Faucheur Level 1 of the Dungeon (1, 23, D:1) 6 javelins (6, 24, D:1) 2 large rocks (8, 28, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (23, 26, D:1) a +0 scale mail (26, 36, D:1) a +0 ring mail (32, 34, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, 3, D:1) a frilled lizard corpse (skeletalised by now) (35, 4, D:1) a quokka corpse (skeletalised by now) (35, 13, D:1) 4 boomerangs (36, 37, D:1) a +2 dagger of venom (42, -1, D:1) a +0 long sword (43, 48, D:1) a +0 dagger (43, 52, D:1) a +0 leather armour (52, 0, D:1) a ball python corpse (skeletalised by now) (52, 8, D:1) a +0 dagger (53, 16, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (54, 15, D:1) a jackal corpse (skeletalised by now) (56, 6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 24, D:2) a staff of earth (6, -2, D:2) a +0 dagger (10, 17, D:2) a quokka corpse (skeletalised by now) (19, 22, D:2) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (20, 19, D:2) a +0 hammer (30, 14, D:2) a +0 club (31, -3, D:2) the +2 leather armour of Discretion {Harm +Inv Dex-4 SInv} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (31, -2, D:2) a bat corpse (skeletalised by now) (41, 2, D:2) a frilled lizard skeleton (41, 8, D:2) a bat skeleton (41, 35, D:2) the +4 dagger of the Toad {elec, rC- rN+ Will++ rCorr} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (41, 37, D:2) a +0 club a goblin corpse (skeletalised by now) (52, 16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (56, 27, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (4, 1, D:3) 3 stones a +0 short sword a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (5, -13, D:3) 8 stones a kobold corpse (skeletalised by now) (5, -12, D:3) a +0 club a kobold corpse (skeletalised by now) (5, 0, D:3) 8 stones a jackal corpse (skeletalised by now) (6, -14, D:3) 7 stones a kobold corpse (skeletalised by now) (6, 0, D:3) 5 stones a jackal corpse (skeletalised by now) a kobold corpse (skeletalised by now) (7, 0, D:3) a bat corpse (skeletalised by now) (7, 3, D:3) a +0 trident the human corpse of Terence (skeletalised by now) (8, 3, D:3) 4 stones a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, -19, D:3) a stone (10, -18, D:3) a stone (10, -12, D:3) a stone (12, -6, D:3) a +0 flail (15, -15, D:3) a rat corpse (skeletalised by now) (16, -12, D:3) a +0 spear (17, -18, D:3) 9 stones a +0 club (17, -12, D:3) a +0 club a +0 club a +0 club a kobold corpse (18, -18, D:3) a +0 club (18, -11, D:3) a +0 club (25, -18, D:3) a +0 club a kobold corpse (26, -18, D:3) 5 stones (26, -17, D:3) 6 stones a kobold corpse (26, 5, D:3) a +0 robe (33, -14, D:3) a +0 flail a +0 dagger a kobold corpse (33, -12, D:3) 14 gold pieces a hobgoblin corpse (33, -11, D:3) 3 gold pieces (33, -10, D:3) 16 gold pieces (34, -13, D:3) a +0 club a hobgoblin corpse (34, -12, D:3) 5 gold pieces (34, -11, D:3) 9 gold pieces (34, -10, D:3) 8 gold pieces (35, -12, D:3) 12 gold pieces a +0 dagger (35, -11, D:3) 14 gold pieces (35, -10, D:3) 2 gold pieces