10, 8, D:15) a +0 trident a +0 robe a hydra corpse (skeletalised by now) (22, 32, D:15) a shapeshifter corpse (skeletalised by now) (23, 34, D:15) a +0 morningstar (30, -5, D:15) 3 stones (31, -2, D:15) a bat skeleton (31, 2, D:15) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (32, 33, D:15) a hound corpse (skeletalised by now) (32, 34, D:15) 4 stones a hell hound corpse (skeletalised by now) (34, 33, D:15) a hell hound corpse (skeletalised by now) a hound corpse (skeletalised by now) (34, 36, D:15) a +0 kite shield (60, 34, D:15) a +0 buckler a +0 war axe a +0 ring mail (69, -1, D:15) a +0 orcbow a centaur corpse (skeletalised by now) Level 1 of the Orcish Mines [Shop] Autamm's Alliterative Armaments a +2 scimitar of speed (510 gold) a +1 dire flail of draining (272 gold) a +2 falchion of flaming (295 gold) a +1 flail of freezing (226 gold) a +2 dagger of distortion (289 gold) a +0 club of chaos (49 gold) a +0 club of chaos (49 gold) a +1 flail of freezing (226 gold) a +0 club of chaos (49 gold) a +1 short sword of speed (272 gold) (0, 0, Orc:1) a +0 halberd a boomerang a +0 chain mail an orc corpse (skeletalised by now) (0, 1, Orc:1) a +0 glaive a +0 plate armour a +0 giant spiked club an ogre corpse (skeletalised by now) (0, 2, Orc:1) a +0 glaive a +0 chain mail an orc corpse (skeletalised by now) (1, 1, Orc:1) a +0 giant club a +0 giant club a +0 mace a +1 battleaxe of freezing a +0 plate armour a +0 short sword a +0 ring mail a +0 dagger a +0 leather armour a +0 club a +0 leather armour of poison resistance a +0 troll leather armour a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a troll corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 0, Orc:1) a +0 whip a +0 hand axe a +0 chain mail a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (2, 2, Orc:1) a +0 hand axe a +0 dagger of protection a +0 robe a +0 giant club a +0 mace a +0 chain mail a +0 war axe a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, 1, Orc:1) a +0 mace a +0 ring mail a +0 club a +0 ring mail an orc corpse (skeletalised by now) Level 2 of the Orcish Mines [Shop] Neijiel's Antique Armour Boutique a +1 ring mail of fire resistance (384 gold) a +0 robe (21 gold) a +0 scale mail (96 gold) a +0 leather armour (48 gold) an orb of mayhem (216 gold) a +0 pair of boots (108 gold) an orb of energy (288 gold) a +0 leather armour (48 gold) an orb of light (288 gold) a +4 ring mail of cold resistance (744 gold) [Shop] Lelem's Antique Weapon Boutique the +3 short sword of Fate {venom, rF+ rN++ Str-3} (772 gold) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). a +0 rapier (115 gold) the +9 dagger of Experimentation {pain, Dex+6} (1461 gold) Dex+6: It affects your dexterity (+6). a +0 orcbow (84 gold) a +8 triple crossbow (1302 gold) a +0 partisan (147 gold) a +0 flail (73 gold) a +0 dagger of electrocution (147 gold) [Shop] Ducidghay's Jewellery Shop an amulet of regeneration (unknown) (450 gold) a +4 ring of slaying (unknown) (540 gold) a +6 ring of intelligence (unknown) (540 gold) a wellspring talisman (375 gold) an amulet of the acrobat (unknown) (450 gold) a +6 ring of dexterity (unknown) (540 gold) a +4 ring of protection (unknown) (540 gold) [Shop] Roriqoot's Distillery a potion of enlightenment (116 gold) a potion of curing (70 gold) a potion of attraction (70 gold) a potion of curing (70 gold) (10, 5, Orc:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, -40, Orc:2) a +0 giant spiked club (11, -39, Orc:2) a +0 scale mail a +4 battleaxe of freezing Level 1 of the Elven Halls (0, 0, Elf:1) a +0 antimagic dagger (4, 4, Elf:1) a +0 mace (7, -12, Elf:1) a +0 flail (15, 18, Elf:1) a +0 battleaxe of venom (17, -18, Elf:1) 9 stones (17, -14, Elf:1) a +0 ring mail (19, -9, Elf:1) a +4 scimitar of flaming a hell hound corpse (skeletalised by now) a hell hound corpse (skeletalised by now) (26, 38, Elf:1) a +0 dagger a +0 leather armour (33, 12, Elf:1) 4 potions of moonshine (35, -13, Elf:1) 3 poisoned darts (66, 28, Elf:1) the amulet "Miamingu" {^Drain rC+ Regen+ Int+2} [amulet of regeneration] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Level 2 of the Elven Halls (0, 0, Elf:2) a +0 longbow a +0 vampiric short sword a +0 leather armour an elf corpse (skeletalised by now) (1, -1, Elf:2) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (1, 0, Elf:2) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (1, 9, Elf:2) a +0 ring mail (1, 12, Elf:2) a +0 war axe (2, -2, Elf:2) a +0 dagger a +0 robe (2, 4, Elf:2) a potion of moonshine (14, 14, Elf:2) a +0 robe (22, 1, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow an elf corpse (skeletalised by now) (25, 3, Elf:2) a +0 rapier (27, 53, Elf:2) a +0 heavy battleaxe (27, 54, Elf:2) a +1 dagger of venom a +0 robe (27, 56, Elf:2) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (27, 57, Elf:2) a +3 flail of protection a +0 short sword a +0 scale mail a +2 buckler an elf corpse (skeletalised by now) (28, 7, Elf:2) a +0 robe a +2 scimitar of holy wrath a +4 heavy mace an elf corpse (skeletalised by now) (28, 53, Elf:2) a +0 halberd of freezing (28, 57, Elf:2) a +0 eveningstar of distortion (29, 8, Elf:2) a +0 quarterstaff a +0 leather armour (29, 55, Elf:2) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (30, 56, Elf:2) a +2 heavy halberd (32, 10, Elf:2) a rimehorn talisman (33, 11, Elf:2) a +0 short sword a +0 robe (34, 13, Elf:2) a +0 orcbow a +0 longbow a +0 leather armour (34, 54, Elf:2) a +2 short sword of speed (45, 17, Elf:2) a +0 long sword a +0 robe (45, 18, Elf:2) a +0 shortbow a +1 scimitar of electrocution a +0 leather armour (45, 19, Elf:2) a +0 scimitar a +0 ring mail an elf corpse (skeletalised by now) (45, 20, Elf:2) a +1 dagger of venom a +0 robe (46, 25, Elf:2) the +1 robe "Tetseshe" {rF+} rF+: It protects you from fire. Level 3 of the Elven Halls [Shop] Huxi's Antique Armour Shoppe a +0 chain mail (180 gold) a +3 plate armour of willpower (1200 gold) the +3 scale mail "Amacimp" {rElec rN+} (1116 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. a +0 plate armour (540 gold) a +1 hat (330 gold) a +3 scale mail (630 gold) a +2 scale mail of poison resistance (540 gold) the +2 scale mail of Greater Demons {rPois rF- Will++ MP-9} (420 gold) rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. MP-9: It affects your magic capacity (-9). [Shop] Ugatit's General Store a scroll of identify (30 gold) a +0 whip (37 gold) the +6 halberd of Kyded {protect, +Blink rC+ Int-2} (774 gold) +Blink: It lets you blink. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). a scroll of blinking (142 gold) a scroll of brand weapon (142 gold) a potion of curing (45 gold) a potion of invisibility (unknown) (120 gold) a potion of attraction (45 gold) a potion of haste (150 gold) 2 potions of magic (240 gold) a condenser vane (600 gold) (6, -2, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (7, -12, Elf:3) a +3 mace of protection (15, -24, Elf:3) a +0 short sword a +3 leather armour a +0 scimitar a +0 robe an elf corpse (16, -24, Elf:3) a +0 long sword a +0 scale mail an elf corpse (17, -24, Elf:3) a +0 short sword a +0 leather armour (17, -23, Elf:3) a +0 robe (17, -22, Elf:3) a +0 war axe (18, -14, Elf:3) 8 stones (27, -29, Elf:3) a +0 long sword a +0 robe an elf corpse (28, -5, Elf:3) a +0 hand axe (31, -4, Elf:3) a +2 long sword of protection a +0 robe an elf corpse (33, -5, Elf:3) 4 stones (34, -4, Elf:3) a +0 rapier a +0 leather armour an elf corpse (38, -18, Elf:3) a +0 long sword a +0 robe an elf corpse (46, -10, Elf:3) a +0 hand axe of electrocution (47, -10, Elf:3) a +0 short sword a +0 ring mail an elf corpse (50, -7, Elf:3) a +0 falchion of electrocution (60, -17, Elf:3) a +0 long sword a +0 leather armour (60, -16, Elf:3) a +0 long sword (still there?) a +0 robe (still there?) a +1 long sword of distortion (still there?) a +0 robe (still there?) an elf corpse (still there?) (60, -15, Elf:3) a +2 heavy long sword a +0 leather armour an elf corpse (60, -14, Elf:3) a +1 long sword of protection (still there?) a +0 leather armour (still there?) (61, -17, Elf:3) a +0 longbow a +0 leather armour an elf corpse (61, -15, Elf:3) a +0 short sword a +0 robe an elf corpse Level 1 of the Lair of Beasts (0, 0, Lair:1) a cane toad corpse (skeletalised by now) (47, -4, Lair:1) a hell rat corpse (skeletalised by now) (54, 16, Lair:1) a water moccasin corpse (skeletalised by now) (54, 21, Lair:1) a black bear corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 2 of the Lair of Beasts (6, -19, Lair:2) a water moccasin skeleton (11, -24, Lair:2) an amulet of guardian spirit (12, -24, Lair:2) 14 gold pieces (12, -23, Lair:2) a potion of resistance (13, -39, Lair:2) 8 stones (14, -11, Lair:2) 7 stones (18, -7, Lair:2) a +0 short sword (23, -10, Lair:2) a +0 sling (27, -3, Lair:2) a blink frog skeleton (27, -2, Lair:2) a water moccasin skeleton (35, -5, Lair:2) 3 stones (43, -35, Lair:2) a wolf skeleton (45, -36, Lair:2) a wyvern skeleton (61, -45, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (8, 1, Lair:3) the +4 dagger of Crusades {pain, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (43, -22, Lair:3) a water moccasin skeleton Level 4 of the Lair of Beasts (6, 23, Lair:4) a bullfrog corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (6, 25, Lair:4) a polar bear corpse (skeletalised by now) (7, 8, Lair:4) 5 stones (7, 13, Lair:4) a bullfrog skeleton (12, 31, Lair:4) the +3 chain mail "Orozup" {+Inv rElec Dex-5} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. Dex-5: It affects your dexterity (-5). (18, 16, Lair:4) a +2 long sword of holy wrath (18, 29, Lair:4) the +1 robe of Responsibility {rCorr Str+7 Dex-3} rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). (19, -8, Lair:4) a +0 robe (20, 14, Lair:4) a wyvern corpse (skeletalised by now) (22, 15, Lair:4) a rime drake corpse (skeletalised by now) (28, 12, Lair:4) a komodo dragon corpse (skeletalised by now) (29, 39, Lair:4) a +0 war axe (39, 39, Lair:4) a yak corpse (skeletalised by now) (39, 40, Lair:4) a yak corpse (skeletalised by now) (40, 29, Lair:4) a +0 falchion (40, 39, Lair:4) a yak corpse (skeletalised by now) (41, 40, Lair:4) a yak corpse (skeletalised by now) (43, 31, Lair:4) a +0 dagger (52, 25, Lair:4) a +0 spear a +0 robe Level 5 of the Lair of Beasts (6, 43, Lair:5) a +0 dagger a +0 robe (9, 46, Lair:5) a +0 dagger a +0 robe a human corpse (skeletalised by now) (16, 47, Lair:5) a +0 dagger a +0 robe an elephant corpse (skeletalised by now) a human corpse (skeletalised by now) (21, 45, Lair:5) 7 stones (23, 47, Lair:5) a +2 scale mail of fire resistance (29, 47, Lair:5) a +0 robe a +0 dagger a human skeleton (38, 49, Lair:5) a dire elephant skeleton (49, -2, Lair:5) a +0 ring mail of cold resistance (50, 46, Lair:5) Kikubaaqudgha's Directory of Last Rites Spells Type Level a - Grave Claw Necromancy 2 b - Dispel Undead Necromancy 4 c - Martyr's Knell Necromancy/Summoning 4 d - Death's Door Necromancy 9 (unseen) Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (20, -7, Slime:5) the +0 trident "Duturar" {venom, rN+} rN+: It protects you from negative energy. (21, -16, Slime:5) the +3 flail of Division {vamp, *Corrode rElec Stlth+} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (21, -7, Slime:5) the +3 mace "Zigro" {drain, Int+4 Dex+5} Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). (24, -21, Slime:5) the +0 ring mail of Action {rC+ SInv Stlth+} rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (33, -3, Slime:5) the lupine talisman "Heduwk" {rElec Str+3 Dex+3} [lupine talisman] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Level 1 of the Depths (7, 11, Depths:1) 17 gold pieces