Faucheur Level 1 of the Dungeon (2, 1, D:1) a quokka corpse (skeletalised by now) (7, 35, D:1) a +0 ring mail (9, 36, D:1) a +4 ring of protection (19, -5, D:1) a +0 club a goblin corpse (skeletalised by now) (20, 2, D:1) a +0 short sword 4 stones (26, 8, D:1) a quokka corpse (skeletalised by now) (27, 8, D:1) 2 silver javelins (29, 13, D:1) a rat corpse (skeletalised by now) (31, 12, D:1) 7 stones (33, 15, D:1) an amulet of magic regeneration (37, 19, D:1) a +0 club a goblin skeleton (42, 4, D:1) a +0 leather armour (46, 12, D:1) a +0 short sword of venom (50, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (54, 11, D:1) a hobgoblin skeleton a quokka skeleton (55, 5, D:1) a quokka skeleton (57, 11, D:1) a +0 dagger (60, -2, D:1) a +0 leather armour Level 2 of the Dungeon (2, 23, D:2) a +0 ring mail (4, 14, D:2) a +0 plate armour a jackal skeleton (4, 30, D:2) a +0 falchion (5, 7, D:2) a jackal skeleton (5, 8, D:2) an adder skeleton (8, -7, D:2) an adder skeleton (9, -10, D:2) 2 stones (10, 1, D:2) a +0 ring mail (21, -3, D:2) a +0 spear (28, 3, D:2) a +0 leather armour (28, 14, D:2) a +0 robe (29, 28, D:2) a +0 club (31, 21, D:2) a fortress talisman (36, -9, D:2) a +0 ring mail (38, -13, D:2) 8 stones (38, -7, D:2) the +5 whip of Greatest Utility {freeze, Int+3} Int+3: It affects your intelligence (+3). Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (0, 5, D:3) a ball python corpse (skeletalised by now) (2, -2, D:3) an adder corpse (skeletalised by now) (4, -5, D:3) a +0 short sword (13, -13, D:3) a +0 falchion a +0 robe an orc corpse (skeletalised by now) (13, -12, D:3) a +0 leather armour (15, -23, D:3) a +1 dagger of protection (16, 3, D:3) a hobgoblin corpse (skeletalised by now) (17, -13, D:3) a bat corpse (skeletalised by now) (18, -13, D:3) a +0 short sword a kobold corpse (skeletalised by now) (18, -12, D:3) a ball python corpse (skeletalised by now) (19, 11, D:3) a +5 ring of evasion (24, 15, D:3) a +0 whip (28, 9, D:3) a +0 dagger a goblin skeleton (31, 4, D:3) a +0 whip (32, 8, D:3) a +0 robe (41, -32, D:3) a +0 robe (41, -5, D:3) a +0 hand axe an orc corpse (skeletalised by now) (44, -15, D:3) a +0 scale mail (44, -8, D:3) a +0 dagger (50, 5, D:3) a ball python skeleton (50, 20, D:3) a +0 dagger (51, -16, D:3) a ball python corpse (skeletalised by now) (52, -28, D:3) a +0 dagger (56, -30, D:3) an inkwell talisman Level 4 of the Dungeon (8, -34, D:4) a +0 dagger (10, -6, D:4) a +0 scythe a +0 robe (10, -5, D:4) a +0 club a kobold corpse (skeletalised by now) (12, -18, D:4) a quill talisman (16, -13, D:4) a +0 dagger a goblin corpse (18, -26, D:4) a +0 club a goblin corpse (18, -14, D:4) a +0 club a goblin corpse (18, -13, D:4) a +0 dagger a +0 dagger a goblin corpse a goblin corpse (18, -12, D:4) a +0 club a +2 dagger of freezing a +0 falchion of draining a +0 animal skin a goblin corpse (19, -11, D:4) a +0 club (21, -9, D:4) a +0 dagger (22, -32, D:4) the +2 rapier "Gij Zick" {pain, Stlth+} Stlth+: It makes you more stealthy. (22, -8, D:4) a +0 club a +0 dagger a goblin corpse