Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 2520033295038560160 47 Faucheur the Slasher (level 3, -2/28 HPs) Began as a Coglin Gladiator on July 7, 2025. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:37 (1562 turns). Faucheur the Slasher (Coglin Gladiator) Turns: 1562, Time: 00:01:38 Health: -2/28 AC: 4 Str: 14 XL: 3 Next: 70% Magic: 3/3 EV: 12 Int: 7 God: Gold: 112 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 long sword {Prani} rCold . . . f - +0 dagger {Sunngifu} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Prani} f - a +0 dagger (offhand) {Sunngifu} Missiles d - 4 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - 3 scrolls of teleportation {unknown} k - 2 scrolls of identify {unknown} l - 3 scrolls of enchant armour {unknown} n - 2 scrolls of blinking {unknown} o - a scroll of revelation {unknown} Potions g - a potion of attraction {unknown} h - a potion of berserk rage {unknown} i - a potion of mutation {unknown} m - a potion of haste {unknown} p - a potion of brilliance {unknown} Skills: + Level 2.5 Fighting * Level 3.7 Long Blades - Level 2.0 Throwing + Level 3.1 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Passwall Erth 0% N/A 87% 3 Stone Arrow Conj/Erth 0% 3d7 87% 3 Swiftness Air 0% N/A 87% 3 Rending Blade Conj/Frge 0% 2d6 99% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History p - an emerald potion A gnoll comes into view. It is wielding a +0 spear. You see here 9 gold pieces. A gnoll is nearby! A gnoll is nearby! No target in view! You now have 112 gold pieces (gained 9). A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! x2 Terence the Veteran comes into view. He is wielding a +2 short sword of venom. Terence shouts! Found 2 silver javelins. The gnoll hits you with a +0 club. The gnoll hits you but does no damage. You hit the gnoll with your +0 dagger. The gnoll is lightly wounded. You closely miss the gnoll with your +0 long sword. The gnoll closely misses you. The gnoll hits you with a +0 flail. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll with your +0 dagger. The gnoll is moderately wounded. You hit the gnoll with your +0 long sword. The gnoll hits you with a +0 club. The gnoll hits you with a +0 flail! You die... #.###### #####.#.... (. .##### ...##.#...#####.#.....## ...##.#...... .........# ...##.##..#####........# ..........#<.......j...# #####.##.##<...........# ................jj.....# .#.##.#.........@j@..... .#...............####### ##....#..#######.#..... ........................ ##.###.#.#####.#.#.###.. #.# #.#.##....#.#.# #.# #.#.##.####.# # #.# #.##.####.# ##.### #.........# You could see Terence and 4 gnolls. Vanquished Creatures An adder (D:2) 4 endoplasms 3 giant cockroaches 2 hobgoblins (D:1) 3 jackals (D:1) 2 quokkas (D:1) 2 ball pythons 6 bats 3 frilled lizards (D:1) 7 goblins 6 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 108 | D:1 | Reached XP level 2. HP: 15/22 MP: 2/2 299 | D:1 | You fall into a shaft and drop 1 floor! 377 | D:2 | Reached XP level 3. HP: 24/28 MP: 3/3 486 | D:2 | Found a faded altar of an unknown god. 1559 | D:3 | Noticed Terence 1562 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_hothouse, layout_loops_cross, chequers_serial_rivers_small_a, amcnicky_mini_rare_corridor_liquid, serial_bayou_ford_a D:2: layout_basic, angelslayer_ecumenical_altar_muddy D:3: cheibrodos_old_hovel, layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.0 Dodging | 3 | 3.1 Fighting | | 2.5 Long Blades | | 3.7 Action || total ---------------------------++------- Melee: Dagger || 82 Long sword || 94 Stab: Sleeping || 3 Armour: Leather armour || 49 Dodge: Dodged || 57