Faucheur Level 1 of the Dungeon (0, 0, D:1) 4 stones (3, 5, D:1) a +0 club (14, -1, D:1) a jackal corpse (skeletalised by now) (14, 0, D:1) a jackal corpse (skeletalised by now) (20, 27, D:1) 3 stones (25, 3, D:1) a jackal corpse (skeletalised by now) (26, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 5, D:1) a +0 robe (42, 33, D:1) a +0 whip (44, 9, D:1) a ball python skeleton (47, 23, D:1) a +0 club (53, 13, D:1) a +0 short sword (54, 36, D:1) a +0 sling (55, 3, D:1) a +0 ring mail Level 2 of the Dungeon (24, 37, D:2) the +6 mace of Greed {freeze, rElec rC+ Int-5 Stlth+} rElec: It insulates you from electricity. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. (45, -4, D:2) a +0 robe (46, 38, D:2) a +0 spear (51, 16, D:2) a +0 dagger a +0 leather armour a goblin skeleton Level 3 of the Dungeon (15, -20, D:3) 3 poisoned darts (19, -16, D:3) 2 stones (22, -20, D:3) a +0 mace (48, -6, D:3) a +0 short sword a stone (59, -16, D:3) a +0 club a +0 leather armour of cold resistance Level 4 of the Dungeon (32, 7, D:4) a ball python corpse (skeletalised by now) (37, 55, D:4) the +5 whip "Eleo" {antimagic, rCorr Str-3 Int+6 Dex+3} rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). (56, 54, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow a +0 dagger (31, -36, D:5) a +0 mace a +0 ring mail a +0 club (31, -35, D:5) a +0 short sword a +0 ring mail a +0 whip a gnoll corpse (skeletalised by now) (32, -35, D:5) a +0 club a +0 mace a gnoll corpse (skeletalised by now) (35, -36, D:5) a hound corpse (skeletalised by now) (36, -35, D:5) a +0 whip a +0 leather armour (36, -34, D:5) a +0 flail an orc corpse (skeletalised by now) (37, -36, D:5) a +0 giant club an ogre corpse (skeletalised by now) (39, -17, D:5) a +0 chain mail (44, -41, D:5) a howler monkey corpse (skeletalised by now) (47, -45, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) a quokka skeleton (3, -2, D:6) a quokka skeleton (7, -3, D:6) an adder skeleton (42, 42, D:6) a +0 club a gnoll corpse (skeletalised by now) (45, 10, D:6) a bullfrog skeleton (45, 11, D:6) a +0 dagger (49, 15, D:6) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (4, -3, D:7) a +0 shortbow (36, 28, D:7) a +2 spectral quarterstaff a +0 sling a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 2 stones (11, -5, D:8) a yak corpse (skeletalised by now) (11, -4, D:8) a yak corpse (skeletalised by now) (12, -4, D:8) an acid dragon corpse (skeletalised by now) (15, -5, D:8) 6 stones (15, 17, D:8) a +0 club (16, 17, D:8) an acid dragon corpse (skeletalised by now) (21, 6, D:8) a +2 halberd of venom a boomerang a +0 chain mail (21, 15, D:8) a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (21, 17, D:8) a +0 dagger a +0 robe (29, 39, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) 3 stones (3, -2, D:9) a throwing net (6, -4, D:9) a +0 whip