Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 1103413173244191678 27 Faucheur the Vexing (level 3, -10/21 HPs) Began as a Poltergeist Enchanter on July 20, 2025. Mangled by Terence ... wielding a +6 mace (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (1059 turns). Faucheur the Vexing (Poltergeist Enchanter) Turns: 1059, Time: 00:01:59 Health: -10/21 AC: 6 Str: 4 XL: 3 Next: 10% Magic: 2/6 EV: 12 Int: 17 God: Gold: 62 SH: 0 Dex: 16 Spells: 4/6 levels left rFire . . . a - +2 dagger rCold + . . (no offhand) rNeg + + + b - +2 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying, very slightly contaminated, invisible, trickster (+3 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour b - a +2 cloak (haunted) Jewellery h - a +5 ring of evasion Scrolls d - a scroll of fog Potions c - 2 potions of invisibility Skills: + Level 1.6 Short Blades + Level 2.6 Dodging + Level 4.8 Stealth + Level 2.2 Spellcasting * Level 4.9 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Tukima's Dance Hex 18% N/A 8% 3 Dazzling Flash Hex/Fire 20% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Ouch! That really hurt! You are too injured to fight recklessly! Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +6 mace and wearing a +0 scale mail (chance to affect: 52%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence hits you with a +6 mace. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence barely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +6 mace and wearing a +0 scale mail (chance to affect: 52%) Terence looks drowsy... You feel bolstered by spreading misfortune. The helpless Terence fails to defend himself. You puncture Terence! Terence is almost dead. You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. You hit Terence. Terence is almost dead. Terence barely misses you. You hit Terence. Terence is almost dead. Terence hits you with a +6 mace. * * * LOW HITPOINT WARNING * * * You fade into invisibility! Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +6 mace! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #. #.## #..+## ##...## ## ##.....## ## .## ##.......## #.## ..####.........####...##b# .....'.........'@@.......S ..####.........####...##.# .## ##.......## #.....# .# ##..†..## #.#### .# ##...## .# .# ##+## # .# #.# .# #.# .# ##.####### You could see Terence (unable to see you). Vanquished Creatures A dart slug (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 3 giant cockroaches (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A ball python (D:1) 3 bats A frilled lizard (D:1) 2 goblins (D:1) 6 kobolds (D:1) 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Faucheur the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 6/17 MP: 5/5 333 | D:1 | Found Naanesho's Weapon Shoppe. 333 | D:1 | Noticed a +0 rapier 333 | D:1 | Noticed a +0 quick blade 459 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 942 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 1047 | D:2 | Noticed Terence 1057 | D:2 | HP: 1/21 [Terence/+6 mace (5)] 1059 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic, serial_shops, nicolae_shop_mannequins, corner_web_ring D:2: layout_loops_corners, dreamdust_ecumenical_altar_statues, serial_aquarium, aquarium_bridge_long_separate [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_window_fake, aquarium_window_corner, aquarium_window_fake, aquarium_window_2, aquarium_view_2b, aquarium_view_2a, aquarium_pool_2, uniq_jessica, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 101 Cast: Ensorcelled Hiber || 5 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 11 Armour: Skin || 69 Dodge: Dodged || 77