Faucheur the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (58, 41, D) a +2 short sword of draining (still there?) an orc corpse (still there?) (59, 36, D) a staff of fire (unseen) (59, 37, D) an amulet of magic regeneration (59, 41, D) a +0 giant club an ogre corpse (60, 36, D) a Codex of Conductivity (60, 37, D) the staff of Zorecoa {rPois rC+ Str+6 Stlth- Ice} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. (unseen) (60, 40, D) a +0 short sword a +0 plate armour an orc corpse (61, 0, D) a +2 great sword of flaming (61, 3, D) a +0 mace (61, 4, D) a +0 club a draconian corpse (skeletalised by now) (61, 8, D) the ring of Maltheism {rC+ AC+4 Str-4 Int+5} [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). (61, 16, D) the orb "Damuq" {mayhem, rPois Fire} rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Cheibriados disapproves of the use of such an item. (61, 26, D) a +2 orcbow of freezing (61, 36, D) the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). (unseen) (61, 37, D) the +7 orcbow of Roatet {flame, rElec rC- Str+4} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). (unseen) (61, 41, D) a +0 scimitar a +0 chain mail an orc corpse (61, 42, D) a +0 mace a +0 chain mail an orc corpse (62, 0, D) a +2 tower shield of protection (62, 3, D) a +0 flail a draconian corpse (skeletalised by now) (62, 8, D) a +2 robe of cold resistance (62, 11, D) a +0 falchion a +0 robe (62, 16, D) a staff of conjuration (62, 17, D) the +4 rapier of Ymmu {holy, ^Contam Will+ Int+3} ^Contam: It causes magical contamination when unequipped. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (62, 26, D) a +4 ring of protection (62, 27, D) the +9 scale mail of Time Moved Backwards {Dex+3} Dex+3: It affects your dexterity (+3). (62, 32, D) a +0 long sword a +0 chain mail a +0 tower shield (62, 36, D) a staff of cold (unseen) (62, 37, D) a staff of fire (unseen) (62, 40, D) a +0 glaive a +0 plate armour (63, 3, D) a +0 flail (63, 8, D) an amulet of reflection (63, 26, D) a +0 halberd of pain (63, 27, D) a +0 dagger {Tochtli} a +0 trident {Shu} (63, 31, D) a +0 scale mail a human corpse (63, 36, D) the +0 plate armour "Jutaocs" {rPois rCorr Int+4 Dex-2 Stlth-} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). Stlth-: It makes you less stealthy. (unseen) (63, 37, D) the staff of False Accusations {rElec rCorr Dex+3 Air} [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. (unseen) (64, 16, D) the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. (64, 17, D) a +1 chain mail of willpower (64, 27, D) the +0 buckler of Dithmenos's Supremacy {rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (64, 31, D) a +3 great sword a +0 chain mail (64, 32, D) a +1 great mace a +0 chain mail (65, 30, D) a +0 shortbow (65, 31, D) a +0 arbalest a yaktaur corpse (68, 0, D) a staff of alchemy (69, 0, D) a staff of cold (69, 36, D) a +3 trident of flaming (70, 8, D) a ring of wizardry (70, 11, D) a +0 rapier a +0 robe a black bear corpse (skeletalised by now) (70, 12, D) a black bear corpse (skeletalised by now) (70, 19, D) a +0 trident a merfolk corpse (skeletalised by now) (70, 36, D) a staff of cold (70, 37, D) a +2 heavy mace (71, 8, D) a +4 ring of slaying (71, 11, D) a wolf corpse (skeletalised by now) (71, 16, D) a staff of alchemy (71, 17, D) a staff of earth (71, 19, D) a +0 shortbow a +0 orcbow 6 large rocks a centaur corpse (skeletalised by now) (71, 27, D) the ring of Gig Carog {^Drain rCorr EV+5 Slay+2 SInv} [ring of evasion] ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (71, 36, D) a ring of magical power (72, 8, D) a staff of fire (72, 9, D) the +6 lajatang of the Depths {flame, rElec rN+ Will+ MP+5} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. MP+5: It affects your magic capacity (+5). (72, 11, D) a +0 rapier a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (72, 16, D) a ring of wizardry (72, 17, D) a +3 leather armour of poison resistance (72, 19, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 26, D) a ring of magical power (72, 27, D) a ring of positive energy (72, 29, D) a +3 hand axe of freezing (72, 30, D) a +0 short sword a +0 longbow a +0 leather armour (72, 36, D) a +2 mace of draining (72, 37, D) an amulet of regeneration (73, 1, D) a staff of cold (73, 16, D) a staff of conjuration (73, 17, D) a +2 halberd of protection (73, 19, D) a +0 trident 3 boomerangs (73, 26, D) a +1 heavy shortbow (73, 28, D) a +2 antimagic long sword (73, 32, D) a +0 dagger a +0 ring mail a +0 longbow a +0 short sword a +0 leather armour of fire resistance (73, 36, D) a +0 demon blade of pain (73, 37, D) a +6 vampiric lajatang (74, 27, D) a +0 shortbow a +0 short sword a +0 leather armour (75, 1, D) a +1 plate armour of willpower