Faucheur the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 3, D) a human corpse (61, 8, D) a +4 ring mail of fire resistance (61, 10, D) a +0 dagger a +0 robe (62, 0, D) a +3 rapier of draining (62, 1, D) a +0 trident of venom (62, 3, D) a human corpse (62, 10, D) a +0 flail a +0 ring mail a +0 short sword an orc corpse an orc corpse (63, 0, D) a staff of earth (63, 3, D) a human corpse (63, 10, D) a +0 flail an orc corpse (67, 0, D) a +3 great sword of freezing (67, 2, D) a +0 flail an orc corpse (68, 0, D) a scarf of repulsion (68, 2, D) a +0 short sword (69, 0, D) a +2 robe of willpower (69, 2, D) a +0 whip an orc corpse (69, 10, D) a human corpse (70, 8, D) the staff of Mutilation {rC+ Int+3 Ice} [staff of cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. (70, 9, D) the +4 ring mail "Woczicw" {rF+} rF+: It protects you from fire. (70, 10, D) a human corpse (71, 8, D) the staff "Rocev Woli" {^Drain rF+ rN+ Str+3 Fire} [staff of fire] ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. (71, 10, D) a human corpse (71, 26, D) a book of Chaos (71, 27, D) a +2 leather armour of willpower (unseen) (72, 8, D) a +4 glaive of protection (72, 9, D) the +5 spear "Killer Klown's Curse" {drain, Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. (72, 10, D) a human corpse (72, 26, D) a +4 plate armour of cold resistance (unseen) (72, 27, D) a book of Displacement (73, 26, D) a ring of fire (73, 27, D) a spider talisman (75, 1, D) a staff of conjuration