Faucheur Level 1 of the Dungeon (0, 0, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 2, D:1) a quokka corpse (skeletalised by now) (20, 0, D:1) a +0 short sword 5 stones a kobold skeleton (23, 11, D:1) a +0 leather armour (25, 1, D:1) a bat skeleton (25, 8, D:1) a frilled lizard skeleton (26, 10, D:1) a ball python skeleton (28, -9, D:1) a bat skeleton (29, -12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (29, -11, D:1) a frilled lizard corpse (skeletalised by now) (30, 10, D:1) a quokka corpse (skeletalised by now) (32, 27, D:1) a +0 dagger of draining (35, -15, D:1) 4 stones (52, 20, D:1) a quill talisman (54, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (61, 21, D:1) a rat skeleton (62, 21, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (65, 20, D:1) 2 poisoned darts Level 2 of the Dungeon (8, -49, D:2) a +0 mace (10, -19, D:2) a hobgoblin corpse (skeletalised by now) (10, -17, D:2) a hobgoblin corpse (skeletalised by now) (11, -19, D:2) a quokka corpse (skeletalised by now) (13, -31, D:2) a +0 club a frilled lizard skeleton (20, -31, D:2) the +0 robe of Chill Winds {rN+ Str-4 SInv} rN+: It protects you from negative energy. Str-4: It affects your strength (-4). SInv: It lets you see invisible. (22, -13, D:2) a +0 leather armour (48, -49, D:2) a +0 robe (48, -44, D:2) a quokka corpse (skeletalised by now) (56, -48, D:2) a +0 mace Level 3 of the Dungeon (2, -17, D:3) a +0 dagger (4, -18, D:3) a +0 club 2 poisoned darts (17, -39, D:3) a +0 leather armour (28, -5, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (29, -41, D:3) an inkwell talisman (33, -39, D:3) a +0 sling (33, -6, D:3) a +0 war axe an orc corpse (skeletalised by now) (34, -8, D:3) a +0 short sword an orc corpse (skeletalised by now) (34, -7, D:3) a +2 dagger of freezing a +0 robe an orc corpse (skeletalised by now) (34, -6, D:3) a +0 war axe a +0 leather armour of cold resistance an orc corpse (skeletalised by now) (35, -8, D:3) a +0 hand axe an orc corpse (skeletalised by now) (39, -24, D:3) the +4 dagger "Araecymi" {pain, rElec rN+ Int+3} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (53, -24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, -3, D:4) a ribbon worm corpse (1, 0, D:4) a +0 whip a gnoll corpse (10, -1, D:4) a +0 buckler (16, 12, D:4) a +0 ring mail (19, 3, D:4) a +0 club 3 stones a ball python corpse (20, -10, D:4) an adder corpse (31, -7, D:4) a +2 mace of holy wrath a +0 leather armour a +0 dagger an orc corpse (33, -7, D:4) a +3 heavy hand axe a +0 leather armour