Faucheur Level 1 of the Dungeon (7, 2, D:1) a +0 whip 3 stones (11, 2, D:1) a +0 robe (17, -4, D:1) a ball python corpse (skeletalised by now) (18, -4, D:1) a +0 robe (18, 0, D:1) a ball python corpse (skeletalised by now) (20, 13, D:1) a +0 robe (22, 0, D:1) a frilled lizard corpse (skeletalised by now) (24, -8, D:1) 4 poisoned darts (25, -6, D:1) 6 stones (25, 16, D:1) a +0 chain mail (31, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, -4, D:1) a hobgoblin corpse (skeletalised by now) (35, 8, D:1) a ball python skeleton (35, 31, D:1) a +0 whip (38, 19, D:1) a +0 dagger (40, 32, D:1) a frilled lizard corpse (skeletalised by now) (42, 24, D:1) a bat corpse (skeletalised by now) (43, 10, D:1) a bat skeleton (44, -6, D:1) a ball python corpse (skeletalised by now) (44, 10, D:1) a +0 club (44, 33, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) (45, 22, D:1) an inkwell talisman (46, 34, D:1) 3 poisoned darts (46, 36, D:1) a +0 club (46, 39, D:1) a +0 short sword a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (53, 17, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Ywkuwahe's Jewellery Shoppe a talisman of death (800 gold) a ring of willpower (unknown) (250 gold) the amulet of Vitality {Regen++ RegenMP++} (1000 gold) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. a ring of see invisible (unknown) (150 gold) a ring of flight (unknown) (175 gold) a ring of wizardry (unknown) (300 gold) the ring of Wotewk {^Contam rElec Str+4 Dex+6 Stlth+} (556 gold) [ring of dexterity] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (0, 0, D:2) a +0 spear a +0 sling (4, 7, D:2) a +0 robe (15, -28, D:2) an adder corpse (skeletalised by now) (15, -27, D:2) a +0 long sword (17, -3, D:2) a +0 dagger a +0 robe a +0 club a +0 whip the human skeleton of Jessica a kobold skeleton a bat skeleton (18, -8, D:2) a quokka corpse (skeletalised by now) (18, -3, D:2) a bat skeleton (21, 2, D:2) a +0 ring mail (22, 2, D:2) a +0 scale mail (24, -29, D:2) a +0 robe (25, -5, D:2) a +0 short sword a kobold skeleton (25, 6, D:2) an adder skeleton (39, -12, D:2) a +0 dagger (43, -38, D:2) a hobgoblin corpse (skeletalised by now) (46, 2, D:2) a +0 dagger (50, -7, D:2) a rat skeleton Level 3 of the Dungeon (18, -6, D:3) a +0 short sword a +0 scale mail an orc skeleton (22, -21, D:3) a jackal skeleton (22, 18, D:3) a +1 antimagic dagger (23, -22, D:3) a jackal skeleton (24, 7, D:3) a +0 whip a stone (26, -7, D:3) a bat skeleton (27, -25, D:3) a ball python skeleton (29, -24, D:3) a +0 chain mail (44, -10, D:3) 7 stones (56, -11, D:3) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) Level 4 of the Dungeon [Shop] Arehazop's Antique Armour Shoppe a +0 ring mail (92 gold) a +2 leather armour of fire resistance (437 gold) a +2 leather armour of cold resistance (437 gold) a +2 plate armour of fire resistance (805 gold) a +0 robe (20 gold) a +0 ring mail (92 gold) a +0 helmet of see invisible (264 gold) the +1 helmet of Zyriut {rPois rN++ Int+2 Dex-3} (669 gold) rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). (0, 0, D:4) a +0 dagger a goblin skeleton (1, -4, D:4) a hobgoblin skeleton (3, 13, D:4) a rat skeleton a rat skeleton (5, 15, D:4) 4 javelins (13, 4, D:4) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, -13, D:4) a +0 dagger (14, 1, D:4) a +0 short sword (14, 3, D:4) a +0 hand axe a +0 leather armour a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 4, D:4) a +0 hand axe (22, -13, D:4) 8 stones (22, -11, D:4) a +0 dagger 4 stones a goblin skeleton (22, -4, D:4) a +0 dagger a +0 robe (23, -4, D:4) a +2 mace of holy wrath (23, -3, D:4) a +0 short sword (24, -2, D:4) a +0 giant club a +0 club a +0 leather armour an ogre corpse (skeletalised by now) (26, -3, D:4) a +0 flail a +0 chain mail (28, 15, D:4) a +0 vampiric dagger (32, 12, D:4) a +0 short sword (33, 12, D:4) a +0 dagger (34, 9, D:4) a +0 flail (35, 15, D:4) a +0 whip 5 stones (53, 7, D:4) a medusa talisman Level 7 of the Dungeon (6, -1, D:7) a +0 halberd (7, -1, D:7) a +0 club (10, 0, D:7) 7 gold pieces (11, 1, D:7) 5 gold pieces a +0 whip (52, 2, D:7) a +0 short sword 2 stones (52, 5, D:7) a +0 club (54, 1, D:7) a +0 short sword a +0 dagger 3 stones (55, 0, D:7) a +0 dagger (55, 1, D:7) a +0 whip 6 poisoned darts (56, 7, D:7) a potion of mutation (57, 1, D:7) 4 gold pieces (still there?) a +0 short sword (still there?) 6 poisoned darts (still there?) Level 8 of the Dungeon (19, -5, D:8) 36 gold pieces a +0 shortbow a +0 orcbow a +0 hand axe (22, -6, D:8) the staff of Inference {rF++ rN+ Stlth- Earth} [staff of earth] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. Earth: It increases the power of your Earth spells. (unseen)